Fallout 4 - Reviews thread

This may sound a little crazy, but I intend to reserve judgement on this game until I play it. Reviews are in line with what I expected - fun, addictive game play, lots of bugs - so now all that's left is to see if it sucks me in like 3 and NV did.
 
Nope absolutely it would not you are right. But the people that basically say the only thing there is to like about the game is picking up trash, and they say this seriously, would not be happy with these reasonable changes.



Point proven.

Well it's not like they have anything else going for them.
 
*shrug*

Some of the reviews even emphasize that they major issues.

Yet the game is still a 9+ in them?

The "score" something most look at... most do not read past that. We are in a generation of 8 second vine videos and news topics that last half a day. It is troubling when there are some games that get a free pass for performance problems, while others will be reflective.

If this game is "more of the same", how the hell is the score the same 6 years later?

Opinions tho.
 
Some people have to work through thimgs via discussions. Gaf is all about discussion-ing. Telling people to shut up helps no one, unless you can spot a real troll that is.

I don't think people get told to shut up when they present well reasoned critiques.

If you come in with a one-liner along the lines of "soulless, unplayable mess that will be eaten up by the gaming press" than sure, people will dismiss you or attack you.

The major issue with GAF (and all large forums for that matter) is that you get way more attention with the hyperbolic one-liner than you would the well reasoned critique.

Also, I don't think what I am talking about is strictly trolling. To me, trolling is trying to get a rise out of people, even if you don't believe what you are saying. There are posters that absolutely hate modern Bethesda (at least post Morrowind) who still dedicate a lot of their energy to posting about them. I don't think they are trolling, because they believe what they are posting (even if things descent into hyperbole at times). However, at some point, you have said your piece and need to move on. Otherwise every thread devolves into shitty posts with negative oneliners vs shitty posts featuring salt memes.
 
Why are people upset that a video game is liked by people

A video game that no one has played other then a very select few
 
This may be the most negative thread for a game with a 90 Metacritic I've ever seen. Well this or MGSV threads probably

If Battlefront reviews well I can easily see that getting a ton of shit as well. Not that is matters it'll sell a lot.

Between this thread, the DF thread. The NPD thread should be fun this week.
 
but they're specifically writing about the narrative and writing ability. I don't compare KOTOR 1 to KOTOR 2 and have "the writing is shitty in KOTOR 1 compared to 2"

KOTOR 2 is one of the most overrated games when it comes to writing, conceptually great, but the execution leaves a whole lot to be desired, even with the restored content mod.

The individual pieces of writing are better than those in KOTOR 1 but the story as a whole is barely, like marginally, better than the one in the original.
 
Yet the game is still a 9+ in them?

The "score" something most look at... most do not read past that. We are in a generation of 8 second vine videos and news topics that last half a day. It is troubling when there are some games that get a free pass for performance problems, while others will be reflective.

If this game is "more of the same", how the hell is the score the same 6 years later?

Opinions tho.

if a game is incredibly fun

if a game is what a reviewer wants

even if that game has some performance issues

you think it's impossible for it to score 9+?
 
I guess it speaks volumes about the rest of the game if those flaws can be overlooked to produce something worthy of a 9/10.

Flawed Diamonds are still Diamonds.

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Would you say kojima productions fault was their over-bloated production time, and not meeting deadlines on past projects the main culprit?

Hard to say. Certainly the studio was costly, but I don't know if we can ever know for sure because the reason the studio appears to have been shuttered was internal politics and company direction.
 
I guess certain games get free passes to hover in the 9's with arguably dated graphics and performance/bug issues, while others get docked for those very same issues. That gaming cultural hype effect.

Except nearly every review is stating the above issues, and giving it top scores regardless based on the game's other merits (and making it clear they are doing so).

I think if Fallout 4 had The Witcher level graphics, there wouldn't be many many non-perfect scores floating about; the tech side of things is definitely holding the MC score where it is (which is still really good at ~90).
 
Why can't you do that?

You can do whatever you want, it doesn't make it fair when one studio is known for having pretty amazing writers and another studio isn't. Not to mention these are games that we already have examples of what each studio brings to the table. If you're going to be negatively biased on a review because the writing isn't up to par with what is essentially a spin-off, and that colors the rest of your review?

You should preferably be comparing this to Bethesda's last output if at all, and possibly state that New Vegas continues to be the golden standard. But it seems unnecessary to make a bulletpoint that the writing isn't as good as a title from another studio.
 
"..technical issues are frequent and severe"

-Gametrailers, 9/10

How? The discrepancy between metacritic and impressions here and elsewhere is getting huge. Who to trust??
 
The RPGamer review is unfair:
Comparing "storytelling and intricacy of choice" in a Bethesda game to an Obsidian game is clearly a sign of bias.

I don't think its unfair, but if you must, then they also wrote about this game also falling short on Fallout 3 which is more comparable.
 
Yes, but for the same reasons that Irrational games closed down.

Irrational games was also dead the moment 2K had to hire Rod Fergusson to get the game finished.

2k was just more or less shitty because they didn't let Irrational know until the DLC was complete.

But then again Kojima studios had to work on the game until it was out even though most of them were already fired from the company and had to work as contractors, so Konami is not that much better.

Here's food for thought on the matter That I think you are omitting. That game has gone through so many changes up till it's release in a 4-5 year development cycle.

It changed a lot, was re-developed mid cycle because current version of their engine could not run properly on PS3,360. Then that it got delayed a second time for Ken levine to try and put multiuplayer in. Then that got scrapped and they were still having performance issues. Then they hire outside the company Rod to get the game in shape to ship?

Huge red flag. Also add in people that had been with the company 12+ years left, with some going over to naughty dog. The changes and delay's are because of Ken, and him biting off more than he could chew. People left that place because I think they knew the outcome of how long production was.

The fact it took them almost over a year after the games release to complete the story with DLC. SHows how that game was a great idea in Ken's mind, but he himself was the biggest contributing factor to it being a un-inspired shooter, that IMHO was praised by people like Adam Sessler to try and save the studio.
 
You can do whatever you want, it doesn't make it fair when one studio is known for having pretty amazing writers and another studio isn't. Not to mention these are games that we already have examples of what each studio brings to the table. If you're going to be negatively biased on a review because the writing isn't up to par with what is essentially a spin-off, and that colors the rest of your review?

You should preferably be comparing this to Bethesda's last output if at all, and possibly state that New Vegas continues to be the golden standard. But it seems unnecessary to make a bulletpoint that the writing isn't as good as a title from another studio.

A title from another studio in the same series.

If Game Freak gave Pokemon Z to a different studio and it was way better than Pokemon X and Y and ORAS in terms of storytelling and writing, then of course I"m going to say that Game Freak needs to step it up.

Don't let another studio represent your series if you aren't prepare to match them when you get off the bench.
 
That's actually fine and reasonable. Hell even I'll admit that the Obsidian game had better writing than FO3, I have yet to play 4. I think Bethesda can improve in this area. But then when I play these games, I get lost in them for hundreds of hours. They just click for me for a variety of reasons. For those that these games click for, who's to say what they like is incorrect? Who's to say it needs to be improved upon or changed if it is hitting the needs of a very large and quite thirsty audience? I don't think this makes these people blind fanboys for liking what they like, does it?

I'm not saying those that like the games are incorrect, necessarily. There are people that will like any game. As a fan of JRPGs I'm used to games that I really like getting bad or middling scores, and the thing is I can admit that those things are probably problems, but the games still click with me. I just don't think, given the structure of Bethesda games, improving the writing and particularly the main story would really hinder the game clicking for people like you. It's not like they don't have a main story and I'm telling them to add it. It's there. They're already spending resources on it. You're already ignoring it or not. I'm saying improve that. Make characters memorable. That should help you click with it even more.

I think the annoying thing for some of us is the "It's a Bethesda game, you know what you're getting" as a defense for high scores when it really should mean the game gets lower scores. The fans know what they're getting. They'll still buy it and play it and love it. The critics should critique what's wrong with it, though. As I mentioned, I was a long time fan of JRPGs. Those consistently got pretty middling scores, but I wasn't saying they should get better ones just because you know what you're getting when you pick up a JRPG! I was saying I'm fine with the lower scores and people giving their critiques on how to improve them. Same should go to Bethesda.

The consensus on the game so far seems to be literally "This game has some serious flaws... 9/10" and that's just really strange for me.

"..technical issues are frequent and severe"

-Gametrailers, 9/10

How? The discrepancy between metacritic and impressions here and elsewhere is getting huge. Who to trust??

Trust that it's just literally Fallout 3 again. It's every Bethesda game we've got before, slightly more or slightly less. The consensus is that not much has changed.
 
I don't even know how to respond to this other than sticking out my tongue and shouting "nah nah nah nah, nah. You're wrong!"

That's fine.

Have fun role-playing like your favourite developer who create games filled with terrible dialogue, bugs, stories, nonsensical game worlds, high school level model and texture work, etc actuallymakes enjoyable games. I'll be playing actual good games instead.
 
Here's food for thought on the matter That I think you are omitting. That game has gone through so many changes up till it's release in a 4-5 year development cycle.

It changed a lot, was re-developed mid cycle because current version of their engine could not run properly on PS3,360. Then that it got delayed a second time for Ken levine to try and put multiuplayer in. Then that got scrapped and they were still having performance issues. Then they hire outside the company Rod to get the game in shape to ship?

Huge red flag. Also add in people that had been with the company 12+ years left, with some going over to naughty dog. The changes and delay's are because of Ken, and him biting off more than he could chew. People left that place because I think they knew the outcome of how long production was.

The fact it took them almost over a year after the games release to complete the story with DLC. SHows how that game was a great idea in Ken's mind, but he himself was the biggest contributing factor to it being a un-inspired shooter, that IMHO was praised by people like Adam Sessler to try and save the studio.

I won't ring the conspiracy bell. Obviously, people like Bioshock Infinite, but people like shitty games all the time. Nobody I know personally liked Bioshock Infinite. Not me, not my wife (who enjoys story-based shooters) and not my friend who I lended the game after I beat it (also a lover of story-based shooters).

Fallout 4 can get good reviews. It can have tons of fans who enjoy it. What I am interested in, however, is why the game took so long to develop and yet has so little to show for it. That's some bad management.
 
A title from another studio in the same series.

If Game Freak gave Pokemon Z to a different studio and it was way better than Pokemon X and Y and ORAS in terms of storytelling and writing, then of course I"m going to say that Game Freak needs to step it up.

Don't let another studio represent your series if you aren't prepare to match them when you get off the bench.

*shrugs*

I can see the argument on both sides. My point is that unlike taking game mechanics or improvements to the experience from another studio, writing capability isn't something they can improve and reach the highs of Obsidian unless they start hiring people with the capabilities. They had all the time in the world to come up with the writing in this and apparently they failed, so at this point I don't think 'take more time' is even an excuse. I can't think of a Bethesda game where the main story or consequences ever felt as fleshed out as something Obsidian did.
 
That's fine.

Have fun role-playing like your favourite developer who create games filled with terrible dialogue, bugs, stories, nonsensical game worlds, high school level model and texture work, etc actuallymakes enjoyable games. I'll be playing actual good games instead.

Fine I will! Hmph!
 
That's fine.

Have fun role-playing like your favourite developer who create games filled with terrible dialogue, bugs, stories, nonsensical game worlds, high school level model and texture work, etc actuallymakes enjoyable games. I'll be playing actual good games instead.

man

can we take off and bomb this GameFAQs ass thread from orbit

its the only way to be sure
 
I'm starting to wish I would have collected all these "SHAME ON YOU ALL!" posts from people with Fallout names and/or avatars hahaba

It's my favorite part of a game's release on GAF. Game has some issue, people with avatars or names referencing the game take up arms to defend it. Always hilarious.
 
"..technical issues are frequent and severe"

-Gametrailers, 9/10

How? The discrepancy between metacritic and impressions here and elsewhere is getting huge. Who to trust??
Most people do not care are about technical issues.

Sure, the slice that exists in the Neogaf.com bubble is very sensitive to them. But for the vast majority of players, it's just not something they consider. They're more concerned with the quality and quantity of content, which the game seems to be delivering in droves.

You're not wrong to be turned off by the game for tech issues. Others aren't wrong for not considering them a deal breaker.
 
In 7 years I'd have expected a new game engine. Cross-gen clearly shows, perhaps the next Oblivion will leapfrog in technology.
 
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