Any tips on how to tackle Fallen One or Warped Savior with my current party?
Level 77, retired once previously at Level 70.
L/R, F/D, D/N
S/A, R/I
Likely going to drop two levels for a respec and possible reclass and then grind some levels.
Build suggestions are welcomed.
Few things about about the Fallen One.
-That full party bind/dispel attack he does is triggered
by dealing 10k+ damage in a single turn when he loses 10k HP.
-He also does a massive unblockable AoE attack every 5 turns unless his head is bound or he's queued to do the full bind attack.
So you can either try to manipulate your damage output to override the AoE attack if his head isn't bound or try to take it slowly, keeping his head bound with your Sniper. You'll need about 10+ Therica As either way.
You don't have an Imperial so I don't know if you can reliably trigger the full bind using Landsknetch link madness, so maybe it's better to focus on keeping his head bound rather than trying to blitz it. If you do that, you'll definitely need the Arcanist ailment resistance reset skill.
IIRC, he mostly uses physical attacks (using his arms) for the first 10 turns and then switches to using elemental attacks (using his legs) after that.
The Fallen One is also oddly susceptible to instant death attacks so you can try to RNG it up for a lucky kill.
As for the Warped Savior, it's all about maximizing your time with the larval stage to get your party buffed up so they can quickly take out the arms in the adult form before getting dispelled. Both forms follow a set attack pattern (the adult form will loop through its attack pattern) so you can pretty reliably theorycraft your way through it. IIRC, the larval stage uses the ultimate attack on turn 7 and of course, the adult form's body is only vulnerable when it opens it's eye right before it starts attacking/dispelling.
And yea, you don't need to grind really. That high 70 range, especially with a retired party should be enough.