Night Terror
Member
Ah man,......
All settlers come to the bell, but ol buddy is nowhere to be seen.
You can build a Doghouse and he should be there.
I believe there's one on the backyard of one of the houses next to your old one in Sanctuary.
Ah man,......
All settlers come to the bell, but ol buddy is nowhere to be seen.
Also sarcasm seems to work (depending on who you're talking to maybe)So picking locks and being a saint seems the way to get on Pipers good side.
Hoping for some decent outfits. I'm still wearing the jumpsuit with some attachments. Seems a damn shame I cant add the parts to the Drifter outfit or even mod it.
How far are you in the story?
Dogmeat is forced upon you in a Main Story Quest after you find Valentine
Make sure you have one doghouse, just know where it is. If you made him go away at some point it actually takes time for companions to travel. Go muck around for 20 minutes then come back to where you made the doghouse. I've also found him at Red Rocket after about 15-20 minutes.
You can build a Doghouse and he should be there.
I believe there's one on the backyard of one of the houses next to your old one in Sanctuary.
Have a chart.So picking locks and being a saint seems the way to get on Pipers good side.
Hoping for some decent outfits. I'm still wearing the jumpsuit with some attachments. Seems a damn shame I cant add the parts to the Drifter outfit or even mod it.
Good for you than but for future reference you can build new dog houses! ->Decorations/ Miscellaneous/ DoghouseOh that's great, cause i actually have that quest in my list, not finished yet. That's good news. I could stick with Cait for a bit then i guess.
Yeah, but i have scrapped them all earlier in the game. It's all empty.
Stupid Preston won't get out of the Power Armor despite telling him repeatedly. What do?
Thanks.
Yeah, gonna try that some more.Also sarcasm seems to work (depending on who you're talking to maybe)
So is it a bug that the Lone Wanderer Perk activates even when you bring Dogmeat? I would still consider a man traveling with his do a Lone Wander, but at this point if it is a bug and they fix it then I have wasted a few perks in it.
Pull out the fusion core.![]()
So is it a bug that the Lone Wanderer Perk activates even when you bring Dogmeat? I would still consider a man traveling with his do a Lone Wander, but at this point if it is a bug and they fix it then I have wasted a few perks in it.
Have a chart.
http://m.xboxone.mmgn.com/articles--fallout-4-companion-affinity-amp-perks-guide
Good for you than but for future reference you can build new dog houses! ->Decorations/ Miscellaneous/ Doghouse
Yeah indeed. Before i sent him to Sanctuary, i should have made a second doghouse first. I wonder where my friend is roaming now, poor guy.
Is there a way to even the ground when you're building houses?
Also, it's so hard to keep track of every settlment, each one has a problem (missing beds, missing food, missing defenses etc,) and i haven't even started building shops so they're not even prudcing profits for me.
Is there a way to even the ground when you're building houses?
Couple questions about storage.
I have a couple of magazine racks filling with the comics and such that I'm finding, but I can't seem to find something to display bobble heads on. Is there, or do I need to manually park them on something?
Also, should I be storing stuff for the chem crafting station in the workshop? Right now I'm just storing junk, but I'm not sure whether storing all the other stuff (brain fungus, glowing 'shrooms, etc.) in there will mean that stuff is linked to my chem lab.
Couple questions about storage.
I have a couple of magazine racks filling with the comics and such that I'm finding, but I can't seem to find something to display bobble heads on. Is there, or do I need to manually park them on something?
Also, should I be storing stuff for the chem crafting station in the workshop? Right now I'm just storing junk, but I'm not sure whether storing all the other stuff (brain fungus, glowing 'shrooms, etc.) in there will mean that stuff is linked to my chem lab.
Junk is shared across settlements if you have a supply line, but AID is not.
So, just store your food/fungus at the workshop where you will be crafting/cooking and you should be fine.
Yes it is, if you go with the minuteman ending while being friendly and progressing with those factions.It's not possible to be fully part of the Minutemen, BoS and Railroad is it?
There is a bobble head display you can craft, can't remember what menu but I think it's in decorations and misc.
Junk is shared across settlements if you have a supply line, but AID is not.
So, just store your food/fungus at the workshop where you will be crafting/cooking and you should be fine.
It is a bug.
If it gets fixed or not only time will tell.
It's not a bug.
I've started picking up bodies / robots and holding them in front of me when turrets are shooting at me. Either the bullets will be blocked or the turret stops shooting completely. Then I just toss the body and take out the turret with my bat.
Assuming you have access to other companions, you can select one if them which will give you the option to send your original companion to a specific location - in which case you will know where they are.I have one doghouse and Dogmeat's buddy resides there. The junkyard dog. And she automatically uses the dog house. I've already built a second one. He's not at Red Rocket either. I've waited ingame for several hours
This has probably been asked a lot, but what at what point do you unlock the ballistic weave upgrading? I've done 2 or 3 MILA quests, 1 or 2 P.A.M. missions, couple of safehouse investigations, blah blah blah...
Something specific you have to do?
This has probably been asked a lot, but what at what point do you unlock the ballistic weave upgrading? I've done 2 or 3 MILA quests, 1 or 2 P.A.M. missions, couple of safehouse investigations, blah blah blah...
Something specific you have to do?
I did 2 PAM quests and that's it. Then walk around the railroad command room till newspaper guy tell you to talk to tom.
I did this and a friend as well and we unlocked it that way.
Xbone here, or I would have already done it. I'm tired of wearing all this bulky armor while I'm trying to be sleek and stealthy.Somewhat related; I unwittingly blew the chance, as apparently when I became a, the Railroad would no longer offer me missions (not hostile, just brushed me off) I had to even the odds...if on PC by chance, the console command is 'set RailroadClothingArmorModAvailable to 1' (sans the quote marks) and you can get the ability.General in the Minutemen
I felt cheated as it was such a big upgrade, so cheating in the console didn't feel so bad.![]()
So, does the game use a new fusion core every time you get into Power Armor (I remove mine, as to discourage settlers from jumping in)?? ...I look in my inventory...I have like 50 unused cores, and like 25+ at 99%. I've been moving stuff around Sanctuary, just built my power armor pavilion, so had to shift the PA around a bit while I decorated/situated...No biggie, just ocd annoying to have such a long list of barely used cores in my inventory I guess.
Also on that note, wtf with not being able to drop/store keys?? I've generally been able to store and sort everything else, but those fucking keys! Messing wit my Misc menu, yo.
P.S. this was just the game to get me out of my gaming funk. Masterpiece overall, flaws and all. <3
In regards to the game putting in a fusion core automatically when you try to enter a power suit without one, it will always use a new one. Ifyour inventory is full of partially used ones you need to manually put it in through the transfer menu that you use to switch out parts before stepping in.If you have an inventory of fresh cores, and the current one in your suit depletes - your suit will automatically equip a fresh one (whether you're in it, or once you enter it) - otherwise it's the same core.
Also note that cores with only 1% of life in them are still worth200 caps
As for your keys - well, they don't weigh anything - so need to worry about encumbrance.
If you have an inventory of fresh cores, and the current one in your suit depletes - your suit will automatically equip a fresh one (whether you're in it, or once you enter it) - otherwise it's the same core.So, does the game use a new fusion core every time you get into Power Armor (I remove mine, as to discourage settlers from jumping in)?? ...I look in my inventory...I have like 50 unused cores, and like 25+ at 99%. I've been moving stuff around Sanctuary, just built my power armor pavilion, so had to shift the PA around a bit while I decorated/situated...No biggie, just ocd annoying to have such a long list of barely used cores in my inventory I guess.
Also on that note, wtf with not being able to drop/store keys?? I've generally been able to store and sort everything else, but those fucking keys! Messing wit my Misc menu, yo.
Yep. About 20 of my 50 fusion cores are at 99/100 because of this. Though I do believe when you burn out a core it automatically selects the one with the least amount of juice left next.Aid is definitely shared. This was at the boston ruins workshop, which had absolutely nothing in the aid section
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Holy crap. Thanks for this. I knew most of it, but the clipping tip is a game changer.
In regards to the game putting in a fusion core automatically when you try to enter a power suit without one, it will always use a new one. Ifyour inventory is full of partially used ones you need to manually put it in through the transfer menu that you use to switch out parts before stepping in.
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im level 22
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