So I got this game.
What should I do?
Ever play an EO game before? It more important to go in with a plan, know how your team will be built/ grow. I spent ages looking at the skill calculator to determine the best build.
Here is what I went with:
Fortress/ Dancer/ Nightseeker
Runemaster/ Medic
I switched the Medic with an Arcanist once I unlocked them, they had better synergy with my party, focus on Binds and some heals subclassed Medic.
(Probably a good idea to put the Nightseeker or Dancer in the back row for the first few levels, stops them from being one-shot)
An idea of skill point distribution, omitted subclasses for now:
(Calculator can be found here
http://www.crazyuncleivans.com/eo4skillsim/tabbed.html)
Main Class: Fortress - Focus on Defensive skills.
Proficiency: 1/1
Expertise: 1/1
Enlightenment: 1/1
Iron Wall: 10/10
Taunt: 3/4
Strike Guard: 6/6
Ally Shield: 3/6
Line Shield: 3/6
Healing Wall: 8/8
Party Shield: 3/6
Weak Shield: 2/6
Guard Mastery: 8/8
Main Class: Dancer - Main Healer in Late Game
Proficiency: 1/1
Expertise: 1/1
Enlightenment: 1/1
Fan Dance: 10/10
Regen Waltz: 9/10
Refresh Waltz: 8/8
Sword Dance: 10/10
Freedom Waltz: 4/4
Healing Step: 4/10
Main Class: Nightseeker - Focus on Ailments for increased damage, Spread Throw is great.
Proficiency: 1/1
Expertise: 1/1
Sand Throw: 6/6
Nerve Throw: 2/6
Sleep Throw: 2/6
Curse Throw: 2/6
Spread Throw: 4/4
Speed Boost: 10/10
Venom Throw: 6/6
Auto-Spread: 6/6
Sub Class: Arcanist
Main Class: RuneMaster - Elemental Damage Dealer
Proficiency: 1/1
Expertise: 1/1
Fire Rune: 1/6
Ice Rune: 1/6
Volt Rune: 1/6
Fireball Rune: 2/10
Ice Lance Rune: 2/10
Lightning Rune: 2/10
Runic Gleam: 6/6
Flame Rune: 2/8
Glacier Rune: 2/8
Storm Rune: 2/8
Runic Shield: 2/4
Runic Guidance: 6/6
Free Energy: 6/6
Runic Flare: 10/10
Rune Mastery: 8/8