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FINAL FANTASY Community Thread: XV Mainline Entries and Counting

jaxword

Member
So here are some choice FF comments from 15 years ago to put the current S-E comments into perspective. Note you could put FF13 into a lot of them and the complaints would be...pretty much the same.



***

FrostyDoom Feb 12 1998, 1:00 am

Yeah, that's right. FFVII makes me sick. It breaks all rules of decency. The
arrogant use of FMV ruins the entire experience. Plot thickening sequences
should be done in generally the same graphical format as the game play.
Otherwise the game has no cohesion. The story is diluted by shallow characters
who don't reach the standards that good RPG characters should reach(especially
FF characters). The load time makes the transition between playing periods
less meaningful. The music doesn't bring forth the emotion that a good RPG
depends on. All of the previous FF games are better than this piece of trash.
Sony's game industry will never survive if it doesn't realize that the quality
lies in the content of the game itself, not the level of technology used.

***

Bahamut Sep 26 1997, 12:00 am

Sean Daugherty wrote:

<snip>

> Hmmm... I don't think so. FF5 interwove character development and plot
> much more tightly than FF6. While playing FF6, I got the distinct
> feeling there was too much of a seperation between "character scenes"
> and "plot scenes". Locke and Celes got some great moments, but they were
> largely irrelevant to the plot, and, when they were, made little sense
> (Celes' incredible leaps of logic at the start of the WoR). The closest
> the game came to interweaving them, IMHO, was in Mobliz in the WoR. But
> I didn't like the flow, and it hurt the story.

This is exactly how I feel but I didn't realize it. My god, your
absolutly right! The story to FF6 sucks so much IMO because it really
has nothing to do with the story. I mean, edgar, sabin, everyone does
not really need to be in there. I've never noticed this at all. I
think the only persons story that really effects the game is terra's.



***


ALM Jan 15 1998, 1:00 am

Final Fantasy VII = Worst Game Ever Seen!!

Whipping a dead horse? Perhaps. I disagree, with that original poster ... it
wasn't the worst game ever made. But it was a pretty bad one. And for months
I had to rummage through the (IMHO) piles of undeserved glowing praise for
this game. Few people came out and said this sucker was crap, but there were
a few. And their numbers have increased a little over time. But, here I am,
school was cancelled today and I'd just like to put in MY two-cents.

1. Sub-standard music for a 32-bit system. I have a lot of difficulty
believing that there are people who could listen to, say, Castlevania: SotN,
and then listen to the overly-synthesized sounding screeches that make up the
music of FFVII, and still say that the sound in FFVII is great. Obviously,
the people saying this either have poor hearing, or are such SQUARE zealots
that, well . . . I won't get into that.

2. Mini-Games. What the hell was the POINT of all this nonsense?! There are
so many points in the game where the control changes to accomodate for
accomplishing one dumb little task or another. I think the most idiotic
example of this was just before Tifa jumps out of Junon and is saved by the
airship (you know, when you get into a slapping match with Scarlet?).

3. Cinematics. Only about a half hour or so of movies in this game? The fans
actually SAID this? Okay, FFVII fans are STUPID. There is a HELL of a lot
more than 30-minutes of movies in this game. Other times, these "playable
cinemas" are so linear that they may as well not be playable (the opening of
disc two, for example).

4. Ugly graphics. I'm sorry, but those squat characters in towns,
overworld, and all of the real-time rendered cinemas, with their massive
forearms are just hideous. Their appearance kills any sense of drama in the
game. (Oh, look, a baby Popeye is upset that the other baby Popeye in drag is
dead).

5. Combat. There are a lot of people that agree with me here. The combat
sytem is a joke. Fighting is usually the only real gameplay to be found in an
RPG. Lucky us, we get stuck with a lot of characters that have about the same
performance and special abilities (let's face it, most of the limit breaks do
nothing more than inflict damage one way or another ... ooh, big variety
there). These characters are practically all the same.

There, a usual defense of most FFVII-lovers is "people who bash FFVII never
support it". Well, I've supported it.

-- ALM,


***

Kathy Hupp Jun 20 1995, 12:00 am

Final Fantasy 2 has the BEST story line of all. I like FF2 better than FF3
by far. I think FF3 sucks compared to over all feel in FF2. FF2 was
simply, THE BEST game. How many games make you want to cry? Not very damn
many. FF3 did'nt come close. Still a very good game but no FF2 $) . Any
Ultima sucks rocks compared to FF2 if you ask me. Anyone out there agree
or differ?

Shane Hupp.

***

CronoDAS Dec 21 1998, 1:00 am

No, FF7 is the worst game Square ever made. After FF7 and Saga Frontier, all
Square games have become strictly rent-first.

Here's why FF7 is a 2 on a scale of 1 to 10:

1) Ugly graphics.
There's something about nearly all rendered graphics that makes me find it
ugly. I much prefer the look of hand-drawn games such as Tales of Destiny.
Additionally, the polygon characters look ridiculous. Their feet look like
hooves, and their elbows have 1/3 the diameter of the rest of their arms! Their
faces lack important features, like noses. FF7 is uglier than Quake.
Finally, the battle backgrounds are of low quality. Just stare at the battle
backgrounds in FF6; you will see a beautiful hand-drawn scenw, while FF7 has a
polygon-based mess.

2) Uninspired music.
After FF6's truely wonderful music, FF7 was quite a letdown. FF6's music
creates many beautiful scenes; the Opera House and Edgar and Sabin in Figaro
Castle are just two examples. FF7 has only one great scene, you-know-who's
death. The FMVs totally eliminate the impact of the music.
Oh, and the Gold Saucer theme made my list of Most Annoying Songs

3) Confusing, sometimes non-existant storyline.
I keep hearing prople praising FF7's "deep storyline". Well, I must be a pretty
superficial person, because I found FF7's story lacking in detail and
cohesiveness. Like Lufia 2, much of the game is a series of "episodes" - why,
exactly, does Cloud and the rest have to go through that mess in the prison
under Gold Saucer? Much of FF7's "story" is simply determined by the world's
geography.
FF7's storyline is nearly non-existant from the time you get out of Midgar to
the time you finally catch up with Sepiroth near the Nothern Crater. All you do
is chase after Sepiroth and deal with obstacles that are thrown in your path.

4) Cloud.
Cloud is in no way fit to be the narrator of an RPG. A narrator should be like
Crono or Cecil; they should have no "dark secrets" in their past or other
problems coming between them and the player. Barett should have been the
character you couldn't get out of your party, as he is the only character that
never "lies" to the player. Imagine if Kain was the narrator of FF4 instead of
Cecil, and you'll get the idea.

5) Materia
The idea of Materia is good, but there should be some differences between the
characters other than just stats and weapons.

Not that I'll actually change anyone's mind, but I only know one person IRL
that likes FF7.

- Doug, He who does not drink Caffeine and hates Chocolate

I am:

A Nerd who says Ni (Yes, I really do say "Ni!")
A Hater of Barney the Dinosaur
A Final Fantasy Fanatic (even though FF7 was terrible)
A Magic: The Gathering Player
A Science Fiction and Fantasy Reader
A Cat Lover
A Confirmed Weirdo
A Defender of Secret of Evermore
A Proud Owner of a Huge-Ass .Sig
A Person With No Life (And Proud Of It!)




***

Enamel Feb 27 1997, 1:00 am

Square is by far my favorite company, but I have to say that I was worried
that the high budget and CD storage space might spoil them. It seems as
if the nightmare is coming true. I'm glad sales are going very
disappointingly in Japan because that may be enough of a knock to bring
Square back to their collective senses. Square thrived as a small company
on a budget. Now they are giant and are perhaps inevitably starting to
lose touch with what really made their games great, going for profit
instead. I just hope that these low sales can turn them around. It goes
to show that even the very best are not immune to greed. It's not that I
blame Square; I just hope for the best for them. About Enix: if Square
can't take the heat, you can bet Enix will fair even worse. Though maybe
Enix will be wise and take note of Square's failure with FF7 as they make
DQ7.

Sony, you may be able to buy off the very best companies in the business,
but you can't buy creativity, inspiration, or any of the real elements
that make Square games the best in the world. Sorry, Sony; there are just
some things even your kind of money cannot buy.

-Siegfried


***

Jason Varisco Feb 27 1997, 1:00 am

Why is everyone getting so riled up about this? This is more a case of
Square having too high of expectations.
Let's look at the facts:
1. FFVII is agreed to be a stellar game, by most REASONABLE people.
2. Square sold 2 million in about 3 days. That's about 1/2 to 2/5 of
the total PSX-owning,japanese public.
3. For Square to sell 4 million, it would have to sell FFVII at a
nearly 1:1 ratio with PSX owners.
Can you remember the last time a game has been sold to nearly half of a
systems owners? Granted, Ridge Racer and Mario 64, but that was because
of a lack of variety in software at release. That's a pretty amazing
feat for a game. I think the case here is Square foolishly
over-predicted the demand for its product. That's Square's fault, but
don't let it change the fact that FFVII is still selling leaps and
bounds over other software, and seems to be one hell of a game.

Varisc

***

Ian Kelley Feb 27 1997, 1:00 am

Landerholm <lande...@ucs.orst.edu> wrote:
>actually the only criticism of ff7 i have heard so far is that it is
>completely linear, with almost no plot deviation at all.

This is true: FF7 is the most linear FF game I can remember playing. (I
don't remember a heck of a lot about FF1, FF2j and FF3j) And it's true
that the plot is set in stone; no matter what you do, it will always be the
same every time through.

And here's a little more criticsm:

The plot is pretty bad too, it's basically a rehash of FF6's plot. The
battle system is also really clunky too...if this game takes you 50 hours
to beat, it will be because 35 of those hours are spent in battles that
would take you 15 hours in any other RPG. (The summon spell Knights of the
Round takes 1 minute 15 seconds to finish its animation!)

On the other hand:

The characters are really really good and have some cool twists to them,
there are tons of cool puzzles, and the mini-games are addicting; this game
would be worth the price for the motorcycle game alone! :)

After finishing the game and seeing basically everything to it, I can
possibly see why it could be doing badly in Japan. Although the eye/ear
candy is fantastic, there isn't a heck of a lot of substance to this game.
Don't get me wrong, it's still a good game, but I think Square could have
done a lot better. And considering how much they spent making this game,
selling 3 million copies could be just a little over breaking even.

--Ian

***


Katsunori Y. Mar 11 1999, 1:00 am

Squaresoft is DEAD. Thats all I can say. What's up with all these
Squaresoft games coming out now a days. they are just relying on a
technology and graphic and they lost the storyline. FF7 was like a
Graphic game. Story was ok but you just play it to see more Computer
Graphic Animated movie. Bushido Blade 1n 2 was good that it give a
realisticness to a fighting. Saga Frontier was a joke. It was short and
I thought in the end everyone will come together as one big story but
didn't. Chocobo Dungeon was cute and was good for a while but had no
purpose to the game. Einhinder was one of the worst game I ever seen. It
was soo bad I didn't even bught it. Musashiden was ok but you just
basicaly buy it to see the Demo disc. Parasite Eve and Xenogear had
awsome intro but story wise wasn't that good. This new Squaresoft game
coming out... which your in a tube and you just keep shooting.. that was
a joke. I am expecting the Racing RPG game... forgot the name.. was
something like... "Lagoon" I am hoping this game is better then what I
have seen so far. Game Quality just dropped with Squaresoft. Or maybe
other company made us relaized Squaresoft wasn't good as we image them
to be.






***

Some things never change...
 
So I beat Final Fantasy IX for the first time, less than half an hour ago...

Man, what a game. I can really understand why people say the first two discs are the best--while the last two discs weren't bad per se, they definitely lacked the charm and energy the first half of the game did. The last portion of the game went down more of your typical Final Fantasy stuff, getting real philosophical and whatnot. Still, it was fun, and the third disc did have its moments. Also there was Chocobo Hot and Cold which was very fun (and addicting).

Kuja was a real lame villain, though. By the end of the game all I could really muster in response to his actions was "Wow, what a drama queen". I really hated how his entire plan basically turned into a
lame destroy the world universe plot.

Other than that, it was a fun game. I don't know if I'd rank it as my favorite FF, but it's definitely up there. I would have to replay FFV first and see how I feel.
 

Rinoa

Member
Awesome, did you get it customized from a site?

Also, anyone know where this track of x-2's besaid island is from?
It has guitar in it, not sure if it was officially released or fan made.
http://www.youtube.com/watch?v=umj4_bKQ3v8

I customized it myself and had a printing shop print it onto a decal material then cut it.

from friend on fbook
I have it, it came in a single that also contains a version of Eternity ~ Memory of Lightwaves and Yuna's Ballad in strings and piano,
http://otaku.com/products/14436

That cat is the installation.

hahha

Been replaying FF7

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553998_10151672211902652_755791871_n.jpg


540726_10151672505467652_1474148082_n.jpg


67520_10151674536157652_579338239_n.jpg
 

qindarka

Banned
Not sure if I have ever seen this sentiment voided before but I very strongly feel that Final Fantasy VI should have forced the player to recruit all party members before entering Kefka's tower. World of Ruin would also have benefited from being more restrictive of player choices, especially in terms of party members used.

As it is, a lot of the interactions between part members, which has been a strong point throughout the game up to the World of Ruin, really suffers. For example, Sabin, whom you should have in your party when going to recruit Edgar, barely reacts to finding his brother again. Or if you brought Celes to the Phoenix Cave, she doesn't react to finding Locke when that has been such a large motivation for her. (I know they have a scene later, but still.)
Just in general, the scenes involving recruiting individual party members has the player's party interact with him/her with a standardized message instead of individual reactions.

The ending especially suffers. Since you only have had to have Celes, Setzer and Edgar with you, most of the scenes seem to include them and only them. Such as the last bit when its basically the above 3 talking to Terra while the others are all standing around. And it's not like Setzer and Edgar are THAT important. Very distracting and makes me aware of the games limitations.

Of course, they could also have circumvented this by scripting scenes for every possible combination of party members though I understand that it would have taken a lot of work.

I liked the idea of the World of Ruin but thought that in the end, they rather botched the execution of it.

Also brings me to Final Fantasy VIII. Was a pretty poor decision not to force the player to bring Rinoa to Balamb. There is quite a lot of interaction between Squall and Rinoa there, such as in the tour (which is also optional, I believe). She was clearly intended to be there, there is even a short FMV video with her at Balamb.
 

Shadow780

Member
So here are some choice FF comments from 15 years ago to put the current S-E comments into perspective. Note you could put FF13 into a lot of them and the complaints would be...pretty much the same.



Some things never change...

Hahaha thanks for the trip down memory lane. I was one of them defending FF7 against "old school" fans. Now FF7 is considered a classic that people want SE to go back to and FF13 is the new one getting bashed. I'd like to say objectively FF13 isn't as good as FF6 or 7 but who knows, maybe there's a batch of players who grew up on FF13 that thinks it's the FF6/7 of their time, and think those old school titles are such a bore.

Just to go to show again, never listen to any FF fan, or any fan base in general.
 

jaxword

Member
Hahaha thanks for the trip down memory lane. I was one of them defending FF7 against "old school" fans. Now FF7 is considered a classic that people want SE to go back to and FF13 is the new one getting bashed. I'd like to say objectively FF13 isn't as good as FF6 or 7 but who knows, maybe there's a batch of players who grew up on FF13 that thinks it's the FF6/7 of their time, and think those old school titles are such a bore.

Just to go to show again, never listen to any FF fan, or any fan base in general.

The best part is people saying Squaresoft is dead, FF7 ruined them forever, it didn't sell enough, I am an expert on sales and Japanese business, etc.

Exactly like today.
 
Also brings me to Final Fantasy VIII. Was a pretty poor decision not to force the player to bring Rinoa to Balamb. There is quite a lot of interaction between Squall and Rinoa there, such as in the tour (which is also optional, I believe). She was clearly intended to be there, there is even a short FMV video with her at Balamb.

No one should be forced to bring Rinoa anywhere.
 

CorvoSol

Member
The best part is people saying Squaresoft is dead, FF7 ruined them forever, it didn't sell enough, I am an expert on sales and Japanese business, etc.

Exactly like today.

Our preoccupation with sales will never cease to amaze me. What other hobby invokes such a curious interest?

Those old FF7 posts are kind of fun to read because of those parallels with today.



Also, FF13 is great. And so is FF13-2.

I dunno. I liked 13, and 13-2 was fun with the worst plot in an FF ever, but great is not the tier I'd rank either.
 
FFXIII sucks, old school Final Fantasy fans' feelings on FFVII do not negate people's modern criticisms of it.

Here's something to talk about: what mainline Final Fantasy has the worst main playable cast?

And no picking like FFI-FFIII, that's cheating.

I say FFVIII. There's really not a single character I like. FFXIII at least had Sazh. Squall is honestly the party member I like the most, and that is not a compliment towards Squall.
 
Here's something to talk about: what mainline Final Fantasy has the worst main playable cast?

And no picking like FFI-FFIII, that's cheating.

I say FFVIII. There's really not a single character I like. FFXIII at least had Sazh. Squall is honestly the party member I like the most, and that is not a compliment towards Squall.

From the 2 or so hours that I played, I think FFX had the worst. I liked FFVIII's cast because of all their personalities.

Of coursse I have no idea what metric you're using for this. Is it in-game dialogue and personalities, or how useful they generally are in combat?
 

Rinoa

Member
Also brings me to Final Fantasy VIII. Was a pretty poor decision not to force the player to bring Rinoa to Balamb. There is quite a lot of interaction between Squall and Rinoa there, such as in the tour (which is also optional, I believe). She was clearly intended to be there, there is even a short FMV video with her at Balamb.

It could be remnants of a possible affection subgame like FF7, where it's not canon but for fun. IIRC they mentioned having the idea then scrapping it. So if you really liked Quistis you could have some extra scenes with her or something.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
pfft sure

Every FF is great in its own way and sucky in its own way (maybe except FFXIV pre-2.0 which I heard was sucky all the way).
 
From the 2 or so hours that I played, I think FFX had the worst. I liked FFVIII's cast because of all their personalities.

Of coursse I have no idea what metric you're using for this. Is it in-game dialogue and personalities, or how useful they generally are in combat?

I meant moreso personality wise.
 

qindarka

Banned
FFXIII sucks, old school Final Fantasy fans' feelings on FFVII do not negate people's modern criticisms of it.

Here's something to talk about: what mainline Final Fantasy has the worst main playable cast?

And no picking like FFI-FFIII, that's cheating.

I say FFVIII. There's really not a single character I like. FFXIII at least had Sazh. Squall is honestly the party member I like the most, and that is not a compliment towards Squall.

I like VIII but it certainly does have the worst cast among the ones I've played and remembered. Squall is a fine character and I think Rinoa is ok as well, despite the writers going overboard with putting her in Damsel in Distress situations. But the rest of the cast really lacks colour, , think it hurts that they are all from roughly the same background and join the part at roughly the same time. Not much effort was done to make them really distinctive and not a lot of focus was put on them overall.

In games like IX for instance, even if one could argue that some characters aren't fully developed, such as Freya or Amarant, they all feel unique with their own distinct motivations for joining the party.

Only played and remembered I, III, IV, VI, VIII and IX though. I and III can't really be considered in terms of cast, even if I did play FFIII Ds which tried in a very half-assed way to make the formerly generic party members distincitive.

Really should be getting around to playing VII. Was doing a run-through of FF games. I had blazed through III, IV and VI before stalling at VII. Then went and skipped ahead to VIII and IX later on.
 

Shadow780

Member
FFXII is still the worst FF since the new millennium. Matsuno should just stick with smaller projects.

That being said though id be willing to give FFXIIHD international another shot when it comes out.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I'm actually the type of person who generally enjoys most games I play, or at least, there's some aspect of most games I can derive enjoyment from.

Except Dirge of Cerberus.

I agree with this.

Here's a decent article on why every FF is good and bad (although some points may be unfair or biased): http://www.gamesradar.com/why-every-final-fantasy-game-is-the-best-and-worst-in-the-series/

Example for FFI:

Why it’s the best FF ever: Every saga has a beginning, and this is where the root of one of the most legendary game franchises of all time took hold. Final Fantasy I is a classic that hews closer to the classic pen-and-paper RPGs that inspired the genre than any game to follow.

Why it’s the worst FF ever: FF1 is nearly 25 years old, and it shows in the game’s sloppy construction. The story and the way it’s presented is lame: the game rarely spells out where you need to go next, leaving you wandering aimlessly quite often – this results in hundreds of unwanted, frequently lethal random encounters.
 

Dark Schala

Eloquent Princess
I love games not names. I cannot derive enjoyment from all of them.
It's funny... because when I say I dislike aspects of games I play, apparently I come on too strong and I suppose people overall think I hate the game, which certainly is untrue.

But I cannot bring myself to like everything completely. If it suffers from poor game design (MMX7, TotT, Dirge of Cerberus, Black Sigil), poor balancing (DMC2, Mega Man & Bass: Mirai kara no Chousensha, Sonic Unleashed's Werehog stages), poor boss design (every Tales game since Tales of Hearts, MM2's Crash Bomb boss why would you do this capcom), bad level/dungeon design (FF13, everything in Beyond the Beyond, Temple of the Ocean King in PH, Sonic 2006), obviously I'm going to feel like that's a huge drag on the game if that's one of the game's primary objectives.

If I give those particular "highlights" emphasis, it doesn't mean I hate the game. It means that if I see another game in the future by the same development team, I hope some of these things are changed for the better. There is no game out there that I'd consider perfect. I might sound harsh at times (even when I sugarcoat, apparently!), but I'd much rather be honest about how I feel about a game rather than be excessively positive about it even when I don't completely mean it.

...Bringing it back to an FF discussion, that's why I don't find myself caring much for the likes of FF4, FF6, etc. at all. FF4 has many narrative and gameplay flaws. FF6 has some mechanics and fluidity flaws. Now that I think about it, most of the FF games are flawed. I don't think any of them are perfect. Even I have to admit that my favourite FF, Final Fantasy IX, falls apart at the very end, it could stand to have better villains, it could probably be faster than it is, etc.

Though this is me talking from a post-Final Fantasy/RPG burnout. I don't feel like touching an FF game for a while, and I suppose I think less of some of them in this current mindset. :/
 
...Bringing it back to an FF discussion, that's why I don't find myself caring much for the likes of FF4, FF6, etc. at all. FF4 has many narrative and gameplay flaws. FF6 has some mechanics and fluidity flaws. Now that I think about it, most of the FF games are flawed. I don't think any of them are perfect. Even I have to admit that my favourite FF, Final Fantasy IX, falls apart at the very end.

Though this is me talking from a post-Final Fantasy/RPG burnout. I don't feel like touching an FF game for a while, and I suppose I think less of some of them in this current mindset. :/

FF games aren't even the best JRPGs, but I'm not gonna pretend me enjoying all but a few is not without reason.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Beyond the Beyond eh. I don't remember much about it except the battles are annoying because you can target space, it looks like Camelot's stuff (because it was developed by Camelot), and the world map is strangely sparse.
 

CorvoSol

Member
I liked Kuja a lot, but we'll see how I feel when I play IX again here in a bit.

Anyway, the cast I like the least is honestly XIII's. I liked Lightning, Fang, and Sazh and to a lesser extent Vanille, but honestly Snow, Raines, Jihl and Hope ranged from meh to out-and-out I literally shouted at the TV to stop having such awful characters. Snow and Hope are just outright awful, and Snow's fans and Light x Hope shippers have only made me hate them more.

As to VIII, I actually really like Selphie, Quistis and yes, even Squall and Zell. Rinoa is whatever, I can't stand Seifer but I think that's the point, and oh my God I hate Irvine so much it isn't funny. Edea, Laguna, Kiros and Ward are great characters (okay so Ward is silent past the halfway point and doesn't count, but still.)

Villains are a whole 'nother ballpark, though. For me the worst villain in the series not named Genesis Rhapsodos is actually Vayne. I cannot hate Vayne and Venat enough. They were such a huge disappointment and such a big part of how let-down I felt with XII's ending sequences. Their hypocrisy repulsed me, their being the absolute most by-the-book thing in the world disappointed, and their being the least most exciting final battle in the series sealed the deal that they would forever be my least favorite mainline villain ever.

Mateus got a huge bump post-Dissidia in my book, but Sephiroth has decreased in cool every year for the last ten years. Like seriously, did nobody else see how NONE OF THE OTHER VILLAINS took him seriously in Dissidia? Probably because while Golbez and Mateus and Ultimecia were all scheming it up, Sephiroth was stealing a flower.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Snow is the worst. I can tolerate the entire FFXIII cast except Snow.

Lightning and co: *serious conversation*
Snow: That's right and I'll be the hero for you Serah, my baby. *holds the crystal tear*

ugh Snow ugh.

Also, I was fine with FFVIII's cast. I didn't hate them though... But that will change when they actually get voiced.
 

CorvoSol

Member
Snow is the worst. I can tolerate the entire FFXIII cast except Snow.

Lightning and co: *serious conversation*
Snow: That's right and I'll be the hero for you Serah, my baby. *holds the crystal tear*

ugh Snow ugh.

Also, I was fine with FFVIII's cast. I didn't hate them though... But that will change when they actually get voiced.

"Serah! I'll save our marriage!"

Bad as Snow was, though, team NORA was the worst thing in XIII, and Alyssa the worst thing in XIII-2. Chocolina was the best worst thing.

And Genesis is the worst thing ever.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
The FFXIII-2 alternate ending where
Alyssa was arrested for being a betraying ass
was the best thing that SE ever did.
 
Serah and Noel had more chemistry than Serah and Snow and there aren't even any love scenes between Noel and Serah!

Noel just makes everything tolerable.
 

rataven

Member
I actually dug the cast of XIII and XIII-2, with Lightning and Snow being the exceptions (though Tumblr almost makes me love them. Drunk Lightning is the best Lightning). But Fang, Noel, Hope, Serah, Sazh, and even Vanille were some quality characters, if a little undercooked.

Least favorite cast is VIII, no surprise there. All teenagers, all with the same background, and all batshit insane. Seriously, everyone in this cast needs some type of pharmacological assistance. Really uninspired bunch, 'cept for that Laguna <3

Favorites are IV, VII, and X. Characters from all different walks of life and age groups, and all lead by a great protagonist (yes, I like Tidus).

VI had a few standouts (Figero bros), but I've always felt that it was bloated overall. I'd punt Setzer off to the moon if ever given the opportunity, and Locke's corpse-keeping always creeped me the eff out. Weirdo.
 

jaxword

Member
Mateus got a huge bump post-Dissidia in my book, but Sephiroth has decreased in cool every year for the last ten years. Like seriously, did nobody else see how NONE OF THE OTHER VILLAINS took him seriously in Dissidia? Probably because while Golbez and Mateus and Ultimecia were all scheming it up, Sephiroth was stealing a flower.

Sephy made it pretty clear, though, that he wasn't really interested in the scheming, especially since he knew they were trapped in a cycle.

Sort of fits his aloof sadist personality to not really talk or care about the other villains and just want to go torture heroes (Cloud) for fun.
 

Arthea

Member
never could understand FF7 hate and never will. It's like hating holidays, fun, beaches, icecream on a hot day and so on.
I'm still waiting for the game so good all around as FF7 is.
I wouldn't even put FF13 in same sentence, and I don't hate it, I simply don't like it that much either. FF13 lacks too much: diversity, minigames, exploration, secrets, sidequests that aren't hunts, good story, funny moments, plot twists that are unexpected but good, etc. In other words it lacks everything that FFs were legendary for. FF13-2 tries to be better game and partly succeeds, but again only partly, and it doesn't excuse that story, only 2 characters and ruined combat. yes, the best thing in FF13 (aside from graphics) was ruined in FF13-2 imo.
 

Arthea

Member
No love for FF6 characters?
My favourite casts are FF4, 6, 7 and X.
I liked some of FF8 characters somewhat, only story didn't do them any good :)
 

jaxword

Member
No love for FF6 characters?

Overrated, because most of them HAVE no character. They're just puppets with a few lines, no voices or body language. Everything is created by the viewer.

This is not a bad thing, it's an art form unto itself. But people forget this when they're going through "favorite" characters because pre-PSX FF games were all about the imagination when it comes to characterization. Locke, Celes, Strago...they talked and interacted with each other with voices in your head and body language the sprites hinted at.
 
I really like Terra but I have to admit the VI characters are sort of lacking in depth like the other games but I still love em all the same.
 

CorvoSol

Member
Sephy made it pretty clear, though, that he wasn't really interested in the scheming, especially since he knew they were trapped in a cycle.

Sort of fits his aloof sadist personality to not really talk or care about the other villains and just want to go torture heroes (Cloud) for fun.

Except being an aloof sadist doesn't fit with Sephiroth in FF7 to me. In FF7 he's as much a schemer as the rest. He has his plans, and he very much does not enjoy having them left in the dust.

I dunno, he was just a joke, running around with a flower while the other villains did all the actual villainy.

And I have to disagree with you about FF6. FF6 characters have a good amount of personality, assuming we're talking about the top six/seven of them. Terra, Celes, Locke, Cyan, Sabin, Edgar and Setzer all get as much character development as the casts in 7, 8, or 9.
 
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