Final Fantasy 7 Remake Announced (First on PS4)

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Nomura said there would be a little bit of extra story, i bet they will show Reno/Rude dragging him out of the rubble or something.

Square Enix released few short stories that took place after the events of the game and one of them showed how Rufus survived.

Maybe they'll include this bit in the game.
 
Nomura said there would be a little bit of extra story, i bet they will show Reno/Rude dragging him out of the rubble or something.

In the intro FMV of Dirge of Cerberus, Rufus is among the people evacuated:

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Hopefully this project is being built on UE4 - the savior of Japan it seems after attempts at creating in-house tech powerhouse engines seems to have failed. I don't see it as a bad thing because it's allowing developers to speed along projects much quicker rather than wait for cobbled together engines to bear fruit.

It's always struck me as odd that Square invests so much money into these in-house development engines but hasn't tried to license them out as middleware.
 
It's always struck me as odd that Square invests so much money into these in-house development engines but hasn't tried to license them out as middleware.

Crystal Tools was a huge mess and Luminous doesn't seem to be any better since KH3 dropped it entirely and FFXV is a mashup of the old PS3 framework and whatever they have now.
 
Rufus being revived is the dumbest shit ever. especially because he ends up not even horribly disfigured or actually wheelchair bound.
 
Rufus being revived is the dumbest shit ever. especially because he ends up not even horribly disfigured or actually wheelchair bound.

Well let's be real here, in the world of FF7 people can cast fire spells on each other and come out without a scratch. Why question the logic of their world when it comes to this?
 
Advent Children was so fucking garbage. I hope they don't include any of that garbage (except Tifa and Yuffie's updated costumes). Rufus surviving and having no visible scarring or anything was a goddamn joke.
 
Crystal Tools was a huge mess and Luminous doesn't seem to be any better since KH3 dropped it entirely and FFXV is a mashup of the old PS3 framework and whatever they have now.

Having played FFXV, I don't see why they wouldnt use this engine. Sure it is rough around the engines, but it has some very impressive elements. It does seem to me right now though that it needs a high end PC to get the most out of it...
 
I find it hilarious that Rufus is the thing people have issues with here. His body was never shown dead, there was a ton of ambiguity there. Of all the issues with FF7 canon in the compilation, this is the least problematic.
 
What's are the best engines out there right now

Is it Frostbite and UE4?

UE4 and Unity are both extremely feature-rich and powerful third-party engine frameworks these days, although the latter's origin in the mobile and indie space means it doesn't really have a presence in big AAA-style gaming.

Frostbite is one of the only in-house engines that's good enough to usefully share across multiple teams, in large part because DICE has both a gigantic team and a long, talented history of engine development.

This gen it's FFXV and next-gen I expect FFXVI will use it given the DX12 showing.

The only reason no one at SE has actually said "Luminous is dead and buried" is because XV isn't out yet. No future title will ever use it or basically anything that was developed for it.
 
I find it hilarious that Rufus is the thing people have issues with here. His body was never shown dead, there was a ton of ambiguity there. Of all the issues with FF7 canon in the compilation, this is the least problematic.

Rufus ?

What about freaking Hojo ?! How did HE survive the events of FFVII ?
 
UE4 and Unity are both extremely feature-rich and powerful third-party engine frameworks these days, although the latter's origin in the mobile and indie space means it doesn't really have a presence in big AAA-style gaming.

Frostbite is one of the only in-house engines that's good enough to usefully share across multiple teams, in large part because DICE has both a gigantic team and a long, talented history of engine development.



The only reason no one at SE has actually said "Luminous is dead and buried" is because XV isn't out yet. No future title will ever use it or basically anything that was developed for it.

Future titles were already confirmed to use Luminous just a few months ago.
 
Rufus being revived is the dumbest shit ever. especially because he ends up not even horribly disfigured or actually wheelchair bound.

He was never shown dying on screen, it was always left to the imagination do I don't see what the issue is here. The novel's explanation is entirely fair, imo and it's not like he escaped unscathed either.
 
He was never shown dying on screen, it was always left to the imagination do I don't see what the issue is here. The novel's explanation is entirely fair, imo and it's not like he escaped unscathed either.

This! It's very similar to the whole movie concept of "if you don't SEE the death on screen, the character can ALWAYS come back".

I called the identity of the white shrouded man as Rufus from day one. I remember the majority of fans were totally against that, even going to saying that Sephiroth was a more suitable(and plausible) person to be the white shrouded man than Rufus.
 
There wasn't a body shown but it was pretty clear that it was a death scene. I mean the room he was in blew up and he stood there not trying to escape. It really looked like he was resigned in his fate. It was just dumb that he survived, but it was Advent Children which was just full of fuckery so whatever.
 
Now I'm seeing Advent Children hate in this thread? After seeing people trashing Crisis Core?
dbUgjcJ.gif


Advent Children was great, I'm guessing some of you never watched Advent Children Complete? It adds like half an hour of new footage involving Denzel and fleshes out the movie. Fantastic action scenes, great redesigns for all the characters, nice music. My only issue is the English dub was a little sub-par (dilly dally shilly shally? UGH).

Please direct your ire towards >>> Dirge of Cerberus. THAT game and it's story was TRASH and I pretend it doesn't exist in the canon.
 
Now I'm seeing Advent Children hate in this thread? After seeing people trashing Crisis Core?
dbUgjcJ.gif


Advent Children was great, I'm guessing some of you never watched Advent Children Complete? It adds like half an hour of new footage involving Denzel and fleshes out the movie. Fantastic action scenes, great redesigns for all the characters, nice music. My only issue is the English dub was a little sub-par (dilly dally shilly shally? UGH).

Please direct your ire towards >>> Dirge of Cerberus. THAT game and it's story was TRASH and I pretend it doesn't exist in the canon.

The story in AC and CC were pretty bad too. AC was fun to watch for the action but the Sephiroth clone thing was dumb, and ACC just dragged a lot of it out. CC Genesis stuff that happened in between the stuff before FF7 but people forgot for some reason by FF7 was also dumb.
 
There wasn't a body shown but it was pretty clear that it was a death scene. I mean the room he was in blew up and he stood there not trying to escape. It really looked like he was resigned in his fate. It was just dumb that he survived, but it was Advent Children which was just full of fuckery so whatever.
I always felt it was ambiguous even before the existence of the Compilation.
 
Forget Rufus and Hojo, Denzel is the dumbest thing in the Compilation. I thought they were setting him up to become the protagonist in an eventual sequel, but thank Minerva it never happened.
 
Rufus actually had a Phoenix Down on him and used it. I thought this was obvious.

Now I'm seeing Advent Children hate in this thread? After seeing people trashing Crisis Core?
dbUgjcJ.gif


Advent Children was great, I'm guessing some of you never watched Advent Children Complete? It adds like half an hour of new footage involving Denzel and fleshes out the movie. Fantastic action scenes, great redesigns for all the characters, nice music. My only issue is the English dub was a little sub-par (dilly dally shilly shally? UGH).

Please direct your ire towards >>> Dirge of Cerberus. THAT game and it's story was TRASH and I pretend it doesn't exist in the canon.
Some people just can't stand a bit of PTSD in their stories :p
 
Now I'm seeing Advent Children hate in this thread? After seeing people trashing Crisis Core?
dbUgjcJ.gif


Advent Children was great, I'm guessing some of you never watched Advent Children Complete? It adds like half an hour of new footage involving Denzel and fleshes out the movie. Fantastic action scenes, great redesigns for all the characters, nice music. My only issue is the English dub was a little sub-par (dilly dally shilly shally? UGH).

Please direct your ire towards >>> Dirge of Cerberus. THAT game and it's story was TRASH and I pretend it doesn't exist in the canon.

You. I like you. We see eye to eye on things and stuff and Dirge of Cerberus hate.
 
One of the weirdest parts of AC for me was when Cloud essentially turns into Mako Jesus and starts baptizing everyone. Struck me as a bit forced.

Forget Rufus and Hojo, Denzel is the dumbest thing in the Compilation. I thought they were setting him up to become the protagonist in an eventual sequel, but thank Minerva it never happened.
What was wrong with Denzel? He wasn't whiny. He had a very sympathetic background so it's not like his depressed demeanor was overblown either.
 
There wasn't a body shown but it was pretty clear that it was a death scene. I mean the room he was in blew up and he stood there not trying to escape. It really looked like he was resigned in his fate. It was just dumb that he survived, but it was Advent Children which was just full of fuckery so whatever.
I don't disagree that AC was full of fuckery, but Rufus surviving was far on the "least concerns" of fuckery that AC and the FFVII Compilation brought forth.
 
One of the weirdest parts of AC for me was when Cloud essentially turns into Mako Jesus and starts baptizing everyone. Struck me as a bit forced.


What was wrong with Denzel? He wasn't whiny. He had a very sympathetic background so it's not like his depressed demeanor was overblown either.

He was an uninteresting character that took camera time away from characters we really wanted to see (FFVII party members).
 
I wouldn't mind seeing the Advent Children costumes in as optional. I'd probably have a mix of old and new at that point, or just change it every now and then.
 
Future titles were already confirmed to use Luminous just a few months ago.

What titles are you imagining here? KH3 is using Unreal. FF7 is almost certainly using Unreal, since they want to be able to put together a game in a reasonable amount of time (like KH3) instead of taking a decade (like XV.) FFXVI isn't even in dev yet and no matter who runs it, it's doubtful they'll look at the experiences of other console teams recently and go "oh hey, let's use this unfinished engine that's a nightmare to work with instead of this fast and efficient third-party tool we've been having so much success with." Teams outside that core FF unit aren't going to use it, so it's not like it'll be powering Nier 2 or DQ11. So... what does that leave, exactly?

I guess XIV will continue getting expansions for some time, so that would technically qualify as "multiple titles."
 
UE4 and Unity are both extremely feature-rich and powerful third-party engine frameworks these days, although the latter's origin in the mobile and indie space means it doesn't really have a presence in big AAA-style gaming.

Frostbite is one of the only in-house engines that's good enough to usefully share across multiple teams, in large part because DICE has both a gigantic team and a long, talented history of engine development.



The only reason no one at SE has actually said "Luminous is dead and buried" is because XV isn't out yet. No future title will ever use it or basically anything that was developed for it.
They confirmed that FFXV is not the only game using Luminous:
http://sqex.info/ffxv-luminous-studios-developer-interviews-part-1/

EDIT: Oops, beaten.
 
What titles are you imagining here? KH3 is using Unreal. FF7 is almost certainly using Unreal, since they want to be able to put together a game in a reasonable amount of time (like KH3) instead of taking a decade (like XV.) FFXVI isn't even in dev yet and no matter who runs it, it's doubtful they'll look at the experiences of other console teams recently and go "oh hey, let's use this unfinished engine that's a nightmare to work with instead of this fast and efficient third-party tool we've been having so much success with." Teams outside that core FF unit aren't going to use it, so it's not like it'll be powering Nier 2 or DQ11. So... what does that leave, exactly?

I guess XIV will continue getting expansions for some time, so that would technically qualify as "multiple titles."

FFXV-2 immediately comes to mind. I don't care if Tabata wants to make this one unified entry now. If the thing is a success, there are bound to be more FFXV games.

Considering FFXV's weird development history, I don't think FFXVI is in a state where things aren't already in some form of pre-production. There are some posts by one of the Luminous Engine lead developers on some forums (I personally don't want to link them) where the user talks about optimizing the engine for future use, and not just for joint development with FFXV. Luminous Engine may as well be ass when FFXVI is ready for development, but that hasn't stopped SE from making mistakes with their engines in the past. Especially if they want to tout FFXVI as some incredible feat using an in-house engine for PR/recruitment's sake.
 
What titles are you imagining here? KH3 is using Unreal. FF7 is almost certainly using Unreal, since they want to be able to put together a game in a reasonable amount of time (like KH3) instead of taking a decade (like XV.) FFXVI isn't even in dev yet and no matter who runs it, it's doubtful they'll look at the experiences of other console teams recently and go "oh hey, let's use this unfinished engine that's a nightmare to work with instead of this fast and efficient third-party tool we've been having so much success with." Teams outside that core FF unit aren't going to use it, so it's not like it'll be powering Nier 2 or DQ11. So... what does that leave, exactly?

I guess XIV will continue getting expansions for some time, so that would technically qualify as "multiple titles."
And 14 isn't even technically using it outside of some scaling/lighting tech.
 
FFXV-2 immediately comes to mind. I don't care if Tabata wants to make this one unified entry now. If the thing is a success, there are bound to be more FFXV games.

Considering FFXV's weird development history, I don't think FFXVI is in a state where things aren't already in some form of pre-production. There are some posts by one of the Luminous Engine lead developers on some forums (I personally don't want to link them) where the user talks about optimizing the engine for future use, and not just for joint development with FFXV. Luminous Engine may as well be ass when FFXVI is ready for development, but that hasn't stopped SE from making mistakes with their engines in the past.
XV-2 isn't happening anymore. Nomura's multi-game dream is dead. The new CEO wants to move on quickly from now on after the mistakes of letting the XIII series linger.
 
XV-2 isn't happening anymore. Nomura's multi-game dream is dead. The new CEO wants to move on quickly from now on after the mistakes of letting the XIII series linger.

Well, the mistake was not having a new, high end FF or even IP because of the Versus and FFXIV 1.0 mess, forcing them to make more sequels out of a game that realllly didn't need one (though they were both enjoyable in their own rights). There should not be a similar circumstance for SE in the near future....(or rather, hopefully not at least...)
 
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