Couple of quick questions:
I've encountered shiny gold enemies a couple of times and it hinted that I should try to subdue them. Is this a class specific thing, or is there an item I need?
Also, does anyone have a legend for all the map icons? I looked through the digital guide very quickly and didn't see much on all the icons.
I think the games is telling you to kill them.
The icons are there for you to use them as you want, however ther are some that are used by many the same way:
The hand is for "Take" spots
The Siccors are for "Cut" spots
The Pick axe is for "Mine" spots
The Arrows are for shorcuts and the purple ball I think is for FOE.
Everything else is up to you.
Edit:
Fuck me this demo is so overwhelmingly generous. I can't believe it continued on past that first mission/dungeon. So this save data carries over to the retail release? That is a clever way to ensure a purchase, as I am quite attached to these characters and their progress after playing so much.
But what a slick package for a dungeon-crawl (this is my first EO), so much good design. I will be playing this with 3D off though, it is a bit of a chore to stay in the sweet spot for this sort of grindy gameplay.
The thing is that you don't have to grind that much, if you keep exploring you'll get exp naturally. However some party configuration will require more levels to fight the Bosses so if you hit a wall like that then you can grind. Also, the demo can be played as much as you want, I tried like 10 characters in it.