SkylineRKR
Member
ok, some things in this are really starting to piss me off, the aggressiveness of an enemy when you heal for example, its a slow process already but it seems like an enemy will specifically speed up and enrage when you do, it borders the line of unfair cause you cannot cancel out so you have to take the hit
Then you talk about some of the bullshit the bosses do
Twin Gargoyles - Not only do have to fight 2 of them, but they're fast, hit hard and from range, but also throw poison all over, ffs FromSoft, maybe calm that down a little bit
Yeah enemies obviously cheat. It seems they cancel or shorten their recovery when you heal. The game does read your inputs. The key is, run far from them, it won't aggro them when you heal.