The main reason are for anti-piracy, to enforce anti-used games and to is to ensure Xbox consumers are able to buy into other, non-gaming MS services.
From a game maker perspective (who will also be happy about anti-piracy and anti-use games), it ensure that all users will have current patch levels. Knowing they'll always be online means that they can incorporate this into game designs. Not just multiplay gaming, but daily / weekly challenges, special modes etc, available to all.
The main reason are for anti-piracy, to enforce anti-used games and to is to ensure Xbox consumers are able to buy into other, non-gaming MS services.
From a game maker perspective (who will also be happy about anti-piracy and anti-use games), it ensure that all users will have current patch levels. Knowing they'll always be online means that they can incorporate this into game designs. Not just multiplay gaming, but daily / weekly challenges, special modes etc, available to all.
The main reason are for anti-piracy, to enforce anti-used games and to is to ensure Xbox consumers are able to buy into other, non-gaming MS services.
From a game maker perspective (who will also be happy about anti-piracy and anti-use games), it ensure that all users will have current patch levels. Knowing they'll always be online means that they can incorporate this into game designs. Not just multiplay gaming, but daily / weekly challenges, special modes etc, available to all.
Next-gen (current gen?) is a clusterfuck. Of epic proportions. The industry is crashing before our very eyes.
I wish 3rd parties had actually supported the WiiU in any form or fashion. Then at least we'd have an alternative to no used games. Assuming the PS4 follows Microsoft's lead.
I wonder what 3rd parties will do when the XBox, and perhaps PS4, bomb at retail. They "abandoned" the WiiU pretty fast...
Why do these necessarily follow? Who is to take it anything beyond just pure DRM?The main reason are for anti-piracy, to enforce anti-used games and to is to ensure Xbox consumers are able to buy into other, non-gaming MS services.
From a game maker perspective (who will also be happy about anti-piracy and anti-use games), it ensure that all users will have current patch levels. Knowing they'll always be online means that they can incorporate this into game designs. Not just multiplay gaming, but daily / weekly challenges, special modes etc, available to all.
So always online & no used games?
The main reason are for anti-piracy, to enforce anti-used games and to is to ensure Xbox consumers are able to buy into other, non-gaming MS services.
From a game maker perspective (who will also be happy about anti-piracy and anti-use games), it ensure that all users will have current patch levels. Knowing they'll always be online means that they can incorporate this into game designs. Not just multiplay gaming, but daily / weekly challenges, special modes etc, available to all.
In regard to Sony and everything that's been made available up till now, IMO it would be better to expect a similar policy than not.
As of today I can say that's the goal. If MS changes their mind, which I would definitely not tell anyone to get their hopes up, then that's another story.
The two groups who benefit from blocking used games are the console manufacturers and the publishers, as neither get a cut from second hand sales..
The two groups who are negatively effected are consumers and retailers.
Let's say MS does block used games and Sony doesn't.
If Sony allows used games, they could piss off publishers. Some games might not be released on their platform. But they would please retailers, who would be more likely to push their hardware and games.
For MS, they might see more games on their platform, but would have soured the retail relationship. So unless they'd sweeten it by allowing a much bigger margin on Xbox products over Sony/Nintendo ones, they could be looking at lower retail sales.
It makes far more sense to keep your retail partners happy, rather than your content providers. This has always been Nintendo's strategy, which has seen enormous retails success for them (it's the main reason they've been slow to embrace digital distribution, as they want to appease their long term retail channel partners).
There are only a small number of retailers in each country, but hundreds of game makers. If Activation didn't support your platform, another company would fill the vacuum left. If GameStop or similar major retail channel doesn't support your platform, you would have a far harder time getting market penetration of the console and see fewer games sold.
Personally, I just can't see how MS could do this if Sony doesn't. Interesting times ahead.
Why do these necessarily follow? Whose to take it anything beyond just pure DRM?
As of today I can say that's the goal. If MS changes their mind, which I would definitely not tell anyone to get their hopes up, then that's another story.
Jesus Christ Microsoft...
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This is great news. If all those whiners boycott, I'm sure there'll be price drops aplenty.
Both Sony and MS can fuck off if they go through with this.
In regard to Sony and everything that's been made available up till now, IMO it would be better to expect a similar policy than not.
As of today I can say that's the goal. If MS changes their mind, which I would definitely not tell anyone to get their hopes up, then that's another story.
Next-gen (current gen?) is a clusterfuck. Of epic proportions. The industry is crashing before our very eyes.
I wish 3rd parties had actually supported the WiiU in any form or fashion. Then at least we'd have an alternative to no used games. Assuming the PS4 follows Microsoft's lead.
I wonder what 3rd parties will do when the XBox, and perhaps PS4, bomb at retail. They "abandoned" the WiiU pretty fast...
Next-gen (current gen?) is a clusterfuck. Of epic proportions. The industry is crashing before our very eyes.
I wish 3rd parties had actually supported the WiiU in any form or fashion. Then at least we'd have an alternative to no used games. Assuming the PS4 follows Microsoft's lead.
I wonder what 3rd parties will do when the XBox, and perhaps PS4, bomb at retail. They "abandoned" the WiiU pretty fast...
The piracy scene on the 360 is bigger then a lot of people realize. Its to the point that people have two 360s, one legit and one modded. It is incredibly easy to flash the system and to download the games. You can even go online with the modded Xbox and no one would know. Quick YouTube vid or link to a popular site and you'll be getting free games within an hour.Hmm I guess all that piracy on 360 really ruffled some feathers.
In regard to Sony and everything that's been made available up till now, IMO it would be better to expect a similar policy than not.
As of today I can say that's the goal. If MS changes their mind, which I would definitely not tell anyone to get their hopes up, then that's another story.
Not sure that this is true. This is targeted at a specific retailer, Gamestop. The Amazons, Best Buys, and Targets of the world would likely see a boost from this rather than be hurt by it.
Steambox.
Steambox.
F2P will have its problems if too many games decide to go that way.Stuff like this really explains why you have companies like Crytek saying they are transitioning completely to a Free-to-Play model. I mean freaking Crytek. FTP need always online for the most part. In fact, expect a ton of FTP shit, that'll attract the gamers to an always online digital environment......
Yeah, Valve would never block used game sales!
Joke post, right?
Yeah, Valve would never block used game sales!
Wow, what's happening to you games industry :/
Oh man the meltdowns if this is true....especially from me.
Sorry. I had to leave right after making that post. I'm confirming it.
That's been the case for years. But context matters: How they do it is important.they'd at least offer affordable games from the start though.
anyway, people have to understand that sony and microsoft are done making video game consoles. they've taken those as far as they wanted. now they're making living room consoles. it's all about controlling entertainment in your living room, and video games are a subset of that.
Steambox.
Don't think that'll necessarily require always online, and for used games it's been well covered how bad it got for PC (doing crazy DRM-type crap while we were still on 8-bit consoles at that.) However I do wonder how much game modding will be doable on the Steambox and if people can just get their other Steam games working through Wine, as otherwise just a good PC seems infinitely preferable to me.Your upset because an online connection is required and no used games. What's your solution?
Brilliant!
Please let's not do this again. If the Steambox functions as a PC-like console then it'll still have prices that are amazing compared to the consoles.
Sorry. I had to leave right after making that post. I'm confirming it.
Fucking Sony, you better not do this shit.
That's been the case for years. But context matters: How they do it is important.
Wii U is looking really good right now...
Sony: Killzone 4!
Crowd: Yeahhhhhhhhhhhhhhh!!! Oh shit! Day one!
Sony: Always Online.
Crowd: Boooooooooo!!!! Fuck that!!!!