Alright, Cobra it is then!
Imperial Courier is also worth a look, though it is a bit pricier.
Alright, Cobra it is then!
Imperial Courier is also worth a look, though it is a bit pricier.
Imperial Courier is also worth a look, though it is a bit pricier.
Yeah, that's a bit out of my price range! I haven't even broke million yet.
nah fuck the Courier. you're not hauling shit in that. Cobra is the right ship at the right price.
After that, you can decide if you want to go pure combat (Courier or straight to Vulture) or continue with multi-role ships with the Asp.
I was in Arissa's HQ station last night and there were around 10 other CMDRs thereSo is there some trick to finding other players? I can't seem to actually find anyone else. I'm in the Lave area which is meant to be pretty active.
Playing it now on Xbox One.
It seems an excellent porting.
Yet, very unfriendly game. It is the Dark Souls of space games.
Do tell.
The game basically treats you like you're a fully trained space pilot right out of academy
(very little is outright explained in-game) and is extremely unforgiving.
I think I will give the trial a try on Xbox One. I need a nice space game. Is it multiplayer only?
Online only, but not multiplayer only.
It is the Dark Souls of space games.
LOL, I can't even figure out how to dock. Every time I enter the area it tells me that I am unauthorized. I think I'll pass. Way too much frustration.
LOL, I can't even figure out how to dock. Every time I enter the area it tells me that I am unauthorized. I think I'll pass. Way too much frustration.
Did you request docking?
Docking request denied.
Happen to me a few times when I first started to play, didn't know what I was doing wrong. Figured out a little while later that stations can be full!
It can be. Not in solo but in open, but it's rare. Some beginning areas could be busy enough. You also get access denied if you are too far from the station when you request docking.
You're probably in a beginning area, so it's probably an overcrowded station that just doesn't have room for you at the moment. Once you get out of there, it's not an issue at all.
Just don't get caught. The fines will eat into your profit margins quite a bit.So smuggling imperial slaves into systems where they're banned can sure give some nice profits.
Got sick of the power constraints of the B8 plant in my anaconda so decided to run some trades for a while to earn cash for the A8.
Selling illicit imperial slaves one way, gold the other. Between the two it's 3792/t profit, and one round trip takes 10 mins. With 448t cargo space that's right around 10m/hr. Not too shabby - a week or so of running that should get me that power plant.
The game basically treats you like you're a fully trained space pilot right out of academy
(very little is outright explained in-game) and is extremely unforgiving.
Have to agree to some extent. I started this game a few days ago and I'm still easing* my way into it, but I love it so far. It is very noob-unfriendly but once you get the basics down its a lot of fun.
It's in Archon Delaine territory so security seems to be less. Haven't been scanned yet. Well...not on the illegal leg of the run anyway. They scan me every time when I'm carrying gold. I am getting pretty good at boosting into the station thoughJust don't get caught. The fines will eat into your profit margins quite a bit.
LOL, I can't even figure out how to dock. Every time I enter the area it tells me that I am unauthorized. I think I'll pass. Way too much frustration.
Anyone having huge stuttering and lag all of a sudden?
I swapped my R9 290 for a 980 ti and it has appeared only in this game.
The 980 ti runs everything else flawlessly. Elite has basically become unplayable.
So smuggling imperial slaves into systems where they're banned can sure give some nice profits.
Got sick of the power constraints of the B8 plant in my anaconda so decided to run some trades for a while to earn cash for the A8.
Selling illicit imperial slaves one way, gold the other. Between the two it's 3792/t profit, and one round trip takes 10 mins. With 448t cargo space that's right around 10m/hr. Not too shabby - a week or so of running that should get me that power plant.
Should probably sell the docking computer since I only switch it on once I'm through the letterbox.
Frankly, it's the part after you're through the letterbox that's the most difficult. Getting into the letterbox is quite easy - especially after getting used to how tight the T9 was. Landing it on the pad, on the other hand, isn't fun at all. It's quite long which gives very little leeway on what is "on target" on the one axis. The ship also blocks nearly all downward visibility and doesn't have a great upwards visibility either. You pretty much end up docking via radar. Possible, but not fun at all. For the minor amount of extra cargo I'd get from having that slot with a cargo rack, I'd prefer to just let the computer do it for me.
Yea. I started getting stutter at RES sites. At first I thought it was because I was streaming while playing the other day, then it happened on non streaming occasions....usually when a I gained or lost contact with ships.
That's a really annoying glitch.
Also, what power constraints are you running into with that ship? It's just a trade 'Conda at the moment, right? What do you need that requires A-grade power?
None with trade conda. Actually downsized to an A5 or A6 pp on it. When I was running combat conda with 7 x boosters and 3 x scb as well as A grade nearly everything else is when it got toght.
To each their own I suppose. The T9 and Lakon ships in general are great for the landing experience because the view is great. You see the pad the moment you arrive in the station and keep sight of it the entire way. You get to watch the pad and surrounding buildings continually increase in size. It really gives it all a sense of scale.Interestingly, I enjoy the sticking the landing the most of all. I find the whole process to be easy for me, though I've never flown a T9 so I can't comment on that ship. I've flown some boats with 400T+ cargo though, so I can't imagine it feels that much different. But again, never tried it so I can't comment.
I tried the docking computer and was very entertained by the music. Then I took it off after I got comfortable with the weight and drift of the big boys. Now I land like a butterfly with sore feet.
The computer can do it just as fast, if not faster, so why bother.
Slot wise, it's a size size 2 which means 4 cargo. 432 vs 436 is negligible. I literally make 99% as much profit, but I get to cut out the part I find the least enjoyable. Easy decision on my end.True. I guess I'd say, "because it takes up a spot that could be used for more cargo or something else." Since you're only using it for AFTER you get in the mail slot, you're not even giving yourself an opportunity to say...walk away and get something to drink like you could if you started auto docking from outside. and as you said, it doesn't even save you time at that point. that's a compartment in a Conda being given up for basically no real benefit other than peace of mind (which is a legitimate reason).
I have a HOTAS so maybe that's making the difference? idk. In my mind, it's like hitting every shot in golf up to the green, but having a computer hit the 1 foot putt. I used the docking computer for a couple of hours, then got the feel for the big ship and never looked back. but ymmv, of course. whatever works for ya!
Ahahaha, was heading in to dock with my latest batch of imperial slaves, wife wanted something so I quit paying attention to what was going on in game. Next thing I know, scanned and fined for illegal cargo. 1.5m or something crazy like that.
What distinguishes low- from high-intensity conflict zones? Got into a low one yesterday and there sure was ample supply of elite Anacondas and Pythons.
Also had a thought yesterday: what if CQC were to eventually become a Free 2 Play mode? They can still lock the "PU" behind the game's purchase, but a free to play CQC might lower the barrier of entry considerable for new players. Considering how successful some other vehicle based free 2 play games have become, such a business model might also provide frontier with a long term funding for the game.
Curious what Gamescom will bring.
Managed to jump out (thank goodness the anaconda is mostly mass lock proof) with 30% hull remaining.
That's a lot of potential fire power. I could see them getting shields down and some serious hull damage even in a very short time.