Funky Papa
FUNK-Y-PPA-4
I feel like procedural generated works well in smaller settings. Go big/make it the main focus and fun starts crumbling down pretty fukin' fast.
I feel like procedural generated works well in smaller settings. Go big and fun starts crumbling down pretty fukin' fast.
Yeah you've given me oomf; I'll restart tomorrow when I get home from work and need a wind down. The cutscenes are great though yeah. The actual script is very convincing and the character performances / coaching spot on, so I have no issue there, it's more the smoke-and-mirrors gameplay junk that bothers me. Kind of like Jobbs and No Man's Sky right now, it's the little things in the Uncharted series that make me go uuuuugggghhhhhh booooooring. Like in that same chapter theNadine fist fight[/i]. No matter how gorgeous and beautifully animated it is I just don't give a shit because the fight is so simple and dull and so obviously trying to hide the fact behind fancy production that there's no real substance. Same goes for a lot of encounters in the Uncharted games; I just don't care and don't feel them to be particularly inventive, dynamic, or thrilling.
But then I remember really enjoying Uncharted 2 so *shrug*
Thank you for reminding me that we are never getting another proper Diablo game.Procedural generation is the guts of Diablo.
Anyway I'll stop ranting, for some reason most the people in the NMS OT seem to love it. I think I must be really cynical and have trouble just leting go and using my imagination or whatever it must be that enables this game to seem fun
Thank you for reminding me that we are never getting another proper Diablo game.
Procedural generation is the guts of Diablo.
e.g., I found the Bloodborne generated dungeons to be fairly fun even though most people had valid complaints about them -- Because the actual core gameplay of Bloodborne is fun.
Imagine if instead there were nearly infinite different room layouts but none of them felt intentionally designed, and every enemy was a palette swap of two base models with only two or three animations each, and there were only four kinds of loot, and there were never any boss battles.I liked the Chalice Dungeons... for about an hour. And then I became increasingly aware that they're all basically the same four rooms pasted together in random ways. At that point, I just wanted to skip ahead to the boss battles (which were actually fun).
The more I hear about it, the more I think it's just some banging demoscene showreel with no real gameplay design.
Census done. Take that, government.
Imagine if instead there were nearly infinite different room layouts but none of them felt intentionally designed, and every enemy was a palette swap of two base models with only two or three animations each, and there were only four kinds of loot, and there were never any boss battles.
Can I do it on my phone in the next 10 mins?
okay I'm done. And to be fair, I am grateful to the game for being a vehicle of white noise to participate in while conversing with my new favorite person, so it has that going for it.
Second, the main character was also hot af
I assume you guys are still understaffed huh?
Once you notice he's like an off brand unlicensed Tom Hardy it becomes distracting because it's just so true
Oh noooooooohahaha now im following you on twitter sucker
Oh noooooooo
I hope you enjoy politics and wrestling talk because that comprises like 90% of my Twitter
Okay I think I pissed off just the right Goldilocks number of people in the NMS OT to get my rocks off
Ich werde rennen.
my favourite thing in the last of us is exploiting the dumbass ai into corridor bottlenecks with a bottle/brick and then one hit killing them with a molotov for EZ MODE
i legit think the last of us is by far naughty dog's best game and a proper gem even if i think some parts need work
also the ending was perfect
Crash was never good.
You're both bad people
3D platformers > shootybangs
Idgaf about Uncharted, but why is Crash bad? Specifically 2Uncharted is a bad shootybang and Crash is a bad 3D platformer.
Yooka-Laylee is basically the only game I care about right nowNMS looks incredibly dull and repetitive. I'll passed on that one.
Do you gals/guys have a list of what games you want to buy this year? Mine looks like this so far:
- Deus Ex
- Rise of the Tomb Raider
- Mafia 3
- Dishonored 2
(- Watchdogs 2 depending on the reviews and imoressions)
Idgaf about Uncharted, but why is Crash bad? Specifically 2
NMS looks incredibly dull and repetitive. I'll passed on that one.
Do you gals/guys have a list of what games you want to buy this year? Mine looks like this so far:
- Deus Ex
- Rise of the Tomb Raider
- Mafia 3
- Dishonored 2
(- Watchdogs 2 depending on the reviews and imoressions)