ChoklitCow
Member
Still no mod to redistribute your stat points?
Can't you just do that via console?
Still no mod to redistribute your stat points?
I changed the fov to 90, but it affects the pipboy as well. Anyway to keep the fov at 90 and keep the pipboy on default?
Try "tfc 1" instead of tfc, it freezes all characters.
Tfc 0 to reset the characters again.
I changed the fov to 90, but it affects the pipboy as well. Anyway to keep the fov at 90 and keep the pipboy on default?
nop not yet unless there is a secret beta I don't know aboutMore to the point, has Nexus Mod Manager been expanded to include Fallout 4 yet? I'm not 100% confident with adding mods manually.
I'd love something like this to hit the PS4, I can't imagine this sort of thing will reach the consoles but come on Bethesda, surely it's as simple as a saturation slider in the options menu?I'm happy with this reshade so far. Totally eliminate that washed out & too bright feeling of the vanilla. It also gives me that New Vegas feel.
Amazing vanilla correction.
I'd love something like this to hit the PS4, I can't imagine this sort of thing will reach the consoles but come on Bethesda, surely it's as simple as a saturation slider in the options menu?
Yeah, I'm thinking the same thing. Which is why I'm really wanting Bethesda to do it at some point, I'd imagine it'd be a popular thing to add to the options menu as it's relatively simple way to improve the image.This is done via injecting code into the game's executable. Bethesda's official mod tools will most likely not allow this kind of thing. Mods will probably be adding assets to the game. Though I might be wrong.
It.. Really should be there, I don't know what to say. Plugins.txt tells the game what to load, so obviously it's needed.
Have you perhaps just installed the game and haven't even launched it, or re-installed it and have yet to launch it after re-installing? It's possible the launcher creates the folder (and text file) the first time it, uh, launches.
I know right clicking with the Pip Boy up will zoom it in on the screen. I can't remember off the top of my head what the controller equivalent is. But it helps!
yes, besides hitting select on the controller to zoom in a little bit (not sure what the keyboard command is) You want to -
go to your pipboy, bring up the console (~), type FOV XX (whatever you want the pipboy fov to be)
I'm pretty sure this lets you have separate values in and out of the pipboy.
Nope, I'm like 9 hours into the game. I tried searching everywhere for any other fallout4 directories and see nothing. Really strange
I have a folder in the steamapps\common and one in mydocuments\mygames
How long did it take for Skyrim to get official mod support?
Hmm.. And obviously you've got the "show hidden items" option checked in explorer settings? The text file isn't hidden, but appdata is, soooooo maybe it's fucking things up if it's not checked? I really can't come up with anything else
Pretty odd
I was trying to follow the installation for the carry weight mod and I don't have any plugins file they're talking about. There is no AppData\Local\Fallout4 directory.How does this work?
2. Edit your plugins.txt
The plugins.txt is in "Users\[YourUser]\AppData\Local\Fallout4".
Add "CarryWeight500.esp" (or whichever .esp you actually used) under "Fallout4.esm". If you used both the default carry weight mod and the bonus carry weight mod, simply add both "CarryWeight(whatever you chose here).esp" and "CarryWeight(whatever you chose here)Strength.esp" under Fallout4.esm
AppData is a hidden folder, you have to enable show hidden files, folders, or drivers in Folder options. If you still don't see it, idk.Same here.
Yeah, I'm thinking the same thing. Which is why I'm really wanting Bethesda to do it at some point, I'd imagine it'd be a popular thing to add to the options menu as it's relatively simple way to improve the image.
Any news on when we're going to see these supposed "mods" hitting the consoles, like Bethesda said they would?
Does doing this disable achievements?
Any news on when we're going to see these supposed "mods" hitting the consoles, like Bethesda said they would?
- Download reshade: http://reshade.me/
- Install it to your Fallout 4.exe
- Download the preset from sfx.lazy
- Rename the notepad file to SweetFX_settings.txt
- Move it to common > Fallout 4 > SweetFX and replace
And you're done. Press Scroll lock to turn it on/off. If you want to try many other presets, just follow step 3 to 5. Rename your old preset to something else just in case you want to use is again later.
when you turn it on and close the game and reopen, does it stay on or do you need to re-enable? does it turn off when loading in between zones?
Any news on when we're going to see these supposed "mods" hitting the consoles, like Bethesda said they would?
Once you put the mod files in the main folder you don't need to do anything else, it will always be there when you come back to the game. You can actually alt+tab and tweak the files with the game running, switch back to the game window after you've saved the changes and it will apply the changes to the game. It's pretty nifty.
per the instructions, where do I download the preset " sfx.lazy" ?
From any of these presets: https://sfx.thelazy.net/games/game/1158/
In a lot of the ones listed there you'll see a link that says Download Preset, that's the file you'll need with all the official files that come with Sweetfx/Reshade.
I'm finding it more easier to just grab these mods from here: http://www.nexusmods.com/fallout4/mods/searchresults/?
Any news on when we're going to see these supposed "mods" hitting the consoles, like Bethesda said they would?
- Download reshade: http://reshade.me/
- Install it to your Fallout 4.exe
- Download the preset from sfx.lazy
- Rename the notepad file to SweetFX_settings.txt
- Move it to common > Fallout 4 > SweetFX and replace
And you're done. Press Scroll lock to turn it on/off. If you want to try many other presets, just follow step 3 to 5. Rename your old preset to something else just in case you want to use is again later.
hmm, tried the mod for carrying weight, doesn't seem to be working, still at the same default weight as before. I edited all the files and such, and set them to read only.
Thank you. I will try it out tomorrow. I've stopped playing for the night. I'll let you know!AppData is a hidden folder, you have to enable show hidden files, folders, or drivers in Folder options. If you still don't see it, idk.
This is the only one I've seen so far.Are there any alternative fonts mods for this ? The default one is such an eyesore.
Also how anyone could use the default green is beyond me. At least I could change color.
what notepad file exactly?
If you download any preset form sfx.thelazy page, you'll get a notepad file.
The sweetfx_settings_presetname is the notepad file.