Also, while story arc/pacing matter to me most, W2's combat was leaden and highly repetitive, while all recent console FFs (really from X-2 on) have impressed me on that front (as I said previously, the real high point of type 0). I'd say Duscae's combat, unfinished and unpolished though it was, was far more engaging than anything in W2. I'm hopeful they've really improved this aspect for 3, because it would be a shame to have some of the awesome looking monster encounters undermined by uninspired combat.
All that's to say that I think it too early to make any informed judgements about the relative merits of W3 and XV. But I'm anticipating enjoying both, and I do think they'll end making for some very interesting contrasts
I'm enjoying the game, but the dialogue is sooooooooooooooo bad. The VO certainly isn't helping either, but I burst into laughter almost anytime someone talks.
I'm enjoying the game, but the dialogue is sooooooooooooooo bad. The VO certainly isn't helping either, but I burst into laughter almost anytime someone talks.
I'm enjoying the game, but the dialogue is sooooooooooooooo bad. The VO certainly isn't helping either, but I burst into laughter almost anytime someone talks.
Any Japanese audio + English subtitles option, as have noticed it not being that great?
(...many fine and sensible points...)
... Also, we're way off topic right now lol.
Potion is definitely the item you want to keep on the quick sot, navigating the menu every time in the middle of battle is really hard.My first ever playthrough of this game. I'm enjoying it so far, but last night lost about 30 min. I'm to the point where I have a bit over a day of free time until the next mission, and I left the school and went to the closest town and got a mission to go to a cave and get some fabric or something. Got to the cave and wiped on the end boss.
It's hard to manage your team (switch in and out), and do potions all in real time. By the time I could get to the potion menu my guy was dead.
What? What boss?Uuggh, how come I can't finish off the lvl boss with my Trey? He's just sitting there..
Potion is definitely the item you want to keep on the quick sot, navigating the menu every time in the middle of battle is really hard.
What? What boss?
Lol, stupid me. Chp. 3mech
Oh, just keep dodging and learn to time your shot when he does that "quick dive" attack on you (be sure to always keep the lock-on to trigger a break sight). You get free damage afterwards.
And if you mean at the end of the battlethen you can't finish him off because he runs away in the cutscene =X
Dammit I reset it back use after 5+mins of constantly shooting him and nothing happened I reset it..
at the end? If you kept shooting at him for 5 minutes afterwards then I don't think that was intentional =X
Uugghh, now I can't beat him again, wtf
One thing i noticed from using everyone is that there isnt really a weak character. Everyone is good.
Not going to lie though, Deuce and Cinque are hard to get used to.
I summoned Shiva and wrecked him when he landed. XD
What is your go to team?
And what summons do you guys have?
What is the penalty for skipping RTS missions?
I don't quite understand what's happening.
Do you deplete his HP but he just stands there? Is that what's happening? Did you try waiting for a few seconds?
I have every summon =P, my favorite to use is either Shiva,I summoned Shiva and wrecked him when he landed. XD
What is your go to team?
And what summons do you guys have?
Oh god, I'm super wrong right now, sorry.
I'm thinking of the chapter 2 boss =P
Chapter 3 boss is Brionac right? The big mech.
You gotta wait to fight him. Hide in the back until he starts throwing the smaller stuff at you, then lock-on to that stuff and shoot them, this will stun him eventually. This will start to lower his level.
And after the battle,you will have another one against someone else where you can either stall for time or just die, the game won't give you a game over.
I have every summon =P, my favorite to use is either Shiva,Bahamut or Diabolos.
Controllingfor the first time is one of the coolest things of this game.Diabolos
That makes more sense. I was like,what ch.3 boss just runs away from you.Also, Brionac was a bit of a pain when mixed with the AI.
Like, fuck, "Behold the power of Brionac" isn't an invitation to get instakilled stupid AI characters so step back.
whats the deal with the boss in the first chapter?
after fighting him with odin he goes into his second form and throws bombs on me that kill me in an instant
Thanks bro. Will tryDodge them
Lock on, dodge the attacks and attack when the lock on changes color, that will deal a lot of damage in an instant.
If you want an easy way to complete the RTS stuff just use Trey (bow guy) and use his charged shot on the enemy troops, it usually one-shots them.So, I started playing this game yesterday, and have it for at least another week. After playing for 4 hours, I'm on Chapter 3.2.
I don't find the story interesting, nor the characters, so I've been skipping cutscenes. I don't normally do this, but I just know the story isn't for me and that I won't remember it. Please don't hate me.
You know what, though? I'm really enjoying the combat. It may not be incredibly original or close to perfect, but it's fun. I like random encounters, and enjoy the missions. I HATE the strategical takeover missions, though, and am glad they're optional. The first one was shit and way too hard. Then again, strategy and RTS bore the shit out of me and Brutal Legend was almost ruined for me by its awful RTS mechanics.
I've been alternating leads and picking the golden highlighted team members. My entire team, though, is averaging between levels 12 and 16 already. It's because I've done so many random skirmishes (more than 50), and have done several five encounter skirmishes. The yellow and red one and two hitters are awesome, as well.
I really like the one with the ship, the one with the too big for her hammer, the guy who punches and the card guy. The one who goes to the cemetery at the start is also cool.
I'm still not sure if I'm playing it correctly, but I've hatched some Chocobos, have talked to lots of people with ! over their heads, and have done some mini-quests for people who want things. I don't think I've found an SO, though.
Shadowy people with weird names also keep replacing my team members in battle.
Dude, bro, no, man.So, I started playing this game yesterday, and have it for at least another week. After playing for 4 hours, I'm on Chapter 3.2.
I don't find the story interesting, nor the characters, so I've been skipping cutscenes. I don't normally do this, but I just know the story isn't for me and that I won't remember it. Please don't hate me.
This is why skipping cut scenes is a bad idea. The Chocobo's are for traversing the world map, I'm sure you have a handle on that. SO's appear during the course of your standard missions, not the RTS sections. And they appear fairly frequently, If you're not rushing through each section they're bound to pop up. Note: if you haven't visited one of the NPC's in the sorcery and enabled it they won't show up.I'm still not sure if I'm playing it correctly, but I've hatched some Chocobos, have talked to lots of people with ! over their heads, and have done some mini-quests for people who want things. I don't think I've found an SO, though.
Those would be SP Units. They replaced the multiplayer that was present in the PSP version. They appear when you accept backup prior to the start of the mission. Using them grants you SPP which can be redeemed for items, after they've been unlocked. In my experience, I've unlocked better weapons in the armory which I can purchase with gil; meaning I don't have to surrender two of my active team members to the computer which may or may not be helpful.Shadowy people with weird names also keep replacing my team members in battle.
If you want an easy way to complete the RTS stuff just use Trey (bow guy) and use his charged shot on the enemy troops, it usually one-shots them.
And yeah, considering you're not interested in the story or the characters, then you're playing the game correctly I'd say =P
The shadowy people are the support (you are asked at the beginning of missions whether you want support or not, if you choose yes then those shadow people appear).
And SOs need to be activated first at the academy, there's an NPC with a blue symbol on top of his head that will ask if you want to activate the SOs, they are basically challenges that pop up when you're in a mission.
Dude, bro, no, man.
This is why skipping cut scenes is a bad idea. The Chocobo's are for traversing the world map, I'm sure you have a handle on that. SO's appear during the course of your standard missions, not the RTS sections. And they appear fairly frequently, If you're not rushing through each section they're bound to pop up. Note: if you haven't visited one of the NPC's in the sorcery and enabled it they won't show up.
Those would be SP Units. They replaced the multiplayer that was present in the PSP version. They appear when you accept backup prior to the start of the mission. Using them grants you SPP which can be redeemed for items, after they've been unlocked. In my experience, I've unlocked better weapons in the armory which I can purchase with gil; meaning I don't have to surrender two of my active team members to the computer which may or may not be helpful.
Perhaps its only because Im in chp 2 but the arena combat simulation feels like they just tacked it on without making it as fun as it could be. I did 100+ enemies defeated but I just wish it would put bosses after every ten or so, or put some ranking mechanism or do something like I think Star Ocean Last Hope or Resonance of Fate did with arena battles.
Oh well, its a fast way to quickly get some ability points for some of my characters instead of directly replaying a lenghty missions.
Perhaps its only because Im in chp 2 but the arena combat simulation feels like they just tacked it on without making it as fun as it could be. I did 100+ enemies defeated but I just wish it would put bosses after every ten or so, or put some ranking mechanism or do something like I think Star Ocean Last Hope or Resonance of Fate did with arena battles.
Oh well, its a fast way to quickly get some ability points for some of my characters instead of directly replaying a lenghty missions.
I'm about halfway through Chapter 2. At what point does this story start making sense?
Maybe I should have played XIII and it's sequels, because it seems to presume I know a lot of the backstory.
Story has nothing to do with XIII or its sequels. Some background mythology is shared, but by chapter 2 that's hardly even mentioned.
I'm starting to wonder if I'm going to have to spend a ton of time grinding now, out of the blue. I thought I'd been playing the game properly -- even doing way more random battles than most people would, especially early on -- as I hit fifty before finishing chapter 2. However, the last part of the third chapter was pretty insane.
I had characters ranging from level 15-18 before reading that I had to get ready for a level 22 mission. I did some training, but figured I would go ahead and try to see how hard it was. I don't want to have to spend hours grinding after already taking things slowly.
The first part of the mission wasn't too bad, nor was the second. But I did lose a couple of characters. I probably could've avoided it.
But the mission kept dragging on, and some powerful foes/ambushes took out most of my team. Then, I only had a few left -- including no ranged characters. The enemies were level 22 and 23, and I could beat them, but the boss was level 47 and could seemingly only be hit with ranged attacks.
I was told to hide,but there was really nowhere to go. The only way to avoid attack in the hallway by the robot's blade was to keep rolling.
It was mainly the final boss that was so shocking. I had to go back and use a previous save seven minutes prior, and re-do some of the encounters leading up to him. That left me with the bow guy.
The only way I was able to beat the boss,. It wasn't fun, nor was it fair.after quite a few tries, was to keep rolling and continually fire arrows at it
After that, it jumped to the next mission. The beginning of Chapter 4. I'm just about finished its first lengthy mission without too much trouble.
Any tips? Thoughts?
l'Cie are "crystal warriors". The crystal chooses someone, gives them power and a mission, and bam, now you're a l'Cie and you need to complete your mission (It's the warrior of light stuff from the first few games).So I don't need to learn what a l'cie and Fal'ci are?
I'm starting to wonder if I'm going to have to spend a ton of time grinding now, out of the blue. I thought I'd been playing the game properly -- even doing way more random battles than most people would, especially early on -- as I hit fifty before finishing chapter 2. However, the last part of the third chapter was pretty insane.
I had characters ranging from level 15-18 before reading that I had to get ready for a level 22 mission. I did some training, but figured I would go ahead and try to see how hard it was. I don't want to have to spend hours grinding after already taking things slowly.
The first part of the mission wasn't too bad, nor was the second. But I did lose a couple of characters. I probably could've avoided it.
But the mission kept dragging on, and some powerful foes/ambushes took out most of my team. Then, I only had a few left -- including no ranged characters. The enemies were level 22 and 23, and I could beat them, but the boss was level 47 and could seemingly only be hit with ranged attacks.
I was told to hide,but there was really nowhere to go. The only way to avoid attack in the hallway by the robot's blade was to keep rolling.
It was mainly the final boss that was so shocking. I had to go back and use a previous save seven minutes prior, and re-do some of the encounters leading up to him. That left me with the bow guy.
The only way I was able to beat the boss,. It wasn't fun, nor was it fair.after quite a few tries, was to keep rolling and continually fire arrows at it
After that, it jumped to the next mission. The beginning of Chapter 4. I'm just about finished its first lengthy mission without too much trouble.
Any tips? Thoughts?
If it's the boss I'm thinking of, there were little spinning magitek armor being shot at you that you had to shoot back at him/kill. After so many, the boss would lose a few levels and put his head down on the platform so you could smack him around. Do that a few times and he was pretty easy to beat.
The boss battle right after him you aren't meant to defeat. You just keep dodging for a few minutes and he eventually leaves. You can also have everyone die and it still moves into chapter 4.