Falcom reportedly expanding the Kiseki games to more platforms (3DS, Smartphones, PC)

For everyone in Europe who loves videogames this is a potential disaster.

Imagine if they port SnK 2 to the 3DS and that's the only version to be localized, with no european version in sight. 3DS and Vita = Rock and Hard Place.

Hopefully once nintendo rolls out retail title DD this will be less of an issue.
 
Awesome news. No offense to Sony fans, but their handhelds are not exactly the best choice for a developer that wants its series to become more popular outside of Japan. Expanding on other platforms is sure to attract new fans to the franchise, which ultimately means more success for Falcom and more games for us.

What was the rpg handheld, DS or PSP?
 
Awesome news. No offense to Sony fans, but their handhelds are not exactly the best choice for a developer that wants its series to become more popular outside of Japan. Expanding on other platforms is sure to attract new fans to the franchise, which ultimately means more success for Falcom and more games for us.

The 3DS isn't either.

The biggest chance for the Trails series in the West is a Steam release, quite honestly. None of the handhelds are doing good enough currently that I can see a text heavy translation being a financial success on any of them.
 
What was the rpg handheld, DS or PSP?
Both are really. Matter of taste and preference, but I think most RPG fans, JRPG at least, are going to miss out if they're sticking with just one or the other.

The 3DS isn't either.

The biggest chance for the Trails series in the West is a Steam release, quite honestly. None of the handhelds are doing good enough currently that I can see a text heavy translation being a financial success on any of them.
Steam will be best, but 3DS will probably do very nicely compared to PSP at this point. Or at the least it won't do significantly worse and will have a retail presence, that alone may justify the existence of 3DS versions.
 
The 3DS isn't either.

The biggest chance for the Trails series in the West is a Steam release, quite honestly. None of the handhelds are doing good enough currently that I can see a text heavy translation being a financial success on any of them.

This the 3DS isn't some amazing platform break records right now. A niche 3rd party release would probably still sell like crap on the 3DS. Like I said I see the 3DS idea as reaching a bigger audience in Japan and Steam for bigger western audience.



Many DS jRPG had some success in the US, such as Etrian Odyssey, Devil Survivor, Rune Factory and Suikoden.

Since when did Suikoden become a sucess?
 
This the 3DS isn't some amazing platform break records right now. A niche 3rd party release would probably still sell like crap on the 3DS. Like I said I see the 3DS idea as reaching a bigger audience in Japan and Steam for bigger western audience.

Say that to Tales of the Abyss...in Europe too.

http://nintendoeverything.com/93196/namco-bandai-considers-tales-of-the-abyss-a-success-in-europe/

It’s unclear how well Tales of the Abyss 3DS sold in Europe. Nonetheless, Namco Bandai is pleased with the game’s performance.

Based on new comments from a Namco Bandai representative, the company wishes it had advertised Abyss more in Europe. That didn’t stop the title from surpassing expectations, however.

Kingdom of Tales, paraphrasing a remark from the rep, says that it “sold unexpectedly fast and well, and they had to print copies of the game again three or four times.” Namco Bandai considers Abyss’ sales “as a success in its own way, and encourages Namco Bandai Partners in its decision to localize more Tales games in the future.”

Abyss, along with the recently released Graces F in North America, are just the tip of the iceberg when it comes to Tales localizations going forward. Namco Bandai hopes to make the series more well-known in North America and Europe. Furthermore, the company would like to “attract new gamers who enjoy video games with anime characteristics, something the Tales series keep but the Final Fantasy series gradually lost.”
 
There are 7 DS Pokémon titles in the US right now, all RPGs, all from Japan, all very successful. FF III DS also did decent numbers, as did both Mario and Luigi games (especially the second one, Bowser's Inside Story did extremely well in the west)

All three EO games did well, Radiant Historia did well enough that it needed a reprint.
 
The 3DS isn't either.

The biggest chance for the Trails series in the West is a Steam release, quite honestly. None of the handhelds are doing good enough currently that I can see a text heavy translation being a financial success on any of them.

Where exactly are you getting that RPGs on Steam are doing better than on the 3DS?
 
There are 7 DS Pokémon titles in the US right now, all RPGs, all from Japan, all very successful. FF III DS also did decent numbers, as did both Mario and Luigi games (especially the second one, Bowser's Inside Story did extremely well in the west)

All three EO games did well, Radiant Historia did well enough that it needed a reprint.
Extremely well. Like, retardedly well. I still can't believe how well that game sold in the US alone.
 
What was the rpg handheld, DS or PSP?

Let's find out. Can someone point me to an accepted source of sales figures in North America?

Besides, why are all of you singling out the 3DS? PC and smartphones are also part of the discussion. It's not like Falcom is going to abandon Sony platforms either.
 
Wasn't Ys 1 and 2 also ported to the DS?
I think we're hoping for more stuff like what Pyramid SEEMS to be doing with Zero no Kiseki, rather than that DS abomination.

Though that brings up another point: Falcom are port whores, the only RPGs rivaling Ys I & II for being ported around are Final Fantasy I & II. Maybe Dragon Quest I & II and Lunar: The Silver Star come close, but I'd have to look for someone that tallied them all again. For this reason it's kind of ridiculous to make a serious issue out of Sony losing exclusivity, they probably cared the least about exclusivity of all Japanese developers.
 
Though that brings up another point: Falcom are port whores, the only RPGs rivaling Ys I & II for being ported around are Final Fantasy I & II. Maybe Dragon Quest I & II and Lunar: The Silver Star come close, but I'd have to look for someone that tallied them all again.

I have information to help back that statement up... I transcribed the entire release list from the Falcom Chronicle book:
http://www.esterior.net/wiki/index.php5?title=All_Games

It's easier to just link because it's not just the Ys games that have had a crazy number of rereleases/ports.
 
I think we're hoping for more stuff like what Pyramid SEEMS to be doing with Zero no Kiseki, rather than that DS abomination.

Though that brings up another point: Falcom are port whores, the only RPGs rivaling Ys I & II for being ported around are Final Fantasy I & II. Maybe Dragon Quest I & II and Lunar: The Silver Star come close, but I'd have to look for someone that tallied them all again. For this reason it's kind of ridiculous to make a serious issue out of Sony losing exclusivity, they probably cared the least about exclusivity of all Japanese developers.

Right. I don't see why people are so shocked in this thread.
 
Excellent news, hope they all come out on steam, and get the rest of those Ys games out too. 3DS is also cool.
 
falcom let other developers handle their ports all the time. if you want a pure falcom game, you'll have to stick with their development team. ports can be heavily altered from the original product.
 
falcom let other developers handle their ports all the time. if you want a pure falcom game, you'll have to stick with their development team. ports can be heavily altered from the original product.
I think we've been seeing less and less of that, likely because it becomes too much effort to heavily modify versus 8-bit and 16-bit titles. Ys VI was pretty much just sprites swiped out for polygonal models on PS2, and the PSP version was just a bad port, not an unfaithful one. Similarly this Vita version of Zero no Kiseki seems to be the same game but higher resolution and animated portraits on the visual side of things, and full VA otherwise.
 
Wasn't Ys 1 and 2 also ported to the DS?
Terribly. Ugh.

I think we've been seeing less and less of that, likely because it becomes too much effort to heavily modify versus 8-bit and 16-bit titles. Ys VI was pretty much just sprites swiped out for polygonal models on PS2, and the PSP version was just a bad port, not an unfaithful one. Similarly this Vita version of Zero no Kiseki seems to be the same game but higher resolution and animated portraits on the visual side of things, and full VA otherwise.

But the PC port of Zero has all kinds of bugs, and no PC features, still uses the PSP UI too. It's really iffy.
 
It's not like they could continue publishing on the PSP forever. They are already publishing something on Vita (Ys Celceta and Zero No Kiseki with Pyramid, right?) and not counting home consoles, which I imagine licensing would be too expensive for them, they just listed every other possible platform out there.

Personally as a PAL lander I'm not too happy about the chance to see further Kiseki games on 3DS because of the region lock, our only hope lies in Ghostlight. Beased on their comments on Twitter and their blog it seems that Trails didn't do bad, so maybe there's a little hope.
 
It's not like they could continue publishing on the PSP forever. They are already publishing something on Vita (Ys Celceta and Zero No Kiseki with Pyramid, right?) and not counting home consoles, which I imagine licensing would be too expensive for them, they just listed every other possible platform out there.

The thing is, Falcom has confirmed to be working with PhyreEngine. This means that there's a potential PS3 release in the future, if they actually are planning to make that jump.

That, and Falcom brought up doing a 'multiplatform' project for Ys Seven/VII in 2009, as well, in one of their IR reports. So who knows what will happen with that in particular.
 
But the PC port of Zero has all kinds of bugs, and no PC features, still uses the PSP UI too. It's really iffy.
That's less drastically changing it like I think he was getting at (I imagined Ys I & II on Turbo CD for that, or Popful Mail Sega CD for an extreme) rather than simply shitty ports. There'll always be shitty ports.
 
It's not like they could continue publishing on the PSP forever. They are already publishing something on Vita (Ys Celceta and Zero No Kiseki with Pyramid, right?)
Only Ys Celceta. Zero no Kiseki is being published by Kadokawa Games and developed by Pyramid.


The thing is, Falcom has confirmed to be working with PhyreEngine. This means that there's a potential PS3 release in the future, if they actually are planning to make that jump
They announced licensing PhyreEngine almost two years ago, but have yet to release or even announce a game that uses it afaik. PE also doesn't imply only PS3 due to it's simple portability, there are commercial Xbox 360 running on it too.
 
They announced licensing PhyreEngine almost two years ago, but have yet to release or even announce a game that uses it afaik. PE also doesn't imply only PS3 due to it's simple portability, there are commercial Xbox 360 running on it too.

Well, Falcom does have long development cycles. I've pointed this out elsewhere, but the character artbook for Trails in the Sky FC/SC has sketches of Estelle and Joshua that were dated 1999 and 2000 for a game that was released in 2004.

They also had artwork for Gurumin and Xanadu Next showing up on their website in 2001 or so.

Nayuta no Kiseki is actually different from the norm. A two year development on a game is actually a short turn around for them as a company.


EDIT: Also, the rumor of Falcom using PhyreEngine was around much longer than them the officially admitting to it. (I'm tracking down when the rumor first showed itself.)
 
There were 125 successful RPGs on the DS?


I can start naming, they of course would be all region games, alot of japanese only titles


like the remakes of Saga 2 and 3, 7th dragon, tales of innocence, ect

but yeah, I could go that deep if I was inclined ( I am not)

Buy successful I am talking quality, not sales as that would be silly
 
I can start naming, they of course would be all region games, alot of japanese only titles


like the remakes of Saga 2 and 3, 7th dragon, tales of innocence, ect

but yeah, I could go that deep if I was inclined ( I am not)

Buy successful I am talking quality, not sales as that would be silly

You just listed a bunch of games that didn't come out in the US. Take a look at the post you quoted again.

People said the same about the DS and you can count the very successful DS Jrpg in the US with the fingers of one hand.
 
You just listed a bunch of games that didn't come out in the US. Take a look at the post you quoted again.

Ok, then subplant that with suikoden ds, the world ends with you, blue dragon 2, dragon quest IX, dq monsters joker 2, devil survivor, mario and luigi, any of the pokemons, strange journies, the metroidvanias, solatorobo, atelier annie ( I enjoyed this one a bunch) ect or any number of US releases.
 
Ok, then subplant that with suikoden ds, the world ends with you, blue dragon 2, devil survivor, mario and luigi, any of the pokemons, strange journies, the metroidvanias, solatorobo, ect or any number of US releases.

A lot of those games could not possibly be classified as "very successful."
 
Ok, then subplant that with suikoden ds, the world ends with you, blue dragon 2, devil survivor, mario and luigi, any of the pokemons, strange journies, the metroidvanias, solatorobo, ect or any number of US releases.
Having to count the metroidvanias as RPGs to get to a dozen titles of (partly dubious) success doesn't really strengthen your original point about "25 hands".
 
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