DelireMan7
Member
Loving the game but I wish it encouraged more different weapon use. It could be fixed by changing the way the smithing stones and such work. Right now you need a 1, 2, 3, 4 etc for a single weapon. They could change that so that if you picked up a smithing stone 5 for example it would let you take a weapon up to +5. It would contain the 1-4 in itself. Or they could just add more stones. I don't know I'm only half way or so through so maybe you can get more later? Hopefully. So far it's my only real complaint. I'm basically just using 2 weapons and I'd rather be able to experiment with say 10 different weapons that interest me and then use the ones I like best.
Yes it's a nice system blown up to ridiculous levels. Even though you can theoretically acquire the means to purchase most smithing stones except for the very highest tier of upgrade, it's an involved process that extends up to the very late game, so you're usually locked to a handful of weapons leaving little room for experimentation.
It's crazy that character respec is an easier process than trying out different weapons once you're far enough that you're depending on highly upgraded ones. We should have gotten weapon respecs too.
I have the feeling I had a very different experience. I upgraded a dozen of weapons during my playthrough without many block point.
Around 30h/35h I was block because I didn't have the 1/2 Smithing stones (before patch) then I unlocked the ability to buy them. Since then it was never a problem again and I never had to buy any other smithing stone above (2) tier.
Yesterday I picked up a new boss weapons and could directly to +9 without buying anything. Same on my previous session.
It might be due to the fact I explored a lot. I agree that the smithing stone seems rare at the beginning and can limit the upgrade but exploration probably fix that. Nonetheless it can be a pain when you need some, I agree.