f@luS
More than a member.
4850 though DX10Zzoram said:let me guess, HD4870 in DX10
ya it's some weird glitch, hopefully driver 8.11 next month fixes that
4850 though DX10Zzoram said:let me guess, HD4870 in DX10
ya it's some weird glitch, hopefully driver 8.11 next month fixes that
f@luS said:4850 though DX10
newsguy said:So quick question about stealth. My buddy playing it now says that it's not made for stealth, but then again he never plays FPS. After watching the video where the guy takes out the enemy's leg, then takes out the guy who tries to pick him up, I really want to do that in the game. Is it at all possible or are the enemies blessed with Splinter Cell 2 senses and shoot at you no matter how far or quiet you are?
TTG said:Amazing focus and awareness on his part to see someone in the jungle about a mile out. :lol
The 8.10 (10/15) driver seemed to fix the rainbow craziness for me (4850, for both DX9 and DX10). Had to go back to DX9 to get rid of hitching, though.Zzoram said:ya, it seems to be a driver bug, it'll be fixed on the next release
Yeah, they just respawnWrikaWrek said:I must be missing something. I've clocked in like 3 hours in the game already, looks amazing on PC, BUT, holy shit wtf is going on?
So, everytime i pick up a car and go somewhere i have to go through the same goddamn stupid "chases", kill the same dudes over and over and over again.
People said AC was repetitive, jesus christ, i'm already sick of this game. Does this change? Or this is how the game is always supposed to be?
WrikaWrek said:I must be missing something. I've clocked in like 3 hours in the game already, looks amazing on PC, BUT, holy shit wtf is going on?
So, everytime i pick up a car and go somewhere i have to go through the same goddamn stupid "chases", kill the same dudes over and over and over again.
People said AC was repetitive, jesus christ, i'm already sick of this game. Does this change? Or this is how the game is always supposed to be?
chespace said:Give it some time. Drive off road. Park a ways from the outpost (watch when you're coming up to one). Have fun with taking them out. Relish the combat or something. Try different combat maneuvers. Snipe them. Sneak up on them. I actually find combat to be very intense and I don't always come out of them for the better, but ammo and medikits are pretty abundant, even during a mission, so I"m not that worried.
MomoPufflet said:Shit that's shit (-):
(-) Unless I'm missing something, there's no way to see what time it is without being in a safe-house (seriously, what the fuck). So much effort was put into the night/day system, and it absolutely baffles me that this is the case.
doesn't bother me really its quite light up until around 10pm
(-) Voicework: seriously, did the director specifically tell all the actors to mumble every single line? How did this even happen??
voice work is good for comedy value
(-) Shoddy hit detection
yup
(-) Weapons generally don't do enough damage (both enemy and player)
play on infamous
(-) Targeting objects is frequently frustrating
with the hand? yeah
(-) Sighting Scope system is absolutely horrid, too zoomed in, clunky, impossible to detect anything
yes, zooms in a horrid amount and has 1 million sensitivity
WrikaWrek said:Ugh, just horrible then. I like the combat, but i don't think it's fun at all to fight the same guys in the same place, but just with different approaches.
This game is supposed to take like 30 hours or something to finish, i'm returning it. I just can't take anymore of the dudes in the outposts. Let me drive in peace bitches.
bee said:still having fun though
chespace said:Wait... wait... what?
Playing on infamous raises weapon damage values all around and not just makes you take more damage?
WHAT?
(also, lack of a watch or flashlight really sucks. makes me not want to explore as much).
chespace said:Wait... wait... what?
Playing on infamous raises weapon damage values all around and not just makes you take more damage?
WHAT?
(also, lack of a watch or flashlight really sucks. makes me not want to explore as much).
Zeliard said:I think no flashlight is perfectly fair. At nighttime, your enemies are quite blinded, so it's only fair you should be as well. I think it's really fun fighting at night, in almost pitch black darkness, except for the occasional explosion and muzzle flash. Tense as hell, and awesome.
No watch sucks, though. I posted earlier how I don't get why they don't let you just pull it out anytime.
bee said:still having fun though
WrikaWrek said:I must be missing something. I've clocked in like 3 hours in the game already, looks amazing on PC, BUT, holy shit wtf is going on?
So, everytime i pick up a car and go somewhere i have to go through the same goddamn stupid "chases", kill the same dudes over and over and over again.
People said AC was repetitive, jesus christ, i'm already sick of this game. Does this change? Or this is how the game is always supposed to be?
bee said:i will say one thing about infamous difficulty, my saved games folder is currently 462mb
chespace said:That's also another thing that bugs me. One of the reasons why FC2 is tolerable for me is because I'm playing on PC with quicksave. It really takes the frustrations out of the random encounter taking you back 20 mins.
But quicksaves do not overwrite quicksaves so each quicksave is a separate save file. And the save file management system is piss poor so... yeah, I have lots of files too.
chubigans said:I think the dialog was recorded at 4pm before a three day weekend. It's the only explanation for lines that seem to run on without any pause, for nearly every character.
"Hey what are you doing are you going to take out that greenhouse ok here's what I need I need you to go to the airstrip and steal the tank so I can fly in my plane and fog the mansion and the enemies wont know what hit them get that tank for me Ill be waiting."
Zeliard said:Seriously, they all seem to be in a fucking hurry. :lol Pause between sentences, jesus.
I haven't come across that many buddies yet, but the only decent voice actors in the game from what I've heard so far seem to be for the Jackal and the Russian guy.
KrawlMan said:Both of them still talk too fast
:lol :lol I just did that mission.chubigans said:I think the dialog was recorded at 4pm before a three day weekend. It's the only explanation for lines that seem to run on without any pause, for nearly every character.
"Hey what are you doing are you going to take out that greenhouse ok here's what I need I need you to go to the airstrip and steal the tank so I can fly in my plane and fog the mansion and the enemies wont know what hit them get that tank for me Ill be waiting."
chespace said:That's also another thing that bugs me. One of the reasons why FC2 is tolerable for me is because I'm playing on PC with quicksave. It really takes the frustrations out of the random encounter taking you back 20 mins.
But quicksaves do not overwrite quicksaves so each quicksave is a separate save file. And the save file management system is piss poor so... yeah, I have lots of files too.
TTG said:Has anyone purchased the camo suit yet? Is there a stealthy way to go through a mission with the camo suit and the dart gun?
I'm wondering because it seems all the bad guys have telepathy. Really, as soon as one of them gets shot down they all immediately locate exactly where I am. Just to add to the fun one or two will either spawn within 50 feet of you... either that or they can cover a great distance in seconds.
I've started to use crouch a lot more and shooting at any explosives to distract them, but it's still annoying.
Also, there's an awesome little safe house on the northern edge of the map. It's close enough to the bus station, you should see a big rock formation and some lakes beneath it. The safe house is on a hill with a hang glider right outside the door. Awesome views, awesome hang glider
stuminus3 said:Yeeeeeah... I'm gonna have to call out the quite obvious trolling that's appeared in this thread regarding the console versions. Some posts here seem to state the game is an unplayable mess on consoles. In fact based on the couple of hours I've now spent with the 360 version, I'll have to say the reality is the opposite - this is one of the most technically amazing games ever released on a console.
Sure, it's not Crysis running on a high-end PC... of course it's not... but I never thought my 360 could do what Far Cry 2 does. It's stunning. The geometry, the detail, the effects, the environment, the atmosphere, the scope... all running as smooth as silk 99% of the time. Ubisoft Montreal have some real chops when it comes to the tech, and Far Cry 2 is probably their best effort yet.
No comment on the gameplay yet... I actually enjoyed the "tutorial" section at the beginning, though I can see how some of the things mentioned in this thread could get annoying after a while.
Just wanted to comment on the tech of the console versions. It's pretty great.
Foster said:Did anyone here order it from HMV? I got my copy today (awesome game, love it!) and I can't seem to find the exclusive missions. I got a sticker on the box but when I put the password in "promotional content" it doesn't work, anyone got this problem?
INDIGO_CYCLOPS said:THIS. I had enough to buy this on my last save, but I went ahead and bought Silenced MP5 and Flamethrower(awesome). However I'm willing to go back to that save if the camo suit is truly worth it/helpful.
chespace said:One of the reasons why FC2 is tolerable for me is because I'm playing on PC with quicksave. It really takes the frustrations out of the random encounter taking you back 20 mins.
eshwaaz said:This frustrates me to no end. My PC is not up to snuff, so I'm playing on 360. This game screams for exploration and experimentation, yet I don't want to risk either because of the prohibitive save house system.
The original reason for console versions of games not offering save anytime/anywhere is long gone. If you want to design your game around a save point system instead of a save anytime system, fine - but design for one method or the other. A game simply cannot be balanced properly if you're supporting both ways in different versions and that's the only difference between the two.
Fallout-NL said:Well let's put it like this: If you had to choose between say Dead Space and Far Cry 2, go for Dead Space. Far Cry 2 is... fun... for a while I guess. But it's got no chance of being a timeless classic like Dead Space is shaping up to be.