Emily Rogers: Why you should be excited about NX’s software output

A little dumb question: wasnt emily rogers who said that WiiU wouldnt has a HDD? (In 2011 I think...)

She might've. But she noted just recently that in 2011 she was a lot greener, and since then she has become a lot more careful and confident in what she posts. Nowadays it's hard to think of anything in recent memory she's got wrong.

Wii U has arguably the best library right now and it's deader than dead.

Wii U library is pretty good on its own, but I think looking at the games it doesn't have are what kills it.

Like it or not, not having GTA or Fifa or Fallout or Battlefront is MASSIVE to a number of buyers.
 
Won't believe it until I see it.

And first party games isn't the real problem. If the NX doesn't have Destiny, CoD, GTA, Elder Scrolls and the yearly updates of 2K/Madden/Fifa then it's going to flop.
 
I still say that the shared library idea doesn't make any real sense or offer any benefit over just going with a hybrid or even handheld-only. They just end up with one piece of hardware being useless. The shared library kills any chance of third-party support and reduces the attach rate, so what's the point? I don't see it.

a shared library means one focus on marketing and promotion at stores. minimum order quantities and reorders would be easier across one platform instead of two (if you were say the developers of shovel knight, for instance). there's no guarantee that one platform would become obsolete while the other would succeed either. obviously one would outperform the other in the market, but as long as the form factors serve different functions, consumers would be given the choice to get what they want, and have access to the same library. a wider consumer base would only increase the opportunities for third-party games as well.
 
See, my brain tells me not to jump at another Nintendo system day 1 and get burned again. But showing games like Animal Crossing with a concrete release date and my heart will make me be there day 1 lol.

I hate to say it, but honestly, if you give me an Animal Crossing that looks like the Mario Kart 8 track, I am probably in. Hopelessly screwed.

I mean, me and the fam still play City folk and I have new leaf. We love this shit.

a shared library means one focus on marketing and promotion at stores. minimum order quantities and reorders would be easier across one platform instead of two (if you were say the developers of shovel knight, for instance). there's no guarantee that one platform would become obsolete while the other would succeed either. obviously one would outperform the other in the market, but as long as the form factors serve different functions, consumers would be given the choice to get what they want, and have access to the same library. a wider consumer base would only increase the opportunities for third-party games as well.
Retail space is still relevant at the moment too. So having one Nintendo aisle helps. Unification is the best path for them and consumers honestly.

I always say, look at the 3ds library, imagine a lot of those games in higher fidelity on the wii u? Hell several of them would have controlled better too. That would have made for one heck of a library and if someone was looking at a system and saw the combined output of 2013 3ds and 2014 wii U it would have been an attractive system. Maybe not market leading but at the least they would have had a breadth and depth of software hard to match.
 
Always wondered; how do people find out how long someone's banned for? Particularly in this case since he deleted his twitter?

I can't remember which thread I read it in, but I believe it said his ban was over on June 18th. That would be 2 months. 10k did take the right steps as far as verification and all that jazz, so I assume the mods decided to go easy on him, but, at the same time, felt it was necessary to make an example of him as well. I'm sure there are other details locked behind closed doors that we are not aware of. Unfortunate, but it looks like he'll be back in no time....if he chooses to do so.
 
I'd like to see Nintendo partner with Disney to create some exclusive MCU/Star Wars content. These IPs are blazing hot right now and all we're getting so far is Lego Force Awakens( which I am excited for), Batttlefront( haven't played but read its generally underwhelming?) and a lot of mobile stuff.
 
More impressive than the Wii U's lineup over 3-4 years means its entire lineup. So here's a complete list of games Nintendo published for Wii U worldwide at retail:

2012
  • New Super Mario Bros. U [MC: 84]
  • Nintendo Land [MC: 77]

2013
  • LEGO City Undercover [MC: 80]
  • Game & Wario [MC: 61]
  • New Super Luigi U [MC: 77]
  • Pikmin 3 [MC: 87]
  • The Wonderful 101 [MC: 78]
  • The Legend of Zelda: Wind Waker HD [MC: 90]
  • Wii Party U [MC: 65]
  • Wii Fit U [MC: 72]
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games [MC: 55]
  • Super Mario 3D World [MC: 93]

2014
  • Donkey Kong Country: Tropical Freeze [MC: 83]
  • Mario Kart 8 [MC: 88]
  • Wii Sports Club [MC: 68]
  • Hyrule Warriors* [MC: 76]
  • Bayonetta* [MC: 86]
  • Bayonetta 2 [MC: 91]
  • Super Smash Bros. for Wii U [MC: 92]
  • Captain Toad: Treasure Tracker [MC: 81]
  • NES Remix Pack [MC: 72]

2015
  • Kirby & the Rainbow Curse [MC: 73]
  • Mario Party 10 [MC: 66]
  • Splatoon [MC: 81]
  • Super Mario Maker [MC: 88]
  • Yoshi's Woolly World [MC: 78]
  • Fatal Frame: Maiden of Black Water* [MC: 67]
  • Animal Crossing: amiibo Festival [MC: 46]
  • Mario Tennis: Ultra Smash [MC: 58]
  • Xenoblade Chronicles X [MC: 84]
  • Devil's Third [MC: 43]

2016
  • The Legend of Zelda: Twilight Princess HD [MC: 86]
  • Pokkén Tournament [MC: 76]
  • Star Fox Zero
  • Star Fox Guard*
  • Tokyo Mirage Sessions #FE
  • Mario & Sonic at the Rio 2016 Olympic Games
  • Paper Mario: Color Splash
  • The Legend of Zelda

*Hyrule Warriors isn't published by Nintendo in Japan, Fatal Frame didn't get a retail release in North America, and Bayonetta / Star Fox Guard were pack in games, but I think they still belong on the list.

That's almost 40 games. Somehow I doubt NX's library can be more impressive than that in the span of a year.

EDIT: Added Metascores. Here's the breakdown:
MC 90-100: 4
MC 80-89: 11
MC 70-79: 9
MC 60-69: 5
MC 0-59: 4
Unreleased: 6
 
I have a question...

With the comments about Nintendo's upcoming large line-up, lack of droughts and a great amount of first-party games for the NX, what does that say about these games and their development? Nintendo's always put in a lot of time with their games so how are they going to all of a sudden put in quality title after quality title if they couldn't do it before? I'm very curious about this. What's changed with Nintendo and their situations that's caused them to do this? I know Iwata has passed but there must be some major shake-ups in that company to cause these changes if it hasn't happened prior.
 
I disagree. It had no real 3D Mario, just a sequel to 3D Land, and everything else just felt safe and boring. I was never compelled to buy it even though I'm a big Nintendo fan.

Best Mario Kart
Best Smash
Best Party Game (Nintendo Land, kinda ironic looking back)
Best Level Editor ever (Super Mario Maker)
One of the best 2D Marios with NSMBU (although I can understand if you're tired of this series)
Best Shooter this gen with Splatoon

Plus Captain Toad

Wii U was and still is my favourite console this gen. Yes, it's mostly safe (with the exception of Splatoon maybe) and I'm missing some Nintendo craziness but the quality is still there.
 
More impressive than the Wii U's lineup over 3-4 years means its entire lineup. So here's a complete list of games Nintendo published for Wii U worldwide at retail:

2012
  • New Super Mario Bros. U
  • Nintendo Land

2013
  • LEGO City Undercover
  • Game & Wario
  • New Super Luigi U
  • Pikmin 3
  • The Wonderful 101
  • The Legend of Zelda: Wind Waker HD
  • Wii Party U
  • Wii Fit U
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games
  • Super Mario 3D World

2014
  • Donkey Kong Country: Tropical Freeze
  • Mario Kart 8
  • Wii Sports Club
  • Hyrule Warriors*
  • Bayonetta*
  • Bayonetta 2
  • Super Smash Bros. for Wii U
  • Captain Toad: Treasure Tracker
  • NES Remix Pack

2015
  • Kirby & the Rainbow Curse
  • Mario Party 10
  • Splatoon
  • Super Mario Maker
  • Yoshi's Woolly World
  • Fatal Frame: Maiden of Black Water*
  • Animal Crossing: amiibo Festival
  • Mario Tennis: Ultra Smash
  • Xenoblade Chronicles X
  • Devil's Third

2016
  • The Legend of Zelda: Twilight Princess HD
  • Pokkén Tournament
  • Star Fox Zero
  • Star Fox Guard*
  • Tokyo Mirage Sessions #FE
  • Mario & Sonic at the Rio 2016 Olympic Games
  • Paper Mario: Color Splash
  • The Legend of Zelda

*Hyrule Warriors isn't published by Nintendo in Japan, Fatal Frame didn't get a retail release in North America, and Bayonetta / Star Fox Guard were pack in games, but I think they still belong on the list.

That's almost 40 games. Somehow I doubt NX's library can be more impressive than that in the span of a year.

That part of the article is clearly her opinion. People shouldn't put much stock in that kind of statement as the quality of the Wii U library will differ person to person.
 
Even if the NX controller gets a built-in screen, why would the NX’s main gimmick — the hardware’s biggest selling point — be an enhanced, improved version of Nintendo’s worst selling console ever? Satoru Iwata said NX is not a replacement for Wii U and 3DS. Tatsumi Kimishima said NX is not the next version of Wii or Wii U — it’s something unique and different. Let’s not also forget that Kimishima warned that Wii U was too similar to the Wii.

And how exactly are these NX games going to “stream from anywhere” outside of your house…to this controller that “won’t have any processing capabilities”…? Will Nintendo provide some type of streaming service (that won’t require a monthly subscription) to make all of this magically happen? The information that 10k’s sources provided on the gimmick just didn’t make sense.

Reading through her post, this caught my attention. I do think there's some prejudice there against the gamepad in general, so I think this should be taken into account. She did say pretty clearly, however, she doesn't know if there will or won't be one, so I'll take that as a "nobody really knows".

About the streaming, dizzyzane_ on reddit, who I regard as a legit source given his consistency, claims the x86 build of the OS has streaming functionality built in, which he believes is for streaming to the ARM OS build. This explanation would seemingly match the SCD patents. So, while the gamepad streaming does seem iffy, I do still think we'll he some kind of streaming from home to portable, with some of the processing being done by a home console (the SCD, in this case) to reduce latency issues.
 
More impressive than the Wii U's lineup over 3-4 years means its entire lineup. So here's a complete list of games Nintendo published for Wii U worldwide at retail:

Three of those are ports and remakes of Wii and cube games = Twilight Princess HD, Wind Waker HD, Wii Sports Club.

NX is rumored to get Zelda U + Smash Bros U + Pikmin 4.

Some of the games you're listing (Devil's Third, Amiibo Festival, Sing Party) are garbage. Mario & Sonic 2014 has a Metacritic of 55.
 
That part of the article is clearly her opinion. People shouldn't put much stock in that kind of statement as the quality of the Wii U library will differ person to person.

I know, I'm just posting that there because people vastly underestimate the Wii U's library which is annoying.

(inb4 Spieler Eins)
 
I usually am a big Emily Rogers fan but she went way too far out of her way to couch her statements

Expect a ton of games....oh, unless they are delayed...and oh, maybe they won't be announced at E3...oh and I'm talking about the entire lifespan of the NX

No real reason to doubt her, but with all those disclaimers she basically said absolutely nothing. "Expect a lot of software, maybe, and eventually". Alrighty.

My understanding is:

1) NX will have a bigger software library than the Wii U has had lifetime (first party software)

2) BUT, reality is, games can be delayed, or cancelled, etc.

So, she's simply stating the obvious, that people shouldn't get too hyped up, until we see first hand if Nintendo will deliver.
 
You tell me why 3rd parties would even be interested , if said system does not bring millions of new consumers into the fold?
There is 0 reason for them to split their usual consumer base from the 2 consoles now, onto 3, that is just added costs to port for them.

If the architecture of the console is the same as the Ps4 and Xbone then developers/publishers will flock to the console just to expand their own demographic with minimal effort. Nintendo will benefit, their fans will benefit and the creators will benefit. It's not rocket science it's just marketing.

This latest info (if it's even real) has me believe they think they were onto a winning formula with the Wii U but they just didn't get the games out fast enough. WRONG!!
 
AGITΩ;201430250 said:
I had to put my thoughts into photoshop form
FRXzmgr.png

You just won this thread.
 
Not buying it. Before I sold my WiiU last month, I played less than a dozen games in my entire time owning it. Unless Nintendo has reorganized their entire company and discovered a secret to game production, it won't be enough to make the NX worthwhile for me.

Is it weird that say, 10 games over the life of a system is enough to satisfy me as long as I enjoy them all?
 
Emily casually brushes off NX hardware spec, does it mean that Nintendo is gonna release a $350 XBoxOne tier console?

On topic, i hope high software output doesn't mean b/c with selected WiiU library. or easier to port mobile games. or Free to start games...
 
It's gonna be real interesting when the big sellers will get delayed or be too far out and something like donkey kong is put out for a stop gap
 
Eh. It's pretty standard really.

Super Paper Mario, Barrel Blast, Twilight Princess, and I thiiiink Fire Emblem 10 were all Gamecube games moved to Wii.

Pikmin 3 was a Wii game moved to Wii U.

Even outside of Nintendo, there are countless examples. Sega had a bunch of their early GCN/PS2/Xbox games begin on Dreamcast if I heard right.

I thought it was crappy with the other consoles too. Same goes for the Xbox > 360.

I can't really complain about the Dreamcast because that was out of Sega's control really, but otherwise less than 4 years of real support is dire in my opinion.
 
I have a question...

Nintendo's always put in a lot of time with their games so how are they going to all of a sudden put in quality title after quality title if they couldn't do it before? I'm very curious about this. What's changed with Nintendo and their situations that's caused them to do this? I know Iwata has passed but there must be some major shake-ups in that company to cause these changes if it hasn't happened prior.

Internal restructuring has combined various groups into single units in order to streamline development, one can assume they're also utilizing their development partners to create more games using their IP, something that was scarcely done before the Wii U period, but now is being done a lot more.
 
I have a question...

With the comments about Nintendo's upcoming large line-up, lack of droughts and a great amount of first-party games for the NX, what does that say about these games and their development? Nintendo's always put in a lot of time with their games so how are they going to all of a sudden put in quality title after quality title if they couldn't do it before? I'm very curious about this. What's changed with Nintendo and their situations that's caused them to do this? I know Iwata has passed but there must be some major shake-ups in that company to cause these changes if it hasn't happened prior.

I imagine part of their restructuring is based around( as often rumored) creating content that is playable on both their home and handheld consoles,in whatever form this takes with NX instead of supporting two different systems with unique libraries.
 
Emily casually brushes off NX hardware spec, does it mean that Nintendo is gonna release a $350 XBoxOne tier console?

On topic, i hope high software output doesn't mean b/c with selected WiiU library. or easier to port mobile games. or Free to start games...

No. Instead of focusing in the power level of NX, she is simply saying look forward to the software. Even if NX was PS4k x 10 in power, it means nothing if there is no software on the device.
 
I know, I'm just posting that there because people vastly underestimate the Wii U's library which is annoying.

(inb4 Spieler Eins)

Look I love the Wii U library, have too many of the games, but honestly I can see what she is saying.

It is a shame dromble isn't up anymore. She had a good article about how Nintendo had to go back to the NES days and just make a wide variety of games to bring in a wide audience. This is more likely the themes here opinion is being formed on.

The only way I could feel the same as her though is if I saw, 15 to 20 games in a 12 month span from Nintendo, which I guess is possible if you look at 3ds/Wii U output. That would run the gamut of downloadable games to full retail too I guess. It would also have to span across a wide variety, platformers, puzzle games, sports (tennis, golf, soccer, baseball), FPS, Third person action, RPG/Strategy, fighting games, Adventure games and Racing games. That's a tall order though and highly unlikely.

However the potential is there if a lot of games that were in Wii U development were moved.
 
More impressive than the Wii U's lineup over 3-4 years means its entire lineup. So here's a complete list of games Nintendo published for Wii U worldwide at retail:
*List*

A large portion of these games are not even worth discussing, and another chunk are mediocre at best.
 
Internal restructuring has combined various groups into single units in order to streamline development, one can assume they're also utilizing their development partners to create more games using their IP, something that was scarcely done before the Wii U period, but now is being done a lot more.

I imagine part of their restructuring is based around( as often rumored) creating content that is playable on both their home and handheld consoles,in whatever form this takes with NX instead of supporting two different systems with unique libraries.

Interesting. Hope it works out well for them.
 
If the architecture of the console is the same as the Ps4 and Xbone then developers/publishers will flock to the console just to expand their own demographic with minimal effort. Nintendo will benefit, their fans will benefit and the creators will benefit. It's not rocket science it's just marketing.

This latest info (if it's even real) has me believe they think they were onto a winning formula with the Wii U but they just didn't get the games out fast enough. WRONG!!

Expand to who? Nintendo fans who haven't bought 3rd party games for well over a decade+? New gamers that will suddenly buy Nintendo systems when they had years to do so with Sony and MS systems? I don't see how Nintendo suddenly is able to tap into a vast new market of gamers interested in the types of games that can be played on Xbox. and Playstation devices already.

What that leaves, are either Playstation and/or Xbox gamers making the jumnp, or (old) Nintendo fans that abandoned their systems to get their 3rd party fix, or the ones that bought an Xbox or Playstation to supplement their Nintendo console for the same 3rd party fix.
Neither of those scenarios would lead to increased sales for 3rd parties, it would add to the costs because now they have to spent money to port to an additional system to cater to those same consumers, they might as well not bother, which they won't.
 
There's a few ways that Nintendo can pull this off.

- Make smaller games. Think along the lines of Triforce Heroes, Metroid Federation Force, Amiibo Festival, Captain Toad, Tomadachi Life, WarioWare, Kirby and the Rainbow Canvas

- Cross-develop games for both console and handheld. Like a shared library between hardware.

- Release ports of Wii U games on NX to fill in gaps.

- Collaborate with third parties to work on Nintendo games. Like Hyrule Warriors, F-Zero GX, Metroid Other M

- Publish games that nobody else wants to publish. Like Bayonetta 2.
 
Weird what people read into things.
"Good specs, but not Exactly as 10k mentioned"=weaker than Xbox One
"Good 1st party support"=rushed first party titles;no 3rd parties
She hasn't said any of that, focusing on increasing the number of exclusives should be a good thing, no?
Right now Nintendo's output is roughly 9/12 exclusives (console/handheld) per year.
If they can bump that number up to 15 on each that would certainly feel better.
Nintendo puts out a lot games but if you don't own both systems you feel like you're not getting a full experience, hopefully they aim to fix this issue as stated in the article
 
Eh even with the merging/restructuring of their game studio teams, I still don't buy it. Gonna have to take the wait and see approach.

Although the possibility of it being true now is more likely than the other times they've said it :P
 
I wonder if they're going to have games in development with very small staffs like they did with Brain Age. Or perhaps use previous games as bases for new ones (Super Mario 3D World 2, Mario Kart 9, Super Pokken Tournament, Donkey Kong Country Returns 3, etc.).
 
The problem is Nintendo needs to get their services and 3rd party support on par with the competition before anyone will really give a shit. The Wii proved that people will eat up Nintendo software after you've already gotten the hardware in their home, but the N64/GCN/Wii U have all proved not many people really give enough fucks to pick up the hardware. I really enjoy my Wii U library, but the amount of games going in and out of my XBO/PS4 is mind boggling in comparison with indie support, better backwards compatibility offerings, and Games with Gold and PS+ games thrown in for good measure.
 
Weird what people read into things.
"Good specs, but not Exactly as 10k mentioned"=weaker than Xbox One
"Good 1st party support"=rushed first party titles;no 3rd parties
She hasn't said any of that, focusing on increasing the number of exclusives should be a good thing, no?
Right now Nintendo's output is roughly 9/12 exclusives (console/handheld) per year.
If they can bump that number up to 15 on each that would certainly feel better.
Nintendo puts out a lot games but if you don't own both systems you feel like you're not getting a full experience, hopefully they aim to fix this issue as stated in the article

People read and interpret what they want the information to be - so it they want doom then it'll be doom. If NX is PS4 level, gets decent 3rd party support, and 15 quality Nintendo games a year, that sounds like a solid system.
 
Emily casually brushes off NX hardware spec, does it mean that Nintendo is gonna release a $350 XBoxOne tier console?

She's never said anything definite about the hardware, and if her sources are at NOA, which I suspect, I'm not so sure they'd have any knowledge of hardware specs. So, I'm a tad skeptical of any hardware speculation in this blog post, but who knows.

Also, just from reading hardware estimates here on GAF, it seems like Nintendo (or anyone else) could do a lot better than Xbox One for $350. If they did release a home console at that level, I would expect it to be a helluva lot cheaper than that.
 
More impressive than the Wii U's lineup over 3-4 years means its entire lineup. So here's a complete list of games Nintendo published for Wii U worldwide at retail:

2012
  • New Super Mario Bros. U
  • Nintendo Land

2013
  • LEGO City Undercover
  • Game & Wario
  • New Super Luigi U
  • Pikmin 3
  • The Wonderful 101
  • The Legend of Zelda: Wind Waker HD
  • Wii Party U
  • Wii Fit U
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games
  • Super Mario 3D World

2014
  • Donkey Kong Country: Tropical Freeze
  • Mario Kart 8
  • Wii Sports Club
  • Hyrule Warriors*
  • Bayonetta*
  • Bayonetta 2
  • Super Smash Bros. for Wii U
  • Captain Toad: Treasure Tracker
  • NES Remix Pack

2015
  • Kirby & the Rainbow Curse
  • Mario Party 10
  • Splatoon
  • Super Mario Maker
  • Yoshi's Woolly World
  • Fatal Frame: Maiden of Black Water*
  • Animal Crossing: amiibo Festival
  • Mario Tennis: Ultra Smash
  • Xenoblade Chronicles X
  • Devil's Third

2016
  • The Legend of Zelda: Twilight Princess HD
  • Pokkén Tournament
  • Star Fox Zero
  • Star Fox Guard*
  • Tokyo Mirage Sessions #FE
  • Mario & Sonic at the Rio 2016 Olympic Games
  • Paper Mario: Color Splash
  • The Legend of Zelda

*Hyrule Warriors isn't published by Nintendo in Japan, Fatal Frame didn't get a retail release in North America, and Bayonetta / Star Fox Guard were pack in games, but I think they still belong on the list.

That's almost 40 games. Somehow I doubt NX's library can be more impressive than that in the span of a year.



It can if you talk about quality.
 
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