• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

FINAL FANTASY Community Thread: XV Mainline Entries and Counting

Xux

Member
Hey, guys! Lightning's back in Eorzea!
Xc1L8mM.jpg

...I like her a lot better without voice acting.
 
The FF8 anniversary thread reminded me how awesome and terrifying the Lunatic Pandora was. The music was awesome and the interior was crazy looking. Thought it was weird how all of the monsters inside were so weak.
 

CorvoSol

Member
Completing those SLinks is really addictive for some reason. The first months you have this satisfying feeling of increasing those bars at a fast rate and then in the last months you understand that you won't have time for all of them and you decide that it's better to make sacrifices to get some more MAX ranks at the expense of the kid, another kid, the stepmother and Naoto. It's so addictive that in my current P3P playthrough I try delaying the moment I go into Tartarus the most I can. The other reason is that some idiots WILL always wander into it at the end of the month, causing me to return and revisit the same floors again.



I'm waiting for this!

I'm aiming to get all of them maxed this playthrough. It's like an addiction. I spend idle moments in class plotting out how many more I need to do.
 

rataven

Member
A friend of mine who's living and teaching in Japan bought these chocolates for her husband for Valentine's Day. I don't know that I could even eat them, they're so pretty.

2xxoXea.jpg


It's probably a good thing I live half a world away from the Square Enix store because I'd be busted broke if I didn't.

It's a pretty cool game. Basically a murder-mystery VN, where you and other students get imprisoned in the school and the only way out is to murder someone and not get identified as the culprit in the class trial.

It's a combo of Ace Attorney (so investigate, find contradictions, survive the trial), 999 (examine areas, it plays through text), and some other VNs. Localization seems to have a lot of references too so far, which I'm pleased with. The Vita version of the first game should feature School Life mode which unlocks when you beat the game and you basically get to know characters and "S.Link" them.

Huh, this all sounds pretty awesome. I'm going to have to check this out. I'm also playing Lightning Returns at the moment, and the issues are piling up enough that I'm starting to think now is not the time for it.
 
A friend of mine who's living and teaching in Japan bought these chocolates for her husband for Valentine's Day. I don't know that I could even eat them, they're so pretty.

2xxoXea.jpg


It's probably a good thing I live half a world away from the Square Enix store because I'd be busted broke if I didn't.

Still not Valentine's Day here in SoCal, but I must say, the FFVIII 15th anniversary is so close to V-day, It must have been intentional. Right?

I bet the Red Summon Materia is filled with cherries. Or the wisdom of the Ancients, but I bet cherries taste better.
 

Shadow780

Member
A friend of mine who's living and teaching in Japan bought these chocolates for her husband for Valentine's Day. I don't know that I could even eat them, they're so pretty.

2xxoXea.jpg


It's probably a good thing I live half a world away from the Square Enix store because I'd be busted broke if I didn't.

Anyway to get these overseas?! :O
 
That SE store would leave me so broke. Any cactuar stuff that I could get my hands on, I would buy it no questions asked. Only thing cactuar I have is a little stuffed doll that hangs from my car mirror
 

rataven

Member
Still not Valentine's Day here in SoCal, but I must say, the FFVIII 15th anniversary is so close to V-day, It must have been intentional. Right?

I bet the Red Summon Materia is filled with cherries. Or the wisdom of the Ancients, but I bet cherries taste better.

Sadly, the red materia is filled with boring ol' white chocolate, and not Ifrit's fiery red blood or the power of 13 knights. But I agree -- they could have at least made it cherry-filled; what a missed opportunity, right?!

Anyway to get these overseas?! :O

Being that it's food might make it a little harder to acquire the usual import way, I'd guess. If you know someone in Japan, probably best to ask them. If my friend goes to their cafe again, I can ask her to check into it. I believe they came out to about $30.

My dream FF merchandise has always been super high-quality, tennisball-sized materia marbles. I'd be alllll over those in a heartbeat. I guess for now, chocolates will have to do.
 

Shadow780

Member
Being that it's food might make it a little harder to acquire the usual import way, I'd guess. If you know someone in Japan, probably best to ask them. If my friend goes to their cafe again, I can ask her to check into it. I believe they came out to about $30.

My dream FF merchandise has always been super high-quality, tennieball-sized materia marbles. I'd be alllll over those in a heartbeat. I guess for now, chocolates will have to do.

Love to get some! Thanks it looks delicious.
 

Atlantis

Member
What does that really solve though?

The ATB moves while attacks are executing so you're still going to end up sitting there watching most of the time, it's not going to make the fights feel any faster.
 

Pretty cool, but you know what would have been better? A fast forward button, Chrono Cross new game plus style. It would make the battles go faster, and would probably make getting Excalibur II less of a a pain. If I recall correctly, FFXII International Zodiac Job edition had a speed up button. Something like that, but for FFIX. :D
 

fertygo

Member
Pretty cool, but you know what would have been better? A fast forward button, Chrono Cross new game plus style. It would make the battles go faster, and would probably make getting Excalibur II less of a a pain. If I recall correctly, FFXII International Zodiac Job edition had a speed up button. Something like that, but for FFIX. :D

You can't ask that from fan-hack though.
 
You can't ask that from fan-hack though.

I know, I just think more games should have a feature like that.

Edit: I don't think I would use fan-hacks anyways, I prefer to experience a game as they were meant to be played. Even if they are slow and cumbersome at times, like FFIX's battle system. Maybe someday they will remake FFIX with a smoother/faster battle system. Till then, I'm just gonna crank up the battle speed and teach everyone Auto-Haste.
 

Red Mage

Member
How about they give me a run button in FF4?

...which version are you playing? Most releases do. However, then you realize how high the encounter rate really is. xD

FFVIII is probably the FF where I feel the most warm and tingly nostalgia around. The fans who love it, love it sooooo much, that positivity remind me how much I love it myself. Sure, there are detractors, but the large dedicated FFVIII community is so much stronger than the few people who can't experience any joy in their hearts.

I can experience plenty of joy in my heart. I just feel that the VIII world is relatively uninteresting and, ironically enough, forgetable. I wouldn't mind visiting Midgar IRL, or riding Figaro Castle underground. There's no Subterrainian World with dwarves or flying castles of a lost civilization in the sky. It lacks a Crystal Tower of Floating Continent. Even Lunatic Pandora felt meh to me.

It's not a bad game, mind you, I'd just put it low on my list of realized and interesting worlds.
 
OH MAN OH MAN. I might enjoy FF9 again this way!

You know, not only did the speed of FFIX's battles never bother me at all, but I didn't even notice they were slow. Am I broken? Maybe just easy to please :D

...which version are you playing? Most releases do. However, then you realize how high the encounter rate really is. xD



I can experience plenty of joy in my heart. I just feel that the VIII world is relatively uninteresting and, ironically enough, forgetable. I wouldn't mind visiting Midgar IRL, or riding Figaro Castle underground. There's no Subterrainian World with dwarves or flying castles of a lost civilization in the sky. It lacks a Crystal Tower of Floating Continent. Even Lunatic Pandora felt meh to me.

It's not a bad game, mind you, I'd just put it low on my list of realized and interesting worlds.

You gotta be kidding me. I used to fantasise as a kid about growing up in a Garden like Balamb. Training to use magic and summon GF's. I loved that world!! Different strokes I guess! ;)
 
I can experience plenty of joy in my heart. I just feel that the VIII world is relatively uninteresting and, ironically enough, forgetable. I wouldn't mind visiting Midgar IRL, or riding Figaro Castle underground. There's no Subterrainian World with dwarves or flying castles of a lost civilization in the sky. It lacks a Crystal Tower of Floating Continent. Even Lunatic Pandora felt meh to me.

It's not a bad game, mind you, I'd just put it low on my list of realized and interesting worlds.

That's understandable, I'm just saying, the game gets hate from people with no real reason. The fans who do love it, love it quite a bit. It's not my favorite FF world either, especially during the 4th disk, I do find its locations and cities quite beautiful though. If I could visit a FF world I'd buy an Airship ticket to Midgar like you.
 

CorvoSol

Member
You know, not only did the speed of FFIX's battles never bother me at all, but I didn't even notice they were slow. Am I broken? Maybe just easy to please :D

I honestly never noticed it until this latest playthrough, where I played it right after FF8. The problem with FF9's battles is two fold: first, the ATB is really, really slow. Second, because FF9 has the best production values of all three PSX FFs, it also has the most unnecessary camera angles and color flares before ANYTHING can happen.
 

That's nice, but FF9's problem honestly isn't the speed of the ATB (outside of the very early parts of the game), it's that the ATB never, ever pauses during animations* so you get a bunch of turns queued up into each other and moves execute *long* after their commands were actually entered.

This might actually make that problem *worse*.

What FF9 needs is simultaneous actions in battle a la FFX-2 and beyond.

*(This is also why Auto-Regen is so overpowered in FF9 - you can just cast a summon spell or whatever and while the animation is going on your entire party will get back to full health)
 
That's nice, but FF9's problem honestly isn't the speed of the ATB (outside of the very early parts of the game), it's that the ATB never, ever pauses during animations* so you get a bunch of turns queued up into each other and moves execute *long* after their commands were actually entered.

This might actually make that problem *worse*.

What FF9 needs is simultaneous actions in battle a la FFX-2 and beyond.

*(This is also why Auto-Regen is so overpowered in FF9 - you can just cast a summon spell or whatever and while the animation is going on your entire party will get back to full health)

Oh my god - is your username named after Mrs Badcrumble of Eddie Izzard fame...?

Also - on topic. Yeah now that you guys mention it, I do totally see where you're coming from with all these issues. I must just be super tolerant as it never bothered me. The one thing that did bother me was the slow-down due to FFIX raping the playstation hardware. I loved the simultaneous nature of FFX-2's ATB system.
 
So I've been playing Bravely Default and the game is great but the story isn't really grabbing me so far. Also Agnes is awful and Tiz kind of sucks as well. The writing is definitely not this game's strength.

So this got me wondering about stories in FF games. I've noticed that in the oh so many FF threads over the past few months how people say they can deal with a terrible story in XV if the gameplay is good. But whenever I see people talk about FFs the story is always part of the reason someone hates or loves that particular game. Like I don't think I've ever seen someone say "well the story of FF whatever sucked but the gameplay was fun!" like they don't seem to really be interchangeable. It also applies that whenever people talk about which FFs they hate, they tend to find the whole package shitty despite some individual aspects being good. No one ever says "the story/gameplay of VIII sucked but the gameplay/story was good" its just "VIII sucked."

Maybe its the fact that people actually say that they'd be okay with XV's story being ass as long as we have airships and chocobos and freedom and whatever. It just seems completely absurd to me. If XIII has been written by an actual writer I probably would have loved it even while legions of people who are still buying FF when they think it peaked 20 years ago complain online. Back to my original statement, its not like the fun gameplay makes up for the fact that I have to play as these shit characters for hours on end.
 

Levyne

Banned
I've not played Bravely Default but I'll respond because I think the topic is interesting.

It's an interesting set of questions / musings since a lot of people look for a lot of different things, and weigh the individual importance of gameplay or story (or more nuanced subcategories) uniquely. And I agree that both sentiments of prioritizing gameplay and yet criticizing a game harshly because of terrible trimmings of story or characters seem to be very prominent, which do sort of seem at odds. One reason I think is because it's easier to dismiss a game because you don't take to the game's general presentaion, rather than examine something mechanically or such that doesn't gel with you. It's an initial resonance that everyone has an immediate response to. I think back to that recent UsGamer article about Final Fantasy XIII not being so bad, and most of the article content and forum discussion seemed to resolve around the trilogy's characters (Lightning, mostly) and its plot/story. Of course, there is some discussion about "linearity" and corridors, but not to the same extent, I feel. And typically the gameplay discussion doesn't seem to extend a lot farther than that.

So basically it seems like characters and plot/story seem to get more attention in both criticizing a game and defending it, probably because these things are more emotionally invested; so when thinking about how someone responds to a game, positively or negatively, these things are going to be at the front. Talking about restrictions or freedoms in the gameplay or mechanics is going to be there, lots of people on gaf will discuss these things thoroughly, but those things aren't expected to be as affectionately charged, you know? And least not to as many people.
 

CorvoSol

Member
Good news guys and girls, Toriyama says Lightning might show up in future FF games. I know Corvo is so excited!

Yeah but I like
d
Lightning. She can sit down with Kain and Gilgamesh and Mog as a recurring character.

[Screams Internally]

Like for reals, I actually hate Toriyama and the worst of it is he doesn't seem to know that what he's done is awful. He legit feels he's done a smashing job of things.
 
I can't bring myself to care about the Lightning announcement one way or another. I liked her in XIII and Dissidia and accepted what happened in XIII-2. LR? The characterization was just... so poor. So poor. Why the fuck did they do the whole
"emotionless"
shit? It was inconsistent and just stupid. When she wasn't being hilariously cold and apathetic, she was flying into melodramatic overtures. That's basically all her character was. No character development (any there was was utterly redundant), out of character moments all over the place...

*Sigh*. I'll do a write up later, and it'll be the last one I do on the XIII "trilogy". All my interest died from how poor LR's story was.
 

Heropon

Member

I remember that but nobody needs divination skills to see that it was bound to happen. It's just a matter of time until the FFIV remake/port and Toriyama's creepy waifu obsession streams cross, and that day The Fall will occur.

Lightning in FFIV? Sounds about right, she belongs in a bottom tier FF game.

*brofist*

Not that I think it's a bad game, but it isn't the master piece many people want to believe it is. The pre-DS growth system is almost non-existent, the story is at the same level as the cheapest of soap operas and Cecil is the worst leader and boyfriend ever. At least it managed to be cool with the sci-fi buildings, Golbez, Cid's beard and the tallest flying lizard in the world.
 

CorvoSol

Member
Think of it this way. FFIV and FFXIII, while not the best Final Fantasy games, are still of a higher quality than most JRPGs.

Son I know you did not just put Final Fantasy 4 in the same category as Final Fantasy XIII.

That isn't even funny, son. That's just WRONG.

Final Fantasy 4 is a fully fledged game with a cast of characters who don't make you want to shove daggers down your throat, 3 explorable world maps, villains with actual goals you can get your head around, and an ending that doesn't rely so heavily on a thirty deus ex pileup that you want to rip your brain out. There are secrets aplenty in the game, and no map is just a straight walk through. It was the first FF to even introduce the ATB, to really assign personalities to its party, and to feature a protagonist who wasn't just a blank slate nice guy.

Yeah, the plot is cheesy, and sure, the gameplay is simplistic, but it's also from an era that was very much that way. FF5 is likewise cheesy, and you'll find that other games Square made around this time had goofy plots, too. Final Fantasy Adventure's Robo Chocobo for instance, or Final Fantasy Legend's final showdown being with a man in a top hat you kill with a chainsaw. In fact, the narmy, cheesy elements of FF4's plot alone set it apart from FF13, which demonstrate how wrong a game without a sense of humor can get.

I'm not saying FF4 is the best game in the series, nor even a masterpiece, but FF 13 is nowhere near even the level of FF4 SNES, and that's without all the improvements the game's picked up over the series of infinite rereleases.
 
Top Bottom