Meccanical
Member
I'll just leave this here.
I'll just leave this here.
Sorry. You can hope and pray for the Mana series to return, but honestly it's dead.
Your best bet and I am actually serious would be to get rich and literally buy the IP yourself and make a new game.
You'd probably have more luck since Koichi Ishii is long gone. Though in fairness he sort of did it to himself, World of Mana was embarrassingly bad.
I really don't get why Koichi Ishii did such a bad job...I'd love to read an interview with him.
Maybe in 10 years, no one went up and told him the immense popularity SoM got over here and he was forced by upper management to make things that were trendy with The Kids, which meant 3d nonsense and apparently sit-down-and-pick-up dungeon crawlers.
Just imagine if they'd done a SoM over wireless where you could play it with your friends on the Vita and wander around the world without having to stay on the same screen...
i sort of adore FFXIII, it's my favourite next to IX, which is absolutely beautiful
while almost diametrically opposed in terms of style and design approach, both games encapsulate everything i love about the series - very humanist stories with focused themes and a fantastic sense of wonder, not to mention some really fun and engrossing gameplay systems
and say what you like about XIII's development but that game just exudes polish - same goes for IX. they both feel like they were made with the utmost care, that goes a long way for me
It doesn't feel transcendentally intelligent or some such.
Really? To me it evokes the image of like, half a Frankenstein. It's evident it was obviously going to be something else, but pieces got chopped up and put together in all the wrong ways. XIII is the one Final Fantasy I feel doesn't feel polished.
Growth egg is pointless. You'll max out out on CP long before you obtain enough gil to get the Treasure Hunter trophy.Also, why the fuck is the growth egg guarded by such a powerful enemy? This game, I swear...
I intended to get the platinum trophy during my current run of XIII, but this shit is going to take forever. -_- Currently in Chapter 13, doing hunt missions. I want to flip off whoever decided to make the waystones so spread out. Why not make every Cie'th stone a waypoint? Or better yet have the bloody marks close by their respective stones. For a game designed to be streamlined, it's pretty damn inefficient in some respects.
Also, why the fuck is the growth egg guarded by such a powerful enemy? This game, I swear...
Yeah, I've seen that advice everywhere. Grinding for money is so much fun. The drop system is utter crap.Growth egg is pointless. You'll max out out on CP long before you obtain enough gil to get the Treasure Hunter trophy.
But yeah, Platinum takes forever. :-/
No thanks, I'm not a masochist.If you want to give FFXIII some replay-value, go for a No-Crystarium challenge rather than the trophy; at least your gears will be turning.
I've read about that method.Did you do the Death spell? I got Growth Egg on my last playthrough that way. Basically you make Vanille Party leader, have her cast Death at the beginning of the fight on Neochu, and if it survives, restart the fight. Once you've OHKO'd Neochu, it's a matter of surviving the microchus or whatever and the Growth Egg is yours. It's a bit like FF4CC's Brachiorados, in that the random chance of successfully triggering a beneficial status effect is the best strategy for winning the fight.
Yeah, I've seen that advice everywhere. Grinding for money is so much fun. The drop system is utter crap.
No thanks, I'm not a masochist.
I've read about that method.
That's the joke.No thanks, I'm not a masochist.
Heh. The ending is on the abrupt side, needed an epilogue or something. Still wouldn't have saved the story, just made it marginally less incompetent. Everyone is all cheery and shit, but their situation is actually quite dire. Then again, the story is full of tonal issues.Drop it while your sanity is still in check: LuuKyK platinum'd it; last side-boss was the only one I was yet to beat. Ending is fine if you ask me. It may be stupid, at least it doesn't leave the impression the plot is incomplete; XIII-2 was unwarranted story-wise, in other words. Well, there were also the FNC's mythos that were being briefly tackled in the wiki, but I was expecting Versus to be the one expanding them.
Yeah, because, as they put it themselves...Heh. The ending is on the abrupt side, needed an epilogue or something. Still wouldn't have saved the story, just made it marginally less incompetent. Everyone is all cheery and shit, but their situation is actually quite dire. Then again, the story is full of tonal issues.
Noi and I platinumed it and we're perfectly okay.
And to be fair, the game does have an epilogue... in the form of a novel.
As far as you know. Admittedly, I have a mild to low tolerance for grinding/bullshit.Noi and I platinumed it and we're perfectly okay.
Oh yeah, meant to read that.And to be fair, the game does have an epilogue... in the form of a novel.
Yikes.Though to be honest, FF13-2's platinum was truly the most boring out of the two.
Ahaha, that's true. Granted, I was playing it in flannel jammies with a faux-wool blanket in cold weather so that might've been part of it (weird, since I did the same thing with Kirby's Epic Yarn and I was pretty engaged with that game). Too relaxing. But when combat becomes repetitive or by-the-numbers, yes, it truly does become rather tiresome to the point of almost feeling sleepy.
Though to be honest, FF13-2's platinum was truly the most boring out of the two.
Heh. The ending is on the abrupt side, needed an epilogue or something. Still wouldn't have saved the story, just made it marginally less incompetent. Everyone is all cheery and shit, but their situation is actually quite dire. Then again, the story is full of tonal issues.
Someone didn't play Ghostbusters NES, then.Don't play XIII-2, because the ending of it makes XIII's ending look decent by comparison. XIII-2's ending is stupid beyond count. If I hadn't played The Third Birthday, it would be the single worst ending to any video game I had ever played.
Ahaha, don't feel too bad about it. It was just a joke. Context is important, etc.As for the platinum, LuuKyK and our "sanity"... that was uncalled for in retrospect (can relate since insulting was what I've got banned for) but take it easy somewhat: there was a point behind. The game mind-numbs because of all that grinding. You look forward to Pulse for the whole time until realizing it's actually a watered down version of Monster Hunter. There is little to no strategy involved, let alone timing which is what the system aimed at catering to granted of the way it has been advertised. Regardless, XIII does remain my 4th favorite FF, but clearly, the combat is its weakest point, which is usually what itshaters"dislikers" usually praise it for, funnily. Its strengths lie elsewhere.
Don't play XIII-2, because the ending of it makes XIII's ending look decent by comparison. XIII-2's ending is stupid beyond count. If I hadn't played The Third Birthday, it would be the single worst ending to any video game I had ever played.
Someone didn't play Ghostbusters NES, then.
You never played MYST, I assume?
I know it's bad, but I want to see it for myself. Besides, it's not like I'm that invested in the story.Don't play XIII-2, because the ending of it makes XIII's ending look decent by comparison. XIII-2's ending is stupid beyond count. If I hadn't played The Third Birthday, it would be the single worst ending to any video game I had ever played.
I never beat Myst, no.
But I'm willing to bet money T3B's ending is worse than either by a country mile, even if XIII-2's isn't.
Yeah, the music is poorly used at times. Especially the beginning.One of the parts that killed me about FFXIII was the weird tone compared to the music. Like, at the beginning, Sazh describes the C'ieth as being condemned to walk the planet in endless agony until someone kills them and the game cuts to Snow and his lame buttrock theme.
Ahaha, don't feel too bad about it. It was just a joke. Context is important, etc.
Hm. I still don't know what my favourite FFs are. To be honest, I feel like I've gotten a little burnt out on the series, and part of that may have been because of the playthrough thread. Though I have noticed that I've started to gravitate towards the job-based ones in 3, 5, and 10-2 lately. I guess I like going for more customization options via dedicated jobs in FF in this frame of time. Edit: FF9 is still what I think FF truly is to me, though, despite the narrative falling apart late in the third disc.
What direction should FF go in storywise? I fear that the concept of Friendship>All Obstacles may be lost sooner or later.
I know it's bad, but I want to see it for myself. Besides, it's not like I'm that invested in the story.
What direction should FF go in storywise? I fear that the concept of Friendship>All Obstacles may be lost sooner or later.
Wait is the power of friendship still relevant? Storywise, I not sure where the franchise should go next. Maybe a FF where you don't have to save the world for once? I prefer the witty dialogue from FFXII and the Garden/mercenary aspect from FFVIII so I would like an FF where I'm fighting for characters that I care about, rather than a world that I don't.
One thing I would definitely want Square to do is to tone down the god damn Anime Tropes.
The fact XIII has little to no romance is also why I've enjoyed it.What direction should FF go in storywise? I fear that the concept of Friendship>All Obstacles may be lost sooner or later.