Yeah, you're just being presumptuous, shoehorning your ideals into a game/series you have no genuine interest in.
WDing only truly matters at the highest of levels or the closest of matched up competitors in terms of skill sets. You can totally do well in a Melee bracket without learning to Wavedash as long as you don't play Luigi or Space Animals (and even that would be arguable). I'm not sure about today, but this happened often back when I played. Sheik, Ganon and Puff are perfect examples of characters that do well without WD (I'm pretty sure Hungrybox didn't start WDing until very recently and was winning).
You should actually try playing some of these games you keep talking about.
You also. Stop talking about games you don't play. Using Wavedash out of Shield to punish a blocked Marth F.Smash is so matchup specific and circumstantial it's not even a thing. Just stop.
is Twelve definitely male?
I do like being told that me playing Smash casually "doesn't count", btw.
The new smash doesn't have wave dashing?
Welp I guess I'm still not jumping on the bandwagon.
What straw man? He said it.I do like it when people run out of arguments and construct a strawman, btw.
When it comes to competitive balance, casuals should really be the last thing developers should be listening to when it comes to balance for competitive level. And by that I mean they should still be listened to, just at the least priority.I do like being told that me playing Smash casually "doesn't count", btw.
Absolutely. The wavedashing thing isn't a balance tuning issue though.When it comes to competitive balance, casuals should really be the last thing developers should be listening to when it comes to balance for competitive level. And by that I mean they should still be listened to, just at the least priority.
Again I don't know much about Smash and its wave dashing to comment on that. This still seems like a balancing issue to me... more like a system mechanic balance.Absolutely. The wavedashing thing isn't a balance tuning issue though.
Would you expect Plinking to (intentionally) be in SF5? Probably not, right?Again I don't know much about Smash and its wave dashing to comment on that. This still seems like a balancing issue to me... more like a system mechanic balance.
You could put this in the same category as plinking in SF4. Capcom has all the right to take it out of the game by referring to it as an unintentional mechanic but at what cost?
does he swallow?
Just wait for Project M Wii U
It very much is for some characters. For example, Melee Samus would be much worse without the ability to wavedash.Absolutely. The wavedashing thing isn't a balance tuning issue though.
Doesn't matter if it is.We still don't even know if Smash Bros is a fighting game franchise yet
But no one's saying "Patch it out of Melee." You design/tune going forward knowing its absent, and things have to be adjusted. Much how the 3S Twins turned out stupid in SF4 initially, in part due to their command grabs, which were a remnant of the parry system in 3S. They're not afraid (unlike a certain Vs franchise) to radically alter characters in the interest of better gameplay.It very much is for some characters. For example, Samus would be much worse without the ability to wavedash.
I'm going to be LTTP, but see you Saturday night in Seattle.
Not really sure... it may be in the game or it might not be.Would you expect Plinking to (intentionally) be in SF5? Probably not, right?
It currently appears to be in the game due to the way their input priority system works, which has caused a number of other weird issues. It's the sort of thing you wouldn't expect to necessarily return on purpose, because it's an accidental byproduct of other game mechanics. Much like how the DHC glitch disappeared from MvC3 to UMvC3.Not really sure... it may be in the game or it might not be.
Then again I don't expect FA to be in SFV either.
.6*.75= .45= "That Tickles!"also, lol, damage of 50% wultra u1 = damage of spd
I do like being told that me playing Smash casually "doesn't count", btw.
To punish a Marth tippered fsmash on shield as Fox, you need to wave dash OoS for the usmash/grab, other characters as well.
if it isn't a tipper you can wd oos grab with most 7 frame grab characters (sheik is one of them)
you can also jump oos and fast fall forward air, but this can be cc'd and / or tech'd which can lead to a punish at lower percents
I would be shocked if anything related to movement/input systems were to be heavily altered in an update/patch for a mature game- too much risk of player backlash and risk of accidentally breaking things.DHC glitch was a real glitch not a problem in the input system. And it had a huge impact on the highest level of play and thus should've been removed (like it changed properties of moves which plinking doesn't do in SF4).
Plink in SF4 is more similar to plink dashing in UMVC3. It was always in MVC3 but Capcom never took it out.
Let me answer you in another way... say there was a hypothetical patch. I would expect TAC infinites to be removed. I would not expect plink dashing to be removed... and if it did get removed it would make the game less interesting, with a lower skill cap, less fun to watch and there would be a huge debate over it where people would rather go back to unpatched version just for plink dashing.
Did Ultradavid forget to log out of his other account?I been thinking hard about it but I think I'm done with Dhalsim. It sucks playing as him when you get blown up by some many matchups.
My problem is my hands are suspect so it limits the characters I can play effectively.
How are you going to hit someone with a heavy clap raw though?
Can I get some sticks? You grabbing the 11's tomorrow? Foot Locker called me and told me that picked my raffle, but I'm not even sure if I want it.... oh well just grabbing it anyways!
It's strange how after years of card games simulating fantasy battles, we now have video games simulating card games that simulate fantasy battles.Spooky streaming Hearthstone.
It's strange how after years of card games simulating fantasy battles, we now have video games simulating card games that simulate fantasy battles.
Well, MtG was trying to do that at first.Saying MTG or Hearthstone is simulating a fantasy battle is like saying ST is simulating an actual fight or that Chess is simulating a war.
David Philip Graham ‏@ultradavid 8m
check it japan i'm bout to go extra real:
there's half a dozen ppl outside your country who're already better hugos than anyone you got YUP
How are you going to hit someone with a heavy clap raw though?
Lol.... Probably just grapplers or for certain matchups when someone has a counter ultra?Which characters benefit most from double ultra atm? the damage is so paltry it doesn't seem worth it. like, if ryu has UW and two bars - I'm jumping at him all day.
Which characters benefit most from double ultra atm? the damage is so paltry it doesn't seem worth it. like, if ryu has UW and two bars - I'm jumping at him all day.
rare tweet of ultradavid firing shots
Elena, Rose, Akuma, Chun-Li, & Makoto are the ones that will benefit the most from double ultra from the top of my head.
What size you getting? If it's one of my sizes get it and I'll buy off you
I only have 1 locked down, I wanted 2
I'm not bringing sticks! I already shipped stuff there. Going to go to NWM to just.... enjoy <3
rare tweet of ultradavid firing shots
Q. You want to play some games before NWM starts?