Antiwhippy
the holder of the trombone
So, do the overworld FOEs respawn?
So, do the overworld FOEs respawn?
Also, are there any story critical dialogue choices?
So went to the store yesterday, no game on the shelves 2 of the three employees there looked at me like I was an alien when I asked them for the game, the third one knew what it was.
They did not have it in the store but I was able to order it, and I will be able to get my hands on it on Saturday.
I think my minor complaint with this game is the random number generator. If I can get blind or a bind off, I'll probably defeat a FOE. If I don't, I'll have a very hard time.
Same with this boss. First battle - hard to get circles to work, I died. Second battle - most circles worked, straight forward battle.
Not really. The sheep in 2nd Land take three, the flying Scyther in 3rd Land take a week. Scyther in 4th Land take two weeks.Takes a while, 7 days iirc
Not really. The sheep in 2nd Land take three, the flying Scyther in 3rd Land take a week. Scyther in 4th Land take two weeks.
... I think I got those numbers right.
crapSheep only take a day to respawn.
crap
how about the other FOEs? Those are also used for farming.
So, decided to retire my party to get the bonus stuff, switched my dancer for a land, and holy shit it's been a revelation. Instead of trying to survive as long as possible now I seek out ways on dealing as much damage as possible.
So, decided to retire my party to get the bonus stuff, switched my dancer for a land, and holy shit it's been a revelation. Instead of trying to survive as long as possible now I seek out ways on dealing as much damage as possible.
The secret boss sure is tough...
I won't even attempt it again, clearly I need to be at level 99.
naw, if the boss you're talking about is the same one I'm thinking about, 80 is good enough.
It's the giant insect. I'm grinding to level 99 and trying to get all items to unlock the best equips.
That's overkill.It's the giant insect. I'm grinding to level 99 and trying to get all items to unlock the best equips.
Overdrive and origin rune are good skills that hit all enemies, which can be used to destroy its arms.I did, but...
Those arms are really fast and powerful, no time to use Party Shield, that thingy wiped my party in three turns. Sad...
Oh my god auto spread with high venom throw is ridiculous.
If it procs most battle are over before the next turn.
Absorber and Finisher can keep drive costs down by giving back TP when hitting weak spots (like Flame Drive against fire weak monsters) and Finisher gives back TP when finishing something off. One can go from 20 TP to 4 TP if both take effect.Also, Imperial. I run out of TP really really fast. What do?
Well, not good...
I'm now at level 99 and just tried the two secret bosses.
Insect - I can't hit hard enough so I would need the boss to open his eye like 4-5 times, and there's no way I can survive that long.
Dragon - Supernova.
What do I do?
Well, not good...
I'm now at level 99 and just tried the two secret bosses.
Insect - I can't hit hard enough so I would need the boss to open his eye like 4-5 times, and there's no way I can survive that long.
Dragon - Supernova.
What do I do?
I dont remember where I read this, but the fallen one does not get a increased ailment/bind resistance per ail/bind landed right?
Is having a Dancer instead of a Fortress a terrible idea? My Fortress is doing a bit more than standing around doing nothing since I subbed them Dancer but it's still a pretty boring class.
I wanna go L/R, I/B, D/N // A/M, R/I for dat apocalyptic elemental damage.
That was my team, easily doable.
I dont remember where I read this, but the fallen one does not get a increased ailment/bind resistance per ail/bind landed right?
Hmm, what benefits does a dancer/night seeker get?
I have never retired my party, what's the pros and cons?
No cons aside from the time investment to get back to your current level. Depending on what level your retire at, you get a new character at half the level (just give them the same name/portrait and pretend its the same dude) along with with bonus skill points and stats. It goes like this
I see, thanks, but I'm gonna try this:No cons aside from the time investment to get back to your current level. Depending on what level your retire at, you get a new character at half the level (just give them the same name/portrait and pretend its the same dude) along with with bonus skill points and stats. It goes like this
30: +4 skill points, +1 all stats
40: +5 skill points, +2 all stats
50: +6 skill points, +3 all stats
60: +7 skill points, +4 all stats
70: +8 skill points, +5 all stats
99: +10 skill points, +10 all stats
There's no point in retiring over and over. You only get the bonus from your recent most retire
Really good. A single point in Blood Surge is a big damage boost for long boss fights (and probably all you'll need, since more points cost a lot more HP/TP per action). Power Boost, Roar, Endure, Charge, Deep Breath and Ferocity are all useful as well.So, how's imperial/bushi?
If I remember correctly, once the tree is broken in the 4th land, getting in should just be a matter of flying to the stump at ground level.Yeah she's a damage dealing beast.
Also, might be a silly question, but how do you go into yddgrassil? I'm lost on how to progress.
If I remember correctly, once the tree is broken in the 4th land, getting in should just be a matter of flying to the stump at ground level.