My only concern is how long will it take for them to finish the game. I dont like to play for some time then wait for another 2 or 3 fking year to play the next part, then wait another 2,3 year more....
And my wallet too, each part is 60$, imagine if it have 5 parts....300$ for 1 fking game?
I think that at least 5 or 6 years will be needed to make the whole plot (between classic things and completely new things) and the whole game world of Final Fantasy VII Remake.
(and maybe even more)
It depends on many factors, including:
- will the subsequent "sections" of the project use the Unreal Engine 4?
If so, then they can reuse many of the basic character models, and their basic battle animations.
While, if it were not so, it would mean a change of Engine (to Unreal Engine 5), which in turn would require just as much time to be learned, and to create new models on it.
- how will sections of the game world be managed?
Will it be Openworld as Horizon Zero Dawn?
Or will they be managed in a linear fashion?
Or in macro areas?
This must be decided by them.
[For me, it would be better to do it directly openworld. In this way you can create an entire game world (to manage a storyline up to the end of the first CD of the original game), and then take up the basics of that open world, and further enrich them with remarkable additional and new extra things for the next one and last part. (if the project will be divided into three)]
These are the first and most important points that will need to be clarified on the management of the project.
Since once this will been clarified, they will be able to carry out in a more targeted way everything they want to do in the project, that is to say to propose all the classic things and mix them with completely new elements of the plot.
As for the price, it depends on your point of view.
For fans, like me, it's not a problem at the end.
Because I know that they will all be sections of a big project made with incredible quality.
But this is my point of view.