Good luck with that CPU.can't wait for the eventual port of wilds to the switch 2 in 2026. People think the switch 2 can't do anything, it's a 3TF console with better CPU/ram than a ps4 pro. It can give you ps4+ visuals.
can't wait for the eventual port of wilds to the switch 2 in 2026. People think the switch 2 can't do anything, it's a 3TF console with better CPU/ram than a ps4 pro. It can give you ps4+ visuals.
Monster Hunter Wilds runs at 1080p, drops below 30fps, at super low settings on Xbox Series S.
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how do you make this run on a system half as powerful as what you see above?
the only way this will ever happen is if the devs actually completely overhaul the entire game for both GPU and CPU performance.
Game journalist moment.Confusing button layout? It's the same setup as other major controllers (4 face, 4 shoulder). Unless they went out of their way to make some convoluted setup for Switch exclusively..? But why?
Confusing button layout? It's the same setup as other major controllers (4 face, 4 shoulder). Unless they went out of their way to make some convoluted setup for Switch exclusively..? But why?
By making it look like pixel art
No seriously Capcom would have to fix their shit before thinking about it. It doesn't perform how it looks. If they have no intention of revisiting their mess, I don't believe in a port.
Sure it is, once Sony joins Xbox in releasing their games on it.Third party paradise on Switch 2?
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PS4 version on PS5 is the only one that worked the best for me.Runs like shit on all of them.
It's worse than that when you realize: DS3 never actually got a next gen patch- it had an unlocked framerate on ps4 which is why its still 1080p and why the xbox version never saw any change since it wasn't unlocked...I love From Softwares games but I'm starting to get really fed up with the shitty performance that comes with all their games. Demons Souls on PS3 ran like shit. Dark Souls ran like shit. DS2 downgraded and still ran like shit. DS3 was terrible on PS4 dipping in the low 20s quite often. It wasn't until PS5 they fixed performance with a BC patch. Bloodborne is a disaster on PS4. Elden Ring on PS5 was a hot mess and only saved by VRR. Played it on PC and the framerates was all over the place too. Sekiro is the only one I don't remember having bad performance. At least not compared to the Souls-games. They need to be called out on this shit loud and clear, it's gone on for too long now.
It's worse than that when you realize: DS3 never actually got a next gen patch- it had an unlocked framerate on ps4 which is why its still 1080p and why the xbox version never saw any change since it wasn't unlocked...
I mean thats how xbox one s version looks and runs (1,2tf gpu with jaguar cpu and no ssd), switch2 is much stronger and got dlss on top so i still have hope for stable 1080p(dlssed ofc) 30fps, if not at launch then at least after few patches down the line.
Hopefully from is smart and makes switch2 version run stable 30 even if it means running at xbox one settings/resolution(dlssed to 1080p).
Lol no one is gonna be surprised by a sw2 wilds port, the game always looked like it was made with a shitty tablet in mind.sure jan
can't wait for the eventual port of wilds to the switch 2 in 2026. People think the switch 2 can't do anything, it's a 3TF console with better CPU/ram than a ps4 pro. It can give you ps4+ visuals.
This is what you get when media and hardcore fans give some devs a free pass for their shitty tech, they never have to learn how to code.Honestly, I love Fronsofts games so much but they are a disgrace when it comes to optomizing. Terrible coding, old engine, lazy efforts tp o improve perfprmance post launch, no support for mid gen refreshes or next gen patches for old games.
It's disgusting actually considering how much they've made from elden ring alone and how loyal their fans are.
It's worse than that when you realize: DS3 never actually got a next gen patch- it had an unlocked framerate on ps4 which is why its still 1080p and why the xbox version never saw any change since it wasn't unlocked...
Well title mentions handheld mode, handheld switch2 isnt even as powerful as base ps4 unfortunately, maybe if we include dlss its roughly thereThis game runs @ 30fps and 1800p....on PS4 Pro, 8+ year old hardware. There's No Excuse for this to not at least match that on Switch 2, more powerful hardware with modern tech (like DLSS, more Terraflops, Tensor Cores etc.).
Weird...in that case you'd think they would have limited demos to only docked mode thenWell title mentions handheld mode, handheld switch2 isnt even as powerful as base ps4 unfortunately, maybe if we include dlss its roughly there![]()
Nightreign latest update made performance worse across the board on both consoles and PC. Fromsoftware is terrible at anything performance-wise.Its fromsoft so 0 surprise here. Nightreign stutters and drops frames like crazy even on my good PC. Dogshit dev team when it comes to game performance and tech
They seriously aren't good at it, and should consider outsourcing performance improvements and testing to an external partner, so they can focus just on making amazing content for their games.Nightreign latest update made performance worse across the board on both consoles and PC. Fromsoftware is terrible at anything performance-wise.
Well, actually if Switch 2 is anything like Switch, docked performance tends to be worse in regards to overall performance in most games with these kinds of issues, because the resolution is typically even higher docked, which is what causes the strain in the first place. I don't imagine it's GPU-related especially in this case, it's likely CPU. Which is harder to work around. It might be the engine is not great at scaling down to something with fewer resources than Steam Deck, despite newer architecture.Weird...in that case you'd think they would have limited demos to only docked mode then![]()
They were not allowed to capture gameplay, what do you want him to do ?That's the worst video I've ever seen from IGN. Doesn't even show Switch 2 gameplay. IGN is such a cunt company
Not add PS5 gameplay when it's got nothing to do with itThey were not allowed to capture gameplay, what do you want him to do ?
So this is one of those examples where like literally no matter what anyone says or does, you're just mad, and will continue to be mad. Which is fine, but just say that you just need to vent. Just feel what you're feeling.Not add PS5 gameplay when it's got nothing to do with it
I don't need to vent. We all know IGN is shit, no need to white knight for them. It's just low effort videos from them.So this is one of those examples where like literally no matter what anyone says or does, you're just mad, and will continue to be mad. Which is fine, but just say that you just need to vent. Just feel what you're feeling.
Well, actually the point being made by multiple people now is that you're incorrect. No one was allowed to capture video of Elden Ring on Switch 2, it is forbidden. So no matter what site's video of Elden Ring on Switch 2 you are viewing, rather than a blank black screen, they are playing some kind of B-roll or just repeating the 1 minute reveal video from April 2nd on a loop. There's no good solution, but they are delivering news on it the only way they can. Sorry that you don't like that, but take it up with Fromsoft. It's not an IGN-specific issue. Whether I personally like or dislike IGN is irrelevant to anything I am saying.I don't need to vent. We all know IGN is shit, no need to white knight for them. It's just low effort videos from them.
No. It would...melt, and the battery would last maybe 10 or 15 minutes.Can we, pls, have option to use full gpu clocks in handheld???
Huh?? My understanding is that Switch games, when docked, allowed for more power and thus generally have higher framerates. Unless you are referring to the whole VRR situation on Switch 2...but yea I've always heard the consensus that docked mode generally provides more power thus better performance. You might want to recheck your sources on that claim.Well, actually if Switch 2 is anything like Switch, docked performance tends to be worse in regards to overall performance in most games with these kinds of issues, because the resolution is typically even higher docked, which is what causes the strain in the first place. I don't imagine it's GPU-related especially in this case, it's likely CPU. Which is harder to work around. It might be the engine is not great at scaling down to something with fewer resources than Steam Deck, despite newer architecture.
To be blunt, even after years of patches on Series X, the game doesn't run great. 60 fps is not even an option, it can barely consistently hit 30 fps. Lots of inconsistent frame times, your eyes just eventually get used to it.
I think they will delay out of 2025 if they need to, in order to shore up a more consistent 30fps target.
No melting and as option I see no problem for the battery lasting.No. It would...melt, and the battery would last maybe 10 or 15 minutes.
What I'm saying is that the extra power being used in Docked mode is swallowed up entirely with the increase in resolution, which actually causes games with bandwidth limitations to usually run worse in docked mode, as a result. I'm specifically using Switch 1 as the example as I know that was an issue in many games last generation. Since Switch 2 is also a mobile SoC, I would imagine the same bottlenecks would apply as well, for current-gen games like Elden Ring being down-ported.Huh?? My understanding is that Switch games, when docked, allowed for more power and thus generally have higher framerates. Unless you are referring to the whole VRR situation on Switch 2...but yea I've always heard the consensus that docked mode generally provides more power thus better performance. You might want to recheck your sources on that claim.
Edit: For example, Mario 3D World/Bowsers Fury ran at 60fps when docked but only 30fps handheld (on Switch 1)
What you're saying would suggest that there is no wattage or thermal temperature difference between docked and handheld mode. Which most certainly isn't true. Otherwise there wouldn't be two modes to begin with.No melting and as option I see no problem for the battery lasting.