Diseased Yak
Gold Member
VaLiancY said:Moar screens!
Just finished the everything in the tutorial, took this shot in a town:
VaLiancY said:Moar screens!
i'd say graphics on console look more organic; not a big fan of the ultra clean and rather sterile look of pc games when it's not toned down with some PP,
eso76 said:As it stands, i'd say graphics on console look more organic; not a big fan of the ultra clean and rather sterile look of pc games when it's not toned down with some PP
chespace said:Yeah, the post processing is there but not in any of these screenshots.
And holy shit. I installed the ATI hotfix, turned the AA down from 8x to 4x and ...
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Settings: Demo(Ranch Small), 1920x1200 (60Hz), D3D10, Fixed Time Step(No), Disable Artificial Intelligence(No), Full Screen, Anti-Aliasing(4x), VSync(No), Overall Quality(Ultra High), Vegetation(Very High), Shading(Ultra High), Terrain(Ultra High), Geometry(Ultra High), Post FX(High), Texture(Ultra High), Shadow(Ultra High), Ambient(High), Hdr(Yes), Bloom(Yes), Fire(Very High), Physics(Very High), RealTrees(Very High)
Average Framerate: 58.59
Max. Framerate: 88.29
Min. Framerate: 38.64
:lol
The 4870x2 is a beast. I'll probably play at 2xAA because I'm at 1920x1200 anyway. I should be getting some burly framerates now.
I am a PC gamer, but the screens people are posting look like crap. I think the problem is the art direction. No wonder the game scales so well, it is definitely not graphically intensive from those screens.Zeliard said:Not this shit again. :lol
TEH-CJ said:2 hours into it....and ive concluded that i don't like it. its buggy, it has sever screen tearing problems, the voice acting is horrible, frame rate problems, akward controls, guh i could go on.
thats my opinion anyways.
godhandiscen said:I am disappointed by the screens people are posting. The scenery really looks bad imo (not technically, but art). In a season with so many games, Ubisoft should have released a demo for people like me who are undecided.
I am a PC gamer, but the screens people are posting look like crap. I think the problem is the art direction. No wonder the game scales so well, it is definitely not graphically intensive from those screens.
godhandiscen said:I am disappointed by the screens people are posting. The scenery really looks bad imo (not technically, but art). In a season with so many games, Ubisoft should have released a demo for people like me who are undecided.
I am a PC gamer, but the screens people are posting look like crap. I think the problem is the art direction. No wonder the game scales so well, it is definitely not graphically intensive from those screens.
chespace said:The game looks damn good during the benchmark run.
Tom Penny said:Do you have the Steam version? How do you run the benchmark program?
failTom Penny said:Crysis does outside enviroments well. The indoor stuff inside buidings etc is crap.
dLMN8R said:fail
(links so as not to clutter up thread)
http://i33.tinypic.com/122kuie.jpg
http://i35.tinypic.com/1183tyv.jpg
http://i36.tinypic.com/20k24ba.jpg
http://www6.incrysis.com/screenshots/crysis_warhead_ice_cave.jpg
http://i38.tinypic.com/s4b894.jpg
http://www.imagebam.com/image/e65b2414580034
http://www.imagebam.com/image/bbdc1214580046
And more:Druz said:seriously, this had to happen.
Zeliard said:Not this shit again. :lol
dLMN8R said:fail
(links so as not to clutter up thread)
http://i33.tinypic.com/122kuie.jpg
http://i35.tinypic.com/1183tyv.jpg
http://i36.tinypic.com/20k24ba.jpg
http://www6.incrysis.com/screenshots/crysis_warhead_ice_cave.jpg
http://i38.tinypic.com/s4b894.jpg
http://www.imagebam.com/image/e65b2414580034
http://www.imagebam.com/image/bbdc1214580046
um.....Tom Penny said:None of those are inside buildings...like one of the first missions were you meet up with the girl in the school or whatever. There is nothing special about that at all. I'm not talking about in the caves and stuff but whatever floats your boat...you remind of the person trying to tell me the textures were great in MGS4 throughout the building when you fight the frogs.
dLMN8R said:um.....
BioShocKing said:I have prepurchased both steam version (for convenience) and Gamestop Pre-Order Edition (for the 6 exclusive missons) of Farcry 2. Now I would like to share the exclusive code with you guys- This is it: THaCupR4! Works for any version!
Tom Penny said:None of those are inside buildings...like one of the first missions were you meet up with the girl in the school or whatever. There is nothing special about that at all. I'm not talking about in the caves and stuff but whatever floats your boat...you remind of the person trying to tell me the textures were great in MGS4 throughout the building when you fight the frogs.
Orellio said:Just saw this posted over at the Steam boards:
Tom Penny said:None of those are inside buildings...like one of the first missions were you meet up with the girl in the school or whatever. There is nothing special about that at all. I'm not talking about in the caves and stuff but whatever floats your boat...you remind of the person trying to tell me the textures were great in MGS4 throughout the building when you fight the frogs.
chespace said:
EvilDick34 said:i always use my ENTER key for shooting and i hate it when some developer takes that away.
fizzelopeguss said:The fuck.
EvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.
EvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.
EvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.
:lol You are a weird person and you should feel bad for being weird.EvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.
Nikorasu said:I'm running more or less the same specs as chespace. 1920x1080 4xAA ultra high DX10. Runs swimmingly. The mouse control is bearable. Still bad, but better than some other shit out there (*coughdeadspacecough*).
You're right. It does sound very very very very very very dumb 3;EvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.
Fallout-NL said:Damnit, PC not lead platform after all?
bosx2 said:the game does look good, no doubt, but it does offer me anything that I want to play. I had soo many freeroam fps already and since Flashpoint/Armed Assault, I mostly get bored because those 2 games definied how open levels should be done. do anything whenever/whatever you want
back to the game, nice graphics, but I pass
It immediately lets you know who spent the budget to reference real weapons and who simply looked at/played a lot of CounterStrike. You see way back in it's earliest days as a mod, CS was a lefty game, all the first person view models were made for the lefty view mode, the standard and non retarded looking proper right handed FPS view was always only a mirrored lefty view, so while the charging handle and ejection ports were correct in the lefty view, they were completely off in the mirrored view.Chiggs said:Yeah, I noticed this in STALKER, too. Why do they do this?
:lol :lol :lolEvilDick34 said:I know this might sound dumb, but i use my *ENTER* key as my shooting button but for some stupid reason ubisoft thought it brilliant to not allow me to bind shoot to then ENTER key, does anyone know if there might be a work around for this? For any FPS, i always use my ENTER key for shooting and i hate it when some developer takes that away.