Noi said:
I have a guilty pleasure for Dirge. I'm well aware that it's incredibly mediocre, but I still kinda like the idea behind it... even if it'd take a huge effort to get me to play it again.
I can't do it again.
They made me think less of the extra FF7 characters, introduced an underground society because drama is a thing and I don't care, had poor pacing and awkward controls, couldn't decide if it wanted to be a shooter or Devil May Cry...
Where does Cait Sith hail from? Why does he have a Scottish accent? There's no Scotland in FF7, and everyone speaks with an American accent!
Vincent can block bullets with this in cutscenes but not in-game:
if i click R3 (iirc) it's like i'm playing a ps1 shooter:
Vincent has a melee attack. Don't bother using it because enemies will attack you from further away then up close. And if they are attacking you up-close, it's better to shoot them instead. Trust me.
Vincent gets some missions where he needs to save fleeing citizens from crazy shooting guys. But those shooting guys don't care about Vincent. They wanna shoot the people running down the street instead because they know about Vincent's tendency to sleep in coffins so they think he's already dead.
Oh, and sometimes deaths are scripted but the game doesn't tell you that so you don't know if you should restart or not.
Limit Breakers are less cool than Devil Triggers.
You have characters who are more irritating than ever because they're a shoddy attempt at comic relief as well. Case in point:
And So. Many. Cutscenes. OMG. It's like I was watching the game more than playing.
And I've played
Red Seeds Profile, though to be fair, I liked the story and characters in that one even if it was ridiculously insane.
I would do a joke playthrough of it for the anniversary thread, but I'm currently playing another terrible game.
Plus, uh, I'd sooner play that other particular game than run through Dirge again (hell, I'm doing it this week!). Nah, I wouldn't play either of my own volition.