I made a post about that in the spoiler thread:
http://neogaf.com/forum/showpost.php?p=190497080&postcount=773
Thanks, that's a really good breakdown
I made a post about that in the spoiler thread:
http://neogaf.com/forum/showpost.php?p=190497080&postcount=773
IM DOIN IT MAN!!! THESE BUSHES DONT KNOW ME!! HOLD ME BACK DAWG !!ONE!1
I made a post about that in the spoiler thread:
http://neogaf.com/forum/showpost.php?p=190497080&postcount=773
The main quest that started it all is. All hell breaks lose after you finished the main part of the quest (even if you haven't done the final step) and cause you unable to complete BoS recon team missions until you are fully with them. But I have no idea how that impacts things. So keep the main mission atReunionsGetting a Clue - don't let Dogmeat sniff the cigar just yet until you've finished all 3 of BoS recon team mission which includes The Lost Patrol.
I also have no idea whether to dobefore or afterRoad to Freedom. The problem is thatReunions and Dangerous Mindsis immediately followed byRoad to Freedom. It's weird to not do that immediately given the proximity of your character to the target of that quest.Tradecraft
Got this a few days ago. Really really enjoying it, much more than FO3 or FO:NV!
One question though - is there an easier way of getting good weapons bar chance? I can't seem to find anything good if I barter with someone, and I end up with a laser pistol 99% of the time.
I had same issue early in the game. It gets better as you level up. New weapons will show up in shops and enemies will drop better weapons too. I didn't invest in perks which allows you to create higher level weapon mods but you can try that. It is useful in long run anyway.
Got this a few days ago. Really really enjoying it, much more than FO3 or FO:NV!
One question though - is there an easier way of getting good weapons bar chance? I can't seem to find anything good if I barter with someone, and I end up with a laser pistol 99% of the time.
Why would you complete Rocket's Red Glare, though?You blow up the Prydwen in that one.
Why doesn't my wooden flooring squish bushes? Why can't I scrap bushes? WHY ARE THEY POKING THROUGH MY GODDAMN FLOOR!
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Because I didn't know. LOL. I haven't gone that far. The Youtube video mentions a mission that I never see on the Railroad main list mission so I assume it' a typo but I guess not. I'll fix that now.
Also, would you then know if it's better to dobefore or afterRoad to Freedom? Or it doesn't make any difference?Reunions
If you need technical support google is your friend. If you want to talk about plot finish the game first or risk getting spoiled
No, all discussion threads contain spoilers regardless of whether or not the thread is labeled spoilers. How is that possible you ask? because no one can agree on what a spoiler is. You need only to look back one page to see someone telling another to spoiler tag his/her IRL Mom dying. Thus it is the responsibility of the spoiler sensitive person to stay the fuck out of any discussion regarding said piece of media: books, music, movies, or video games, until they have completed it.
To be honest I don't know how anyone's immediate response to someone posting something that personal is to complain about spoilers. Yeesh!
Sorry to hear that Stan, for what it's worth.
Holy shit fully modded Gauss Rifle lol 441 DMG (perks, etc) wrecks everything.
Recoil Compensated Shielded Gauss Rifle
Come on, a spoiler would obviously be anything related to quest and locations. Minor details about what you do in those quest would be a spoiler too.
I'm very early in the game. Haven't reached Diamond City yet. But damn, the wastelander sure forgets about his abducted baby pretty quick. Can't even remember him mention it to the first NPCs I encountered.
Its because Bethesda broke their working formula of giving you a blank slate. It's one of many reasons why I don't consider Fallout 4 anymore of an RPG than Far Cry 4.I gotta say the premise of the story makes it feel very odd to take on side missions or go exploring.
co...concrete?I make foundations of concrete so they don't poke ugh my floors.
Thanks MirageDwarf!
I've been getting silly but funny perks like Bloody Mess but haven't gone near weapon mod perks or anything. Thanks a bunch!
Is there any point to attempting to ring my good settlements in walls or will attackers just spawn inside the perimeter anyway? I hate to waste the building limit on making good-looking border walls that would require foundations to level out.
This is the best I've found. Absolutely stupid from an ergonomics point of view, making it a rifle reduces the damage significantly for some reason (probably arbitrary balance issues, which kind of makes me sad).
I am on my second playthough - I think the trick to settlements are to ensure minimal junk fence surface area (large enough to create a building to hold a maximum of 21 people, food and water for those people plus a few creature comforts for happiness) and then once you have a nice small settlement, spam it with gun turrets with multiple covering arcs.
I usually only use one door, no guard posts and maybe one gate - that way the only way raiders can do any damage is via grenades being thrown in, or them trying to take out a turret - by the time they try that they're usually getting mowed down by other turrets.
Settlements should be functional and efficient but small - you shouldnt feel obliged to use all the area for the settlement - the larger the settlement, the more area you need to defend, and more resources you use up for that. The only large settlement should be your base where you may have your plantations for adhesive and oil. Sanctuary is usually good enough for me.
Did you transfer ammo onto them?How can I get settlers to use the weapons I gave them? I already equipped the weapon in their inventory but when I get back, they always go back using their weak-ass pipe pistol. :/
Did you transfer ammo onto them?
I'm not sure how much ammo do you need to give them actually for them to use the said weapon indefinitely. Sorry.No. How many should I give them?
Just give them one ammo and it's infinite.
Just give them one ammo and it's infinite.
I can't seem to get Preston Garvey to be my companion. He keeps asking me if I think we're ready to take the Castle. Is there a fix?
You sure? Even if I get 1 5mm and a minigun?
Go to the Castle and do the mission already. Then he can be your companion after that. Warning: you better have great HP or some good power armor. Although in my case the enemy of the piece conked off on its own when it went through the mine I set up.
Speaking of, who in their right mind wanted to set up a settlement at the Murkwater ex-construction site? I mean, COME ON! Hangman Alley is one thing and that was a dump (although I managed to turn that around - a bit). But that site? Ugh, I wouldn't send my enemy to live there.
I've got almost this exact gun, except with the standard clip and glow-sights. Even at level 4 pistol damage perk I'm only at around the high 30s in damage, so level 5 isn't going to raise that so much. What am I missing?
Did the castle quest Taking back Independence. Now he's back at Sanctuary but I still can't get him to follow me. What am I doing wrong?
How the hell do I break the rubble for the Castle quest to reach the armory ?...the quest points me to the stupid workbench and the whole building menu things and there is nothing there to make explosives...I tried grenades,molotovs,mines I have on me instead but that doesnt seem to work,so I just left and kept on doing the fun things.