[dev1225] Job Adjustments
The maximum amount of enmity accruable by job abilities, magic, and equipment will be increased.
The following jobs will undergo adjustments.
Warrior
-The job trait “Max HP Boost” will be added.
-Warriors will receive this trait at level 30, with the effect increasing stages at levels 50, 70, and 90.
Thief
-The recast time of the job ability “Mug” will be decreased from fifteen minutes to five minutes.
Paladin
-The job trait “Max HP Boost” will be added.
-Paladins will acquire this trait at level 45, with the effect increasing at level 85.
-The amount of enmity accrued when using the following job abilities will be increased.
Shield Bash / Rampart / Palisade
Dark Knight
-The casting time of the following spells will be decreased from two seconds to 0.5 seconds.
Absorb-ACC / Absorb-Attri / Absorb-STR / Absorb-DEX / Absorb-VIT / Absorb-AGI / Absorb-INT / Absorb-MND / Absorb-CHR / Absorb-TP
Ninja
-The job trait “Max HP Boost” will be added.
-Ninjas will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
Dragoon
-Wyverns’ defense, magic defense, and subtle blow effects will be increased.
Blue Mage
-The attack power of physical blue magic spells will be increased.
-Job abilities, magic, food, and equipment that affect physical attack will now be reflected in the attack power of physical blue magic spells.
* With regard to those effects that raise physical attacks by a percentage, the attack of physical blue magic spells will vary based on the strength of the weapon wielded in the main hand.
Puppetmaster
-Weapon skills used by automatons will undergo the following adjustments.
-The attribute modifiers of the following weapon skills will be increased.
String Clipper / Arcuballista / Slapstick / Daze / Knockout / Bone Crusher / Armor Piercer
-The TP-related modifiers of the following weapon skills will be increased.
Chimera Ripper / Arcuballista / Cannibal Blade / Daze / Knockout / Bone Crushers / Armor Piercer/ Magic Mortar
-The damage-related modifiers of the following weapon skills will be increased.
Chimera Ripper / Arcuballista / Slapstick / Daze / Knockout / Bone Crushers
-The attack-related modifier of String Clipper will be increased.
Rune Fencer
*The job trait “Max HP Boost” will be added.
-Rune fencers will receive this trait at level 20, with the effect increasing stages at levels 40, 60, 80, and 99.
Geomancers
-The potency of the following geomancer spells will be increased.
Indi-Fury / Indi-Barrier / Indi-Wilt / Geo-Fury / Geo-Barrier / Geo-Wilt
-The effect equipment has on the following geomancy spells will be increased.
Indi-Fury / Indi-Barrier / Indi-Fend / Indi-Precision / Indi-Voidance / Indi-Focus / Indi-Attunement / Indi-Wilt / Indi-Frailty / Indi-Fade / Indi-Malaise / Indi-Slip / Indi-Torpor / Indi-Vex / Indi-Languor / Geo-Fury / Geo-Barrier / Geo-Fend / Geo-Precision / Geo-Voidance / Geo-Focus / Geo-Attunement / Geo-Wilt / Geo-Frailty / Geo-Fade / Geo-Malaise / Geo-Slip / Geo-Torpor / Geo-Vex / Geo-Languor