KCroxtonJr
Member
wut.You are taking a game built around a 3 person party system & making it 1 person ARPG. You really are surprised?
wut.You are taking a game built around a 3 person party system & making it 1 person ARPG. You really are surprised?
People can like whatever they want, and if they don't like action or want the game exactly the same, that is their right too.
But I will ask the people who are turned off this:
At least wait until more details come out, like whether or not materia will be in it, and just more general details on the battle system. You only saw a few seconds of clips, we just don't know the full details yet.
Also, try it before you fully judge. Who knows, maybe you'll really like it. I can name a bunch of games I was turned off to at first, and once I played them I turned out to really like it. I remember when Castlevania: Lords of Shadow first got announced I was like "What??? This isn't Castlevania!" But I really liked it. It might surprise you if you give the new FFVII a chance.
You're comparing adding maps or camera control options to an entire gameplay overhaul. This actually proves my point, as your examples of other remakes are just gameplay tweaks and QOL additions to games, which is what some people hoped for from a FF7 remake.
People can like whatever they want, and if they don't like action or want the game exactly the same, that is their right too.
But I will ask the people who are turned off this:
At least wait until more details come out, like whether or not materia will be in it, and just more general details on the battle system. You only saw a few seconds of clips, we just don't know the full details yet.
Also, try it before you fully judge. Who knows, maybe you'll really like it. I can name a bunch of games I was turned off to at first, and once I played them I turned out to really like it. I remember when Castlevania: Lords of Shadow first got announced I was like "What??? This isn't Castlevania!" But I really liked it. It might surprise you if you give the new FFVII a chance.
I think it looks pretty damn great. But they have so much work ahead of them. Will it even be done during the PS4's lifetime?
what part of this is suppose to be fun anyway
Bullets vs swords still don't make any sense.
Bullets vs swords still don't make any sense.
"Re" is synonymous with "do over".
Also, did you play the game for the turn based combat or the story? I can see complaining about a Souls game being made turn based since 99% of that game is combat - and a very specific type. We are moving from turn based to something else. I'm not saying I'm happy or disappointed in what was shown, I'm saying people need to understand the focus of FFVII and understand secondary systems can change with a "re".
People complaining about gameplay changes are simply insufferable. Goddamn, just go away.
Wait what's going on here
I thought Mobius was an original story
When someone asks for a remake, they tend to mean a game with flaws ironed out or given the benefit of modern technology.
I don't think that when they asked for a remake, they wanted a different game with the same story.
Bullets vs swords still don't make any sense.
wow... really?
People complaining about gameplay changes are simply insufferable. Goddamn, just go away.
wow... really?
I mean, is he lyin
People complaining about gameplay changes are simply insufferable. Goddamn, just go away.
In FFVII? Combat was never the draw on PSX. Combat was something you did between story and character expansion. It was there to facilitate the necessity for progression, not a main draw.Combat is a secondary system?
Combat is the primary gameplay of the title. It's what you spend the vast majority of the runtime doing. It is the game.
Bullets vs swords still don't make any sense.
Before someone complains about mood and personality, let's give these gifs some context.
Gif 1: Fanservice Fighting Game
Gif 2: Here to complete a mission that involves bombing a reactor, not personally invested in the interests of those he's working for.
I agree! That's why they've changed it from the original FF7. It's a new game wearing the face of an old one. That's why people are upset.
Perfect Cha0s said:It doesn't even phase me that some people are disappointed that it's no longer ATB turn-based, but the few people trying to frame this as a dumbing down (some seemingly skirting around outright saying "FOR TODAY'S A.D.D. KIDDIES AMIRITE?") as though VII's original combat were deep or complex in any way really grinds my gears
Really?
People complaining about people who don't like the change in the battle system are even more insufferable.
Stop spinning this narrative of it being an entirely different game wearing FF7's skin or whatever the heck you're doing. It's not like the combat encounters are THE GAME and everything else is dressing that you drizzle over it. And even if battles are THE THING, we still don't really have any good idea how they're going to play out until we get more confirmation or someone gets their hands on a playable demonstration.
I can't stop replaying the trailer
help D:
In FFVII? Combat was never the draw on PSX. Combat was something you did between story and character expansion. It was there to facilitate the necessity for progression, not a main draw.
Bullets vs swords still don't make any sense.
Can't wait to fight Emerald Weapon at the bottom of the sea!
mako soldier first class (yes, he became on essentially)
Have you played FF7?
Do you realize just how often you are fighting shit?
They have drastically altered the combat, which is most of the game. Therefore, this is effectively a new game with the same plot, considering the gameplay has been changed so much.
Bullets vs swords still don't make any sense.
Oh, sorry ._.You're taking this a bit too seriously lol
Was hoping the game would look a little more like this:
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Best FF protagonist. Come at me. Terra can kiss the ring.
Oh, sorry ._.