Why do people dislike fighting games? I've noticed in a lot of the speculation threads today people were outright saying they hate fighting games or they don't one of the announcements to be one.
On a forum that's big on the Souls/Bayonetta and other gameplay driven games, I expected a little less anti-FG mindsets.
For how they are built they are simply not appealing to a casual audience or to put it better to non-hardcore audience.
Souls and Bayonetta are different beasts, Bayo is easy to play and hard to master while Souls is only time consuming.
Fighting games are both time consuming by doing always the same things and stupidly hard to master with one frame openings, ultra precise executions and memorizing counters of counters of counters... Souls while being time consuming keep you going on because of the beautiful sceneries and new bosses while a game like SF or Tekken or VF once you've done the arcade mode once or twice you pretty much have seen everything that needs to be seen; the online mode doesn't help either because after the initial timeframe of 1-2 months only veterans of the genre play online and if you are a casual you'll lose 100% of the time.
I am a weird beast, i like fighting games because my brain is wired that way since the times of SF2 and i like to spend hundreds of hours in them but i sincerely can input a shoryuken only half of the time (i am serious) and i know will never ever learn any kind of combo or strategies or even try to do so, i play both offline and online and even if my win ratio is below 4% i continue to have fun.
I'm hype every year for EVO and i kind of understand what's going on in matches but that's only because i played countless hours so i perfectly understand when someone says that to them FG are not appealing at all.
It's a genre from hardcores to hardcores and that's why Smash is also so popular in the wider audience compared to others.