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EDGE: The next Xbox: Always online, no second-hand games, 50GB Blu-ray and new kinect

bill0527

Member
Because now there $1.8 billion in used games that are being resold for $2.5-3 billion?

You see where the loss is occurring? None of that goes to the game creators

Yet somehow the music, movie, and publishing industries have survived all these years.
 

BadWolf

Member
Yeah console loyalties change easily.

Sony dominated two generations straight with an iron fist but once they made mistakes with the PS3 people jumped ship no problem.
 

Buggy Loop

Member
I get less and less interest to switch to next gen, especially if xbox live is still a subscribtion. PS4 could be interesting if there is BC and if it supports used games, otherwise, i keep my pc and buy a wiiu for my xenoblade and retro studio fix.
 

Z3M0G

Member
No way - all the companies will be behind the "no second hand" idea/consoles due to the misguided belief that second hand sales are a terrible evil in this industry, which means all the third party support will go to them and the Wii U is left for dust. Again. :<

"Why did you not make a WiiU version of your game?"

"Because people could buy used copies of it."

:(
 

sammex

Member
This also gives direct control to the publishers over when you can get a copy of the game - say you miss out on a release and don't pick up a copy then 6 months later you want to buy it but it's no longer printed...

no used game market - can't ever play that game.

Basically it forces you to play all new releases within a short time frame.... or you have to wait for a rerelease. That's crazy.

I know Disney do this with DVDs but at least then you have an option of getting a second hand one.
 

PBY

Banned
Yet somehow the music, movie, and publishing industries have survived all these years.

I don't know about publishing, but I do know that music has touring and films have theatrical releases/TV as alternative revenue streams.
 

Izick

Member
I really think eliminating second hand gaming right now could be a big slip-up for the industry, and I'm not exactly sure how Microsoft or Sony would benefit from doing this, at least more so than not rocking the boat right now in terms of what consumers expect to do with their games. Games are still far too expensive to reach a lot of larger audiences, and second-hand gaming has helped with that a bit.

My guess is that this is just click-bait by Edge, and that they know as little about this stuff as the rest of us.

If it is true, then

Always online - Strike 1

No second hand games - Strike 2

Continued focus on Kinext - Strike 3
 
Another thing , the games will be on 50gb brds.
So if i decide i want a digital only copy, can you imagine the bandwidth consumption? I know they wont be that big off the bat but still. This no second hand thing must be pushed by top publishers, the ones that want every game to cost multimillions and have a trillogy minimum. They want you to pay off the name and brand alone now, no renting if you have a gut feeling you wont like it, and are being cautious befkre dropping $60.
Im tired of this and its obviously the way a game is envisioned at conception. It really did pan out just like the movie industry, damn. Reviews and their integrity will be more important than ever and i dont even want to get into that vipers nest of a discussion this early.
 

PogiJones

Banned
This is actually a really complex issue.

On the one hand, as another poster mentioned, much of the money acquired from selling used games gets spent on new games, thus driving more sales for the industry. Furthermore, a person like myself is much more inclined to think a console is a good investment if I think I can get 6 new games and 20 used games over the course of its lifetime, while 10 or so new games (for the same money) might not justify getting the console, and thus I would pass it up. So used games also drive sales in the sense that people buy the systems anticipating getting some cheap deals to complement their new game purchases.

On the other hand, people who buy used games exclusively give absolutely no money to any of the publishers. And someone like myself, who only buys 1 or 2 new games a year but tends to buy more used games, may not be making up for the lost revenue with those few new games.

The fact is, used games both pull money away from publishers, and also push more money toward publishers. Both definitely happen. The question is, do used games drive enough new sales through the means mentioned above to make up for the lost revenue?

Obviously, if someone only sort of wants a game, and they end up buying it used, that used game is driving sales, since that person wasn't going to buy the game anyway. This is the argument I often hear. But this is focusing only on the marginal buyer. For someone who definitely wants to play CoD, and then they see a $55 used-for-a-few-days version sitting next to a $60 new version, that is a lost sale, and it likely sucks away far more money from developers a single instance than the first example would likely contribute to publishers. (I.e. One lost new sale = $60 gone, while one used sale from the marginal consumer may contribute $30 or so. (I obviously pulled that latter number out of my butt.))

But adding to the equation is the public perception of the console market. The closed nature of shutting off used games could make the marginal consumer decide to find a different hobby, even if they had no intention of buying used games. The control the companies would have over your content, even if not abused, could be off-putting to a large number of marginal consumers, thus hurting the industry.

It definitely could go both ways. Just keep this in mind, guys: the industry as a whole is failing. It's losing revenue, and countless developers have kicked the bucket. So while we don't really sympathize with big publishers like Activision or EA, there are a lot of developers that could provide us great content if the industry weren't so sick.

The question is, is DRM like this going to help or hurt those developers in the long run? It's such a complex and nuanced question that all the definitive statements I've read from posters on both sides are just not accurate in their confidence. Is there a right answer? Absolutely. But I get the idea no one will really know what it is until we're polishing our retrospectacles on our 2020 shirts.
 
pc gaming already has this problem .... steam , diablo , activation codes, why is pc gaming salvation when they will only be doing what pc gaming has done for years ?

Two reasons:

1) You can actually get new games at really affordable prices.

2) There's no way to universally enforce a DRM scheme on an open platform. Even if some publishers decide to use a DRM system, others will ignore it. Hell, there's a whole store (GOG.com) dedicated to DRM-free games.

We (PC gamers) warned people years ago of the perils of locking themselves in proprietary, locked-down platforms. This was inevitable, get out while you still can.
 

Uthred

Member
I don't think this is the solution though, it's fiercely anti consumer, and will alienate retail partners in a big way.

Haven't you heard? Unlike say, movies or high end consumer products, games cost lots of money to make, so the producers can do whatever the fuck they want and you best not get lippy, wouldnt want to be all entitled or anything!
 
Q

qizah

Unconfirmed Member
Wow.

I hope this is just a rumour and nothing more. I don't think Microsoft is that desperate to block used game. I'd hope at least.
 
Always online-required is absolutely mortifying for me.

Where I live, my internet connection is unstable as FUCK.

No I'm not poor...the wiring in my apartment building is ancient and the internet is prone to switching off all the damn time.

So I would be literally incapable of playing the console, especially when it likes to get testy and cut me off the Internet for 30 minutes at a time.

If the new Xbox / new PlayStation have an always-online restriction, it's Wii U-only for me in consoles next gen.


Ah OK.. I guess that's two vastly different things.

- Online activation
- Online always required

I can see the idea behind online activation if they want to go down the game registration route.

Does Steam require an always on connection?
 

PBY

Banned
Haven't you heard? Unlike say, movies or high end consumer products, games cost lots of money to make, so the producers can do whatever the fuck they want and you best not get lippy, wouldnt want to be all entitled or anything!

You're being flippant, but skyrocketing dev costs are a real issue.
 
Another thing , the games will be on 50gb brds.
So if i decide i want a digital only copy, can you imagine the bandwidth consumption? I know they wont be that big off the bat but still. This no second hand thing must be pushed by top publishers, the ones that want every game to cost multimillions and have a trillogy minimum. They want you to pay off the name and brand alone now, no renting if you have a gut feeling you wont like it, and are being cautious befkre dropping $60.
Im tired of this and its obviously the way a game is envisioned at conception. It really did pan out just like the movie industry, damn. Reviews and their integrity will be more important than ever and i dont even want to get into that vipers nest of a discussion this early.

I'd imagine that retail will still exist.

You'll still have a physical disc that goes into your system, it'll just read an activation code from your account (hence needing to be online all the time) and see if the disc that is in your system is registered to your account.

You won't have to download a full 50GB game if you want to just buy it at the store.
 
Please Sony, don't follow in Microsoft's footsteps.

Look, see...

ibqYNFif5Q7k2O.gif


There's a face you can trust.

What the...how did you do this?
 

Drek

Member
If MS does this and Sony doesn't match, 3rd parties will ditch Sony and do everything in their power to make sure MS succeeds. If Sony does match, it'll ensure the death of consoles after this gen. I guess Nintendo could exploit the opportunity, but third parties will be ignoring it for other reasons. So it's not like it'll remain this oasis for hard core gamers. Really fucking stupid.

Why would 3rd parties ditch Sony? Sony is still the best bet for European and Japanese developers. Notice how those two groups of developers generally aren't bitching about used game sales? Its a U.S. problem, and therefore is disproportionately weighted on MS since the Xbox brand is U.S. reliant.

At the same time no 3rd party is going to jump to either side of the isle in this generation until a clear winner is declared, as doing otherwise could kill their company. Imagine if CoD became an Xbox 720 exclusive but Sony still prevailed through an overall stronger catalog and plenty of other good online shooters. CoD would have isolated itself from the dominant audience and allowed competitors to take over. They'd be screwed.

This is why 3rd parties want hardware that is close enough to each other and the PC to allow parity in development. No one wants to go out on a limb only to have it snap off.
 

BlazinAm

Junior Member
On PC? I don't think so. On consoles they already do, so that's another issue.
On ps3 you have limits but i think the account management tools can undo it irrc. I know if your doing a system transfer you can transfer the rights over.
Xbox doesn't have limits.
 
I hope this ends up being false. Always on internet is different for a console than for a PC. For years now the PCs main focus has been its online functionality, so it not being online has been the exception rathen than the rule, that's why always on DRM, while silly, never bothered me and it only made sense for certain games. For consoles it is a different beast. Yes online has become more important, but it is still not the primary reason for their existence. If a particular game wants me to be online all the time, fine. But as a rule? Very bad idea.

The used game thing is stupid. Yes I understand publishers and devs hate the idea of people being able to not give them money and still enjoy thier game. They are being short sighted and have been for years. Used game sales not only fund new game sales in many cases, but the ability to lend games also leads to higher sales as well. I've bought tons of games because I had them lent to me by someone, or had friend buy games that I lent them at one point, if not the game itself, then the sequels.

With PCs I live with individual DRM on systems like Steam because a) the games are generally very cheap and b) the PC is by its nature personal you aren't expecting a lot of theor people to use your accounts and the like. How will it work on a console when a family has an Xbox, little Jimmy moves out to college, buys a new system and tries to play the games that he had on his home 720?
 
Because now there $1.8 billion in used games that are being resold for $2.5-3 billion?

You see where the loss is occurring? None of that goes to the game creators

but cutting out used games all together doesn't insure that $2.5-$3 billion will be there in sales for the developers. The only things it insures is a $1.8 billion dollar loss.
 

Feindflug

Member
The quality between the PS4 and Xbox Edge article is really noticable: The PS4 article is really straight forward, with more facts then opinion. The Xbox article is just inconsistant, with really bizarre opinions in it.

I see what you mean and in a way I'd agree that it's bizarre that everything about Orbis sounds awesome and everything about Durango sounds like shit but going by the latest rumors there's definitely a lot of negativity surrounding Durango for various things (performance, programming restrictions, always online req/no used games)...I don't know what to think at this point, either everyone is biased against MS spreading negative & false rumors or there is a slice of truth to all of this.

The only sure thing though is that with all these negative rumors piling up lately dismissing or doubting them becomes harder and harder.
 

renitou

Member
Better to get acclimate to this inevitable future sooner than later.

I'm not buying in to this new round of consoles, but this has been PC gaming for ages.
 

legbone

Member
No way it will require an internet connection. Absolutely zero fucking chance.

Think about kids having a console in their bedrooms, or the mass of people that never even bothered to connect their consoles to the net in the first place. They are never going to abandon that group so suddenly.

i agree. i live in a semi-rural area where there is decent internet in town but out in the sticks it is terrible. there are people who still only have access to dial-up. there is no way microsoft loses what has to be a significant percentage of the consumers out there. i bet 50% of the consoles in my area have never been online.
 

GlamFM

Banned
The entire problem started when Gamestop started to make a business out of it.

I´m always amazed at how hard it is to convince the idiots at Gamestop to sell me a new game.

Gamestop should have given the devs/publishers a cut and we wouldn´t have this discussion.

Gamestop is to blame and no one else.


If activation codes will save this industry and the devs I´m all for it.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
this article is one thing of bad news after another for 720. cant be (entirely) true.

any collaborating or negating info from insiders in the past 1000 posts?
 

Elginer

Member
Really putting my love of Alan Wake to the test huh Microsoft. I was really looking forward to the next Xbox but if this is likely, then damn. I may get a PS4 and pray that they do something with those terrible damn analog sticks.

Why the hell would any company do this? I mean sure, I understand that third parties are probably pissing their pants in excitment over this being true (if it is). But this is actually doing them more harm than good. A lot of people trade in software to get new software, this will only hurt them with crappier sales.

I mostly by new, but if this is true for both systems, then Sony and MS need to strap the fuck up for sales being low of day one software as many gamers will be a hell of a lock pickier about their purchases and if AA games are having a hard time now, I laugh at their chances next-gen.
 

RpgN

Junior Member
I hope Microsoft and Sony go ahead with this. Makes it easier for me to ignore their next gen systems even more. Looks like we're going to have a bright future! Not.

Handhelds are where things at. For some reason, they're left spared of this kind of bullshit.
 

maverick40

Junior Member
Two reasons:

1) You can actually get new games at really affordable prices.

2) There's no way to universally enforce a DRM scheme on an open platform. Even if some publishers decide to use a DRM system, others will ignore it. Hell, there's a whole store (GOG.com) dedicated to DRM-free games.

We (PC gamers) warned people years ago of the perils of locking themselves in proprietary, locked-down platforms. This was inevitable, get out while you still can.


That argument is not true though. Besides the steam sales every now and then, steam is a rip off. That doesn't look cheap to me? I can get it cheaper on ps3.
 

Uthred

Member
You're being flippant, but skyrocketing dev costs are a real issue.

I'm being flippant because people are genuinely putting forth the argument that games cost lots of money so its ok to throttle the second hand market as if other mass media products dont have similar costs and second hand markets. Is development cost an issue? Yes. Is fucking the consumer because of it an option? No. Other markets have adapted without eliminating second hand sales or curtailing the consumers basic rights, videogames could do so as well. To say they cant because "they cost a lot of money", is frankly ridiculous.
 

TheOddOne

Member
According to Edge's article, MS aim to suppress 2nd hand sales.

Sony's patent aims to CONTROL it. Their solution even enables offline users to buy new game [or 2nd hand game with deauthorized old PSN ID [gamestop/amazon/even maybe ordinary users could do that]] and start playing it without internet connection.
We lose either way.
 
I really cant see MS going anti-used without Sony/Nintendo doing it also. If MS was the only console to do it, everyone would just switch. It would be a hard decision for be, but I will definitely be switching to PS4 if this is the case.
 

hodgy100

Member
I'm more surprised by the number of people who think that Microsoft isn't "dumb" enough to do something like this. Do you guys need a quick primer on Microsoft's business decisions this decade?

* Put out the Zune Media Player to compete with Apple's iPOD. Four years too late.
* Spent eight years trying to make the Xbox division profitable. Regardless of how it turned out from a video game perspective, the Xbox division has not really paid off for Microsoft financially given how much money they pumped into it.
* Windows Vista and while I still think it's too early to tell, Windows 8 seems to be headed in that direction
* Sat idly while RIMM, Nokia Google and Apple all took shots at the mobile space.
* Sat idly by while Android and iOS devices took shots at the tablet space.

http://www.google.com/finance?chdnp...q=NASDAQ:MSFT&&fct=big&ei=BVwSUcmCIYPfrAH3iAE

That's Microsoft's share price over the last decade. It not the shining beacon of a company that consistently makes good financial decisions.

what are you talking about?!
you are also talking about the software company where their software is running on 92% of traditional computers! after your mini rant i expected to see a drop in Microsoft share prices in the graph you linked to, but i see its been going up and down all decade and certaintly doesn't look like its on the decline.
 
Yikes. If this report is accurate, I have a feeling Microsoft has made some miscalculations similar to Sony's miscalculations at the beginning of last gen but there would be no turning back or redeeming these choices.
 

Skilletor

Member
But.. Who's not online these days? More so... Who wouldn't be online, but would be buying a new Xbox console? Can't be a high percentage.

I often take my xbox to gatherings to play fighting games with friends. I wouldn't be able to do that with "always online." I absolutely would not buy a new console with this "feature."
 
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