Going through this a lot of these discussions are over a year old. Do we know if these ideas are going to be implemented?
What worries me is this comment in the mining thread:
"It is sad to see that most of the ideas expressed here, went down in the drain."
Going through this a lot of these discussions are over a year old. Do we know if these ideas are going to be implemented?
What worries me is this comment in the mining thread:
"It is sad to see that most of the ideas expressed here, went down in the drain."
Exploring is an absolutely terrible money earner. You might cover your costs if you do enough of it.
Mining can be ok, but you need to find good asteroids and the profit is still tiny compared to trading.
It's OK to play the game without thinking too hard about if you're min/maxing your time. Slow down and enjoy some space.
That...is a very boring patch. Oh well.
Hi everyone,
Following up on my post last week I will provide more information on our process moving forwards and dates for the next two major releases. As youve seen since the games initial release we have issued a number of point updates, the latest being 1.05 this morning. These are typically restricted to urgent and/or low risk changes and will continue on a regular basis as they allow us to respond as we need to. These arent scheduled in the same way as the major updates, but will be ongoing.
More significant updates allow us to add new features and content (as well as sweeping up a host of fixes and tweaks that havent been deemed suitable for the intermediate point releases).
Currently beta testing will be available for those who already have beta access for the main game. For players participating in the beta tests there will be a separate mechanism for playing so testing does not affect your game and that you can continue to play the retail version as well. Options for players currently without beta access to be able to purchase beta access will be available. Details will be made available nearer the time.
Depending on how the update Betas go in test, we expect them to be released to everyone a week or so after the Beta release.​
As you all know were also working on paid expansions for the game and these will have their own beta periods as well, well again make details available of how this will work as we near their release.
The first planned significant update will be 1.1 and will enter beta in the first week of February. Well be talking next week about how 1.1 will introduce a new way to collaborate with other players in the galaxy in preparation for 1.2s major Wings update. We have some some good news for planners of long journeys - V1.1 will also have a significant increase in the maximum distance for the route planner. Were currently looking at extending this to 1,000 light years!
Looking further ahead there will be a 1.2 update which is planned to enter beta testing in the first week of March. The focus for this update will be Wings and other multiplayer goodness. Ill provide more detail in future updates.
Thanks
Michael
Well that's disappointing. How about bounty hunting? Is that profitable enough, and does it evolve beyond stopping at nav beacons/unidentified signal source/asteroid clusters and hoping to find some wanted ships to blow up?
Extremely disappointed the update they mentioned in December that will be coming early Jan is now coming Mid-Feb. Boo. I will shelve this game for another month then.
What exactly is this "Wings" feature out of curiosity?
Clans, so to speak.
Like a guild, an organization that you and all your friends join and hopefully do stuff together. We don't know any specifics yet.Sorry to sound dumb, but that doesn't really mean that much more to me. What do clans mean gameplay wise?
It's OK to play the game without thinking too hard about if you're min/maxing your time. Slow down and enjoy some space.
Do you have the detailed and advanced scanners? I had both yet on my explorer tab it still shows zero level 2 or 3 scans. Not sure what I missed there as I scanned everything. Maybe you need to get really close?I'm at the point now in the game where I have a couple million credits in the bank, I own an Asp and it's kitted out fairly well for exploring, and making money isn't much of a priority for me anymore as the Asp is the ship I want for the long haul. My goal for playing right now is getting Elite rank in exploring. So I'm going to be exploring any and every system I can from now on.
Lately I've actually been bopping around exploring in civilized space, I've found lots of systems that apparently no one has ever been in before as you can't buy any data at all for them. You can now since I've explored them! Not making great money doing it but turning a decent profit, so my bankroll is still trending upwards anyway.
I still need to post my pics from my Pleiades Nebulas adventure. Maybe tonight I'll take some time to do that.
Don't get too excited for the Rift, the final version will only run at 75-90hz, I've heard.
I mean, obviously get excited, but temper your expectations.
I have the Rift DK2 and the motion quality is already quite good, even at 75Hz. The low persistence (strobing) OLED makes it like a CRT, but without the flicker thanks to 75Hz. The only reason I don't use it more often is I prefer the higher res on my Swift for trade work.
After a lot of bounty hunting I bought a T6 and started trading. It's more profitable but very boring. How do you deal with it?
I'm at the point now in the game where I have a couple million credits in the bank, I own an Asp and it's kitted out fairly well for exploring, and making money isn't much of a priority for me anymore as the Asp is the ship I want for the long haul. My goal for playing right now is getting Elite rank in exploring. So I'm going to be exploring any and every system I can from now on.
Lately I've actually been bopping around exploring in civilized space, I've found lots of systems that apparently no one has ever been in before as you can't buy any data at all for them. You can now since I've explored them! Not making great money doing it but turning a decent profit, so my bankroll is still trending upwards anyway.
I still need to post my pics from my Pleiades Nebulas adventure. Maybe tonight I'll take some time to do that.
After a lot of bounty hunting I bought a T6 and started trading. It's more profitable but very boring. How do you deal with it?
Pretty much. Mine has been shelved for a while mainly because of the text readability, note taking, alt-tabbing to play something in the background ... just too many distractions and 'needs' outside of the game. I wish it had an in game KB or voice search, that would be ace.
I've shelved the game for now. Its totally unfinished, lacks content, and I don't want to burn myself out on it before the consumer Oculous launch, or if Morpheus is PC compatible.
I'll be back, I'm sure it'll be relaunched when Oculous drops, and it'll be twice the game by then.
Don't get too excited for the Rift, the final version will only run at 75-90hz, I've heard.
I mean, obviously get excited, but temper your expectations.
Wait, what kind of strange angle is this..? The consensus has always been 90Hz. So why this "don't get too excited!" and "temper your expectations" stuff over known specs all of a sudden? "Only" 75Hz-90Hz...? Why did you insert the word "only" here? Very odd. It doesn't make any sense to me.
Bounties do affect it, but very slowly.