*shrugs*
I can see the argument on both sides. My point is that unlike taking game mechanics or improvements to the experience from another studio, writing capability isn't something they can improve and reach the highs of Obsidian unless they start hiring people with the capabilities. They had all the time in the world to come up with the writing in this and apparently they failed, so at this point I don't think 'take more time' is even an excuse. I can't think of a Bethesda game where the main story or consequences ever felt as fleshed out as something Obsidian did.
They were willing to waste tons of money on years of voice acting over 111k lines. They should have spent a little of that money on good writers, or maybe took some lessons from Obsidian.