My hexxer seems to never actually manage to debuff anyone. :<
I turned the difficulty down to standard. Holy fuck this is a lot easier.
I wondered if I could kill that Wyvern.
.. I regretted that decision immediately.
lol. He's post game.
Hexer is one of those classes where you want to get their skills to 5/10 quickly. It makes their skills cost more but makes them more reliable so they don't have to use them every turn (maybe). Also maxing out Curse Mastery will help. Also equip with any LUK boosting items.My hexxer seems to never actually manage to debuff anyone. :<
Don't give up, you've come this far!I turned the difficulty down to standard. Holy fuck this is a lot easier.
Hexer is one of those classes where you want to get their skills to 5/10 quickly. It makes their skills cost more but makes them more reliable so they don't have to use them every turn (maybe). Also maxing out Curse Mastery will help. Also equip with any LUK boosting items.
Don't give up, you've come this far!
I wasn't making any progress though..
Hey, I want to start this series, should I go 4->U1->U2 or U1->U2->4?
Bandits Treasure wants me to fight a Golem.
I don't think I'm ready for that fight. :/
Hey, I want to start this series, should I go 4->U1->U2 or U1->U2->4?
I remember that fight, I think I made it around 40-44
Depends on what you want of the games. Only the untold series have the option for actual characters and focus on character interaction and development. For EO4 and the classic mode of the untold games you have to create your own characters and you only get to see the story through interactions with the NPCs / events on the dungeon/towns, etc.
So basically skip EO4 if you cant stand a game with no defined characters.
Edit: So I wasnt happy with my EOU2 party, after toying around with some characters I went and start a new file with a new party, and I somehow saved over my old savegame... I was already on the 4th stratum.. Oh well, more EO for me I guess
Hey, I want to start this series, should I go 4->U1->U2 or U1->U2->4?
Edit: So I wasnt happy with my EOU2 party, after toying around with some characters I went and start a new file with a new party, and I somehow saved over my old savegame... I was already on the 4th stratum.. Oh well, more EO for me I guess
Edit: So I wasnt happy with my EOU2 party, after toying around with some characters I went and start a new file with a new party, and I somehow saved over my old savegame... I was already on the 4th stratum.. Oh well, more EO for me I guess
I'm 36 hours in to Untold 1 and it's getting kind of lame. Think I might shelve it for a bit and play IV instead, or wait for Untold 2 and play the story of that. The demo gave me the impression that it was a little interesting.
About my savefile. I had plenty of characters on my old savefile and I was trying them around. I just wanted a new game with the new party for fun.
That's because for the original game (and untold classic mode) the game tries to hide its story for a long while until suddenly it says "You thought you were just dugeon crawling for no reason? you thought wrong!"
In IV for example, the story is used in a way to make the player push forward, as it is often left in some sort of cliffhanger at the end of one dungeon or the start of the next. I do not think either Untold game does this
Also, try to finish the 4th stratum before dropping the game. At least at the 3rd stratum the game starts showing that there is something going on behind the scenes.
Yeah, but the 3rd stratum so far is annoying as fuck.
Less than a month till Etrian Odyssey 2 Untold in Europe!
Urgh
I don't even live in Europe and I get the same treatment. :/
Being non American is our punishment. We don't deserve freedom.
Why don't we all just buy the JP release, no waiting at all in that case!
Do the later EO games have less annoying 6th stratums? Or, at least, do they stop putting such awful teleport puzzles in them? I've been trawling through the 6th stratum of EO2, and teleport puzzles are the bane of my existence. Granted, EO2's 6th stratum isn't near as awful as the first game's, but when I see rows of teleporters it just makes me upset.
Do the later EO games have less annoying 6th stratums? Or, at least, do they stop putting such awful teleport puzzles in them? I've been trawling through the 6th stratum of EO2, and teleport puzzles are the bane of my existence. Granted, EO2's 6th stratum isn't near as awful as the first game's, but when I see rows of teleporters it just makes me upset.
EOIV 6th stratum is pretty bad, it has rooms that hide your party icon in the map and turns off auto painting of the places you walk. Also it has a tile that rotates you around a random amout of times and you are forced to walk on top of them. On top of that the rooms are symetrical so whenever you step on one of those tiles doesnt matter where you end up, it looks the same
That's EOIII, andthe number of times you spin is not random.
Yeah, I meant III, and I cant remember since it was a long time ago but I think any tile would have a random amount of spins compared to other tiles. I dont think all of them had the same amount of spins.
Oh I'll just go through this shortcut here.. Oh god that is one big fucking ant.
I'm just.. just gonna back away slowly.
Yeah I'm just gonna move on from EOU1.
Everything I've seen of EOU2 from the story demo, and looking at what is different in the classic mode gives me the impression that it is a far superior game than EOU1.
Am I wrong?
Yeah I'm just gonna move on from EOU1.
Everything I've seen of EOU2 from the story demo, and looking at what is different in the classic mode gives me the impression that it is a far superior game than EOU1.
Am I wrong?
I prefer EO2U mainly due to the number of classes and more fun options like War Magus and Sovereign. Also, gamplay-wise EO2U is superior to EOU, with better grimoires, restaurant minigame, dungeon design and the new dungeon being available in Classic. The only thing EOU does better is the story reveal, and that is ruined with Story mode.
Sovereign are really cool. My old main party had a Palm Alch that was my "damage dealer" but the Sovereign would out damage her with her Links most of the time. It was funny, but at the same time made me realize my party sucked. Too bad they took away the heals from the Troubador in this game. It makes sense since that role is now on the Sovereign but still.
Or play Persona Q, which has a different vibe and cool dungeon designs.
Palm Alch seems more for sustained dungeon crawling than boss killing. Compression Alch totally out-damages it easily, but drains TP fast. Too bad you can't switch builds on the fly.