Confusing button layout? It's the same setup as other major controllers (4 face, 4 shoulder). Unless they went out of their way to make some convoluted setup for Switch exclusively..? But why?
well, in the past, when PlayStation still used Circle as Yes and X as No in japan (which of course changed with the PS5), FromSoft in fact swapped the entire button mapping in the international versions, just to make sure that there are no weird and unforeseen consequences with swapping the menu mapping, but keeping the in-game mapping the same.
meaning, not only was Circle the Yes/Accept button in the japanese version of their games, but it was also the interact button, while X was the sprint button!
so in japan, in Demon's Souls, you sprint with X, while in the west you sprint with Circle. in Japan you interact with Circle, in the west you interact with X.
YES! the correct sprint button, chosen by Miyazaki himself, for the souls games, is X...
I assume this is also true on Switch, as there of course the right button is accept/yes globally, while the bottom button is the cancel/no button, just how it was on PlaySation until the PS5.
maybe they even went full on Xbox button label with it, and everything mapped to Y on Xbox is also mapped to Y on Switch 2... and the same with X... which of course would mean that the positions for all these inputs would be swapped compared to the other consoles.