FFXV: What's The General temperature of this Game?

I think FFXV will knock it out of the park. Square-Enix has been very selective about what they show off so far, but I'm expecting the finished game to be full of set pieces like the ones in the E3 2013 trailer.
 
It's Final Fantasy. I've been there since the beginning, so I will fully be there on day 1. But even though I'm excited for the game to come out, I can honestly say this is the least hyped I have been for a Final Fantasy game.
 
Oh man, Metacritic truthers are the worst. Although flawed and imperfect, Metacritic scores generally do a good job of describing how good a game is. People expect it to get middling scores because they expect a middling game. I expect the general public to feel the same way when it finally limps out the door after a decade.

You are the worst because you are just looking for confirmation bias through a score. I am no truther. Numbers on a variable scale with different review methodology do not tell us fucking anything. The actual words of the review do the good job of describing how good a game is. How often do the words and tone of a review actually match the score, how does one take those words and apply it to a score, does everyone do that the same who are being added to the aggregate. They should be used as a guide, nothing more and nothing worth calling someone the worst for suggesting to actually read the words behind reviews, that is pretty shit but you started it so nah nah nah nah nah.
 
I genuinely have no idea how this game will turn out. Most titles on the horizon I can hazard a guess as to what their quality will be, or I'll have a hunch of some sort, but with FFXV all I can do is take the wait and see approach. Could be a classic revival for the series, could be an absolute catastrophe.
 
Oh man, Metacritic truthers are the worst. Although flawed and imperfect, Metacritic scores generally do a good job of describing how good a game is. People expect it to get middling scores because they expect a middling game. I expect the general public to feel the same way when it finally limps out the door after a decade.
f8ILwZj.png


no can do, timbuktu
 
It will be the only game I will pre order where I am not exactly sure if it will be any good or if I will enjoy it. But its Final Fantasy, a series that I love, and I will give SE the benefit of the doubt due to their huge improvement this gen compared to the last one. I played all the demos but I didn't love any of them. I don't know, at this point I just hope its good for the sake of Final Fantasy's future.
 
I have a good feeling about it.

Maybe it's just the contrast coming from the FFXIII disaster, but I think this will be a solid one.
 
I think it's going to be another MGSV - no big surprises beyond the features they have shown, weak story that has had way too many edits and iterations, barren open world, yet fun core gameplay.

That's just the impression I get based on how much back and forth they have gone through. I think it's very unlikely that after so much editing the final product will feel cohesive and genuine. We're also not really in an era where marketing allows developers to hide MAJOR features or surprises - I'm not expecting the game to consist of much more than they have shown.
 
Metacritic serve as primary or see how trending the game is.
DA:I, Fallout 4,Final Fantasy XIII, MGSV, etc. may turnout too high for the scores but they have power in people mind at that time. AAA big name delusion is always a bitch

True value, age well, cult following, and post hype enlighten are another story.
 
Metacritic serve as primary or see how trending the game is.
DA:I, Fallout 4,Final Fantasy XIII, MGSV, etc. may turnout too high for the scores but they have power in people mind at that time. AAA big name delusion is always a bitch

True value, age well, cult following, and post hype enlighten are another story.

I still agree with the MGS V metacritics grade.
 
I'm not expecting a classic or a personal favourite, but a competent game. Soundtrack will be great, story will be ok and gameplay will be good going onto great but have one or two questionable mechanics.
 
To try and ease your fear on the difficulty you could give wait mode a try it's essentially like a pseudo turn based option

Yeah, I saw that trailer back at E3. I thought it was pretty neat and felt like a hybrid of old and new. I'll try the standard combat first when I play it. The option to switch without starting over is real nice though. It is appreciated.
 
The FF franchise has been heavily damaged due to an online FF11, a questionable FF12, a bad FF13, an atrocious FF14, to many sequels and to many cashgrabs/nostalgia-based portable/mobile games.

Everything started going downhill ever since Sakagutchy left, and now the bad had outweighed the good.
Don't blame the people if they are skeptical about this.

Me, I've seen videos and footage and I know that there has been effort put into this game. But, like most, i'm now sceptical of the franchise and I have little faith that it's going to grab me despite it's production value.
 
Yeah, I saw that trailer back at E3. I thought it was pretty neat and felt like a hybrid of old and new. I'll try the standard combat first when I play it. The option to switch without starting over is real nice though. It is appreciated.
Have you played the platinum demo? What was tripping you up
 
Oh man, Metacritic truthers are the worst. Although flawed and imperfect, Metacritic scores generally do a good job of describing how good a game is. People expect it to get middling scores because they expect a middling game. I expect the general public to feel the same way when it finally limps out the door after a decade.

Except scores aren't created in a vacuum. The text is what's more important. The flaw with Metacritic is the numbers are open to interpretation. And yet jobs require a personal Metacritic of X as if it's some sort of absolute benchmark of quality.
 
I think it'll be considered a mediocre entry in the FF series by fans. I doubt it will do great with critiques as well. I want it to be great, but that seems more, and more highly unlikely every time i see new footage.

Thankfully SMT4 Apocalypse comes out around the same time, so i can get my high quality modern JRPG fix there.
 
Metacritic serve as primary or see how trending the game is.
DA:I, Fallout 4,Final Fantasy XIII, MGSV, etc. may turnout too high for the scores but they have power in people mind at that time. AAA big name delusion is always a bitch

True value, age well, cult following, and post hype enlighten are another story.

I still agree with Inquisition's grade!
 
You know. I just realized that I am somehow both extremely hyped and reasonably prepared. Like, instead of being really hyped for something that will only lead to me being disappointed I am...

How do I explain.


LIke to disappoint me, game needs to be really bad. So basically, instead of just being prepared that game is probably going to be mediocre in my aspects or being hyped for it being amazing, I am a mix of both. I am hyped for it being mediocre XD



None of that made sense...
 
FFXIII is an absolute piece of shit. From absolutely ridiculously poor writing that makes no sense, characters that make you hate them because of their stupid dialogue lines, stupid amount of melodrama, a game where you have Vanille, Snow AND Hope in the same game (some of the worst jrpg characters ever conceived), terrible villain with questionable motives, battle system that can be played with auto-battle for many of the encounters, a turn-based combat where you only control one character at a time, leader die KO, level design being literal straight lines, no towns, no sidequests, no exploration, constant battle inter-changed by long, poorly written cutscene, fucking deus ex machine, leveling system as linear and boring as the level design, the fact that it spawns 2 more crappy sequels, the fact that they think Lightning is a good character and must never be forgotten, NEED I FUCKING GO ON.

Uarghh, just thinking about FFXIII and how it turns out makes my head hurt. How can there be such a discrepancy of quality from a series with instalments like FFVI, FFIX, FF Tactics to this FFXIII??

You just described cancer.
 
Looking back, I wonder if some of the same apparent problems talked about with XV weren't part of it way back in the Versus days. I remember reading about all the stuff Nomura wanted to do and it made me understand why the game would take forever since it sounded ambitious as hell. I'm sort of wondering it it would have turned out to have been too ambitious, though I guess we'll never know.

I think there is something to them showing too much of it and not doing a good job of it at that, which is weird since it feels like there are still tons of aspects with the game we don't really know anything about like dungeons and such.

People seem to make fun of KHIII at times to my eyes due to the silence and long waits (partially justified I think since it skipped an entire generation and looks to be coming out well into the third), but anytime they do give a look at it one gets the impression it's coming along pretty well. I think maybe they should have stuck to a similar style with XV and perhaps slowly ramp it up as it gets closer to release.

Don't know what to think of Tabata myself. I do think some of his ideas regarding the process and trying to revamp the way they do things sound like changes that can be good, but then I don't know enough about the process to know for sure. I don't think it can be argued that SE wasn't doing too well with the FF series and has been trying to get back on track since. XIV RR was one instance of that on the MMO side, but it remains to be seen if they can accomplish it on the single player side.
 
You know. I just realized that I am somehow both extremely hyped and reasonably prepared. Like, instead of being really hyped for something that will only lead to me being disappointed I am...

How do I explain.


LIke to disappoint me, game needs to be really bad. So basically, instead of just being prepared that game is probably going to be mediocre in my aspects or being hyped for it being amazing, I am a mix of both. I am hyped for it being mediocre XD



None of that made sense...

Made sense to me! I'm in the same boat. Excited while still tempering expectations.
 
You know. I just realized that I am somehow both extremely hyped and reasonably prepared. Like, instead of being really hyped for something that will only lead to me being disappointed I am...

How do I explain.


LIke to disappoint me, game needs to be really bad. So basically, instead of just being prepared that game is probably going to be mediocre in my aspects or being hyped for it being amazing, I am a mix of both. I am hyped for it being mediocre XD



None of that made sense...

Nope, made sense to me. That's pretty much how I'm feeling, I'm still reasonably excited for the game. As long as the game isn't horrible (like a lot of people on this forum think it's going to be), as long as it isn't borderline unplayable, I'll be cool with it.

Rule #1 of any game. Always keep hype in check.
 
When looking at Metacritic, I always feel that userscore AND professional review scores tends to reflects the true quality of the game than just the professional review scores alone. Often indisputable great games like Witcher 3, Bloodborne and The Last of Us usually scored well in both sides, whereas the more divisive AAA games frequently does well in professional scores, but have a noticeable lower user scores.

Example:

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Capture2.jpg
 
The FF franchise has been heavily damaged due to an online FF11, a questionable FF12, a bad FF13, an atrocious FF14, to many sequels and to many cashgrabs/nostalgia-based portable/mobile games.

Everything started going downhill ever since Sakagutchy left, and now the bad had outweighed the good.
Don't blame the people if they are skeptical about this.

Me, I've seen videos and footage and I know that there has been effort put into this game. But, like most, i'm now sceptical of the franchise and I have little faith that it's going to grab me despite it's production value.

There really is a Sakaguchi curse.

I'm a huge fan of the series, finished the single player installments multiple times (except XIII) but there's nothing about this upcoming release that appeals to me.
 
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no can do, timbuktu

Responds to a post using the phrase "generally" with an anecdotal example. Sure.

Metacritic is a flawed predictor of quality, as I mentioned, but it's probably the best single aggregate measure of quality we have for games. A 90, or higher, is usually a terrific game. 90s are also better than 70s, usually. If you're trying to argue superiority between games rated as 84 and 86, or something like that, as many gaffers do, that's your fault for misusing the metric.

As I said earlier, I expect a tepid response to this game, in terms of both response, sales, and scores. I haven't seen anything to convince me otherwise.
 
Responds to a post using the phrase "generally" with an anecdotal example. Sure.

Metacritic is a flawed predictor of quality, as I mentioned, but it's probably the best single aggregate measure of quality we have for games. A 90, or higher, is usually a terrific game. 90s are also better than 70s, usually. If you're trying to argue superiority between games rated as 84 and 86, or something like that, as many gaffers do, that's your fault for misusing the metric.

As I said earlier, I expect a tepid response to this game, in terms of both response, sales, and scores. I haven't seen anything to convince me otherwise.
So what are you thinking for sales and scores that will be so tepid
 
So what are you thinking for sales and scores that will be so tepid

I'd have to look up numbers for previous titles as some sort of guide, but probably not more than a couple million, mostly off the back of the name. If forced to throw out scores now, I'd guess something in the high 70s, but I haven't played the full game. I'm not condemning it or anything because the game isn't even out, but I'm not expecting a ton of quality here.
 
I'd have to look up numbers for previous titles as some sort of guide, but probably not more than a couple million, mostly off the back of the name. If forced to throw out scores now, I'd guess something in the high 70s, but I haven't played the full game. I'm not condemning it or anything because the game isn't even out, but I'm not expecting a ton of quality here.
For reference ffxiii is at 6 mil last we heard I believe probably includes sales(but I mean what games doesn't)
Most ff have a 90+ meta with 13 being the lowest.
 
You are the worst because you are just looking for confirmation bias through a score. I am no truther. Numbers on a variable scale with different review methodology do not tell us fucking anything. The actual words of the review do the good job of describing how good a game is. How often do the words and tone of a review actually match the score, how does one take those words and apply it to a score, does everyone do that the same who are being added to the aggregate. They should be used as a guide, nothing more and nothing worth calling someone the worst for suggesting to actually read the words behind reviews, that is pretty shit but you started it so nah nah nah nah nah.

Damn that ether
 
I have full faith in the project hence I am confident it can get a good average between 80 to 85 on metacritic.

Type-0 HD was 72 and that was with a mess of a story and a gameplay design that was fit for handheld yet was forced on consoles. FFXV isn't like that as it seems to have a simple but coherent story and the characters are likeable, the combat might be one divisive factor as it can divide the people's opinion but the rest of the game looks solid so far.

I'd have to look up numbers for previous titles as some sort of guide, but probably not more than a couple million, mostly off the back of the name. If forced to throw out scores now, I'd guess something in the high 70s, but I haven't played the full game. I'm not condemning it or anything because the game isn't even out, but I'm not expecting a ton of quality here.
I doubt metacritic numbers matter for sales.

FFXII was the highest rated FF IIRC and it is also the lowest selling one so far (or is it FFIX?). Besides, FFXIII didn't exactly had a stellar WOM yet sold more than 6 million (or shipped, whatever).
 
You know. I just realized that I am somehow both extremely hyped and reasonably prepared. Like, instead of being really hyped for something that will only lead to me being disappointed I am...

How do I explain.


LIke to disappoint me, game needs to be really bad. So basically, instead of just being prepared that game is probably going to be mediocre in my aspects or being hyped for it being amazing, I am a mix of both. I am hyped for it being mediocre XD



None of that made sense...
Actually you make good sense. FfvXIII was my most anticipated game ever, perhaps only having RDR come close. Its transition into FFXV saddened me, yet at the same time I need to be aware that it's way more than just likely that without this change we wouldn't have a game with Noctis and co. at all. The combat is the most saddening point for me yet people still say it can be deep and I feel and hope like in places it can but I just am not sure. I know I have KHIII to really satisfy my cravings for that deep and fast paced action whenever it arrives but here I just don't know what to feel. It feels like it could be so great and be so bad at the same time so it's hard to know where it will go so a lot of people like us feel in a state of limbo. We want to hope and get excited because after 10 years it's coming, but at the same time it might not just be far from what we expected then but could be a pretty average game.
 
I have full faith in the project hence I am confident it can get a good average between 80 to 85 on metacritic.

Type-0 HD was 72 and that was with a mess of a story and a gameplay design that was fit for handheld yet was forced on consoles. FFXV isn't like that as it seems to have a simple but coherent story and the characters are likeable, the combat might be one divisive factor as it can divide the people's opinion but the rest of the game looks solid so far.
Yup I'll agree to this I'm expecting 80+ meta and it'll at the very least sell better than 13
 
For reference ffxiii is at 6 mil last we heard I believe probably includes sales(but I mean what games doesn't)
Most ff have a 90+ meta with 13 being the lowest.

Yeah, I was thinking somewhere around 5 mil thanks to the name, but I don't think the franchise is anywhere near where it was when 13 launched in terms of excitement or franchise quality. I'm sticking with a high 70s meta prediction, but I'd love to be wrong.
 
The FF franchise has been heavily damaged due to an online FF11, a questionable FF12, a bad FF13, an atrocious FF14, to many sequels and to many cashgrabs/nostalgia-based portable/mobile games.

Everything started going downhill ever since Sakagutchy left, and now the bad had outweighed the good.
Don't blame the people if they are skeptical about this.

Me, I've seen videos and footage and I know that there has been effort put into this game. But, like most, i'm now sceptical of the franchise and I have little faith that it's going to grab me despite it's production value.

Ff12 and 14 are the least of square enix worries. Ff11 being online hurt the brand?

What planet have you been living on?
 
Something I'm concerned about is, on top of the combat being funkey, boss fights seem...bad?
The behemoth seems unwinnable for normal players.
After getting pretty good at the combat system I tried fighting him again and he took ages to chip down to half health. Story wise you need to get the summon to beat him but the summon activates every time you die which is a pretty lame way of handling it.
Even in the horrible Titan demo with the person playing it having technical difficulties, your party throws magic balls at the boss at a random point in the fight and you win.
 
Something I'm concerned about is, on top of the combat being funkey, boss fights seem...bad?
The behemoth seems unwinnable for normal players.
After getting pretty good at the combat system I tried fighting him again and he took ages to chip down to half health. Story wise you need to get the summon to beat him but the summon activates every time you die which is a pretty lame way of handling it.
Even in the horrible Titan demo with the person playing it having technical difficulties, your party throws magic balls at the boss at a random point in the fight and you win.

They confirmed summons won't work the same way as they did in Duscae. I also suspect large bosses like Behemoth won't be that much of a damage sponge (at least Main Story ones) they gave him all that health so you would summon Ramuh. As for Titan no idea on that one. Is it even confirmed that's how the fight really ends or was it sectioned off like that for a demo?
 
Something I'm concerned about is, on top of the combat being funkey, boss fights seem...bad?
The behemoth seems unwinnable for normal players.
After getting pretty good at the combat system I tried fighting him again and he took ages to chip down to half health. Story wise you need to get the summon to beat him but the summon activates every time you die which is a pretty lame way of handling it.
Even in the horrible Titan demo with the person playing it having technical difficulties, your party throws magic balls at the boss at a random point in the fight and you win.
The Behemoth fight wasn't represent of the actual game. You know, with the combat being half finished and all. They had no magic, no proper attacks. There was no way to OP Noctis and while we can level up all the way to 99 (in a demo!) but we still have our same old weak weapons and attacks and this means that aside from having a higher HP, our attacks can only get rid of a tiny section of the Behemoth's health bar. This is why whether it was Behemoth or Cateplobas (dino creature), the players had to simply do hit and run/recover to kill them and it took a long ass time.

The Titan Demo fight was better if you saw an actual person who knows how to play it, try it out. There are vidoes out there if you want to look, give a watch to the PS Access video.
 
First off, I think the constant obsession with GAF members with analyzing every single new FFXV screenshot borders on a level so ridiculous it almost feels like an Internet parody. It feels especially pointless in this age of day one patches: we aren't going to know how it performs until it's out. I mean, duh.

Second, I've learned long ago that Final Fantasy has what is possibly the most uneven fan base in existence. Rarely have I met anyone who has enjoyed, or at least appreciated, every single FF; most debates I've seen come down to people putting their favorite FF in this God throne of a pedestal and immediately citing the other games as irredeemable garbage.

Third, FFXV is such a differently designed and conceptualized beast that you simply can't take past experiences into account. Lots of people like to say "Well, FFXIII burned me on the series, so I'm not excited about this one", but I feel that's unfair considering that FFXV is made by a completely different team, designed to be a completely different type of game, and has even been produced following a completely different creative philosophy.

So yes, that does go both ways: people shouldn't write off the game because it's a new experience, but it's alright to be cautiously optimistic for the same reason. We don't know if Tabata and his team can pull off an open world action RPG that has a smaller-than-average party roster. The marketing has also been admittedly abysmal, particularly the way they continue to cram the one fanservice female character down our throats despite stating numerous times that she's a minor character at best.

But in the end, all of the bellyaching is just typical for Final Fantasy, because it is well and truly impossible to please everyone. FFXIV gets written off because it's an MMO, World of Final Fantasy gets written off for being too cute, and FFVII Remake gets written off for being more action-focused and not having Tifa be naked the entire time. People are going to hate on a concept no matter what, but their irrational opinions should not be taken as a metric for a new FF's anticipation either.
 
Something I'm concerned about is, on top of the combat being funkey, boss fights seem...bad?
The behemoth seems unwinnable for normal players.
After getting pretty good at the combat system I tried fighting him again and he took ages to chip down to half health. Story wise you need to get the summon to beat him but the summon activates every time you die which is a pretty lame way of handling it.
Even in the horrible Titan demo with the person playing it having technical difficulties, your party throws magic balls at the boss at a random point in the fight and you win.

They said they streamlined and automated it a bit for the E3 demo, and that the battle is different in the final game.
 
When looking at Metacritic, I always feel that userscore AND professional review scores tends to reflects the true quality of the game than just the professional review scores alone. Often indisputable great games like Witcher 3, Bloodborne and The Last of Us usually scored well in both sides, whereas the more divisive AAA games frequently does well in professional scores, but have a noticeable lower user scores.

Example:

Capture1.jpg


Capture2.jpg


Problem with users vs professional reviews is that reviews are only at launch, users are whenever. This skews then for older games, and means that they can be judging it in light of dlc, patches, PR, and mods that never existed for the reviewer. Additionally, many users use ratings as a punishment,or more rarely a reward, as opposed to an evaluation.
 
Have you played the platinum demo? What was tripping you up

I've played both Duscae and Platinum. Platinum was fine because they made everything really simple. It was practically hand holding you.

As for Duscae, the enemies were not easy to keep up with despite the camera lock feature. I always ran out of the warp meter too quickly and I was bad at dodging at the right times.
 
I've played both Duscae and Platinum. Platinum was fine because they made everything really simple. It was practically hand holding you.

As for Duscae, the enemies were not easy to keep up with despite the camera lock feature. I always ran out of the warp meter too quickly and I was bad at dodging at the right times.
I hated the dog like creatures in Duscae demo because they were too fast and the camera honestly sucked. Platinum was better in that regard though.
 
I'm pretty worried about this game. The battle system being the biggest question mark, since I'd much rather something menu-based, and the demos that were put out did nothing to relieve my fears (only making them worse). I'm worried that in their drive to make the game open world they'll add in all those excesses of open world gaming I don't like (namely, fetch quests galore). I think the change in direction and leadership will harm the overall story, and the last few offline FFs haven't really had a good track record with their stories.

I do appreciate the 60's americana mixed with fantasy setting, I'm sure the music will be decent if not to my tastes (not much of a Shimomura fan), and I'll still find something entertaining about it. Hell, I played through the 13 trilogy, this can't be worse than LR...

But overall, I'm looking forward to this getting out there door and hoping FF16 is more along the lines of what I want out of the series.
 
I really hope it's good, but everything they've been putting out is like concentrated anti-hype, horrible quality screenshots, weirdly edited trailers, awful technical demoes, terrible stage presentations, tie-in anime that's worse than most anime, weirdly candid interviews that say they're struggling to hit pretty low resolution and framerate targets, etc.

I'm basically hoping there's a lot more interesting locations and plot stuff and set-pieces that we haven't seen (or have only seen a glimpse of) as they seem to be limiting footage to a few areas.
 
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