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About to dive in! I have to lol at the fact that I entered my Steelbook code for the music DLC, and all it says is "promotion code redeemed" and didn't download anything. It's already on the disc haha.
trial mode abuse is so dumb.
i've been running the first 3 and dying on the 4th just to get the wyrmhero blade
i love it
Iirc digital foundry said the textures are that way because they implemented some kind of bump mapping. Ffx had no lighting improvements. It was a straight uprez
Whats the level req for the first trial?
Also has anaybody managed to get the ultimate zodiac weapons?
They seemed to have renamed them.
FFX HD looks MUCH better and truer to the game's art style. I want to know what made DF think FFXII needed bump mapping given the art style it was going for (there is no dynamic lighting, all the lighting is painted!)? That shit was never trying to look like Advent Children, it's supposed to have an illustrative look to everything. What a fumble.
it's easy, i would recommend you wait until you get your first guest character so you survive to at least 3
While the textures do bother me in part, i love the new lighting changes. It accentuates the environments and atmosphere way better than the original game
While the textures do bother me in part, i love the new lighting changes. It accentuates the environments and atmosphere way better than the original game
amalia or larsa?
Do your inactive party members level up simultaneously with the active party members in this version?
Also, am I required to use the other members who I don't commonly use? I plan on reaching the platinum.
So... I'm underleveled right? (and I'd rather not grind but I guess I'm gonna have to)
Boss atdestroyed my party. Went through 10 phoenix downs before my party fell. Mainly because of his dive attack that he does continuously and it's not like the AI knows how to dodge.The valley of the dead, the phoenix one
Any advice before I resort to grinding?
Level 14 - 15 with my main party (reserve characters are below)
Did you get the berries? Talk to the moogle at the north end of Nam-Yensa and finish the sidequest. Use them during the fight.
Is steal that useful? I always completely ignore this skill regardless of the RPG I'm playing.
trial mode abuse is so dumb.
i've been running the first 3 and dying on the 4th just to get the wyrmhero blade
i love it
6 or so hours into the game, first real boss downand it is pretty much what I remember when I first played it:Fire horse from literally nowhere! Sure game whatever you say
Solidly okay. The class system is basically meaningless early in the game it seems, nobody has the right gear or skills unless you buy it ahead of time at the shops (before you even get most of your party members..). Combat is fine~ish? Very little to do but auto-attack. Story seems interesting? Voice acting is... surprisingly mediocre for a game near the end of the PS2 era.
Despite all this, with the job boards + gambits this game has a lot of room to grow. It very much has mini-FFXIII syndrome: How long exactly do you need to play before it really gets good? Is it really worth it? I don't know. I didn't give 12 a fair shake on release but I intend on rectifying that now.
MY GOODESS that's an epic intro. Like a mini movie all its own. This music!
Also I've been pronouncing Ivalice incorrectly my entire life.
You had it drop then? I've only seen Karkata myself so far
i was thinking of a different level of the trail, but it wsa too late to edit as someone already edited. level 3 is Karkata and Mythril Blade
Any idea which level Wyrmhero drops on? I'd much rather steal it here than actually grind those mats a second time.
Trial mode levels are repeatable or once completed we can't get a chance to steal the items again?
"Trial Mode save files (and autosaves) can be loaded from the normal ”Load Game" option at the main title screen. If you load a Trial Mode save this way, you'll return to the main adventure of FINAL FANTASY XII, carrying with you any license points and items earned up to that point in Trial Mode. However, your Trial Mode progress disappears"
6 or so hours into the game . . .
Voice acting is... surprisingly mediocre for a game near the end of the PS2 era.
Is there any way to change the party leader without removing the current one from the active party?
I died as Vaan and chose Basch to be the leader but now I've found since he was only a guest he can't be removed so I can't make the leader Vaan again. Not a big deal I know but still annoying.
6 or so hours into the game, first real boss downand it is pretty much what I remember when I first played it:Fire horse from literally nowhere! Sure game whatever you say
Solidly okay. The class system is basically meaningless early in the game it seems, nobody has the right gear or skills unless you buy it ahead of time at the shops (before you even get most of your party members..). Combat is fine~ish? Very little to do but auto-attack. Story seems interesting? Voice acting is... surprisingly mediocre for a game near the end of the PS2 era.
Despite all this, with the job boards + gambits this game has a lot of room to grow. It very much has mini-FFXIII syndrome: How long exactly do you need to play before it really gets good? Is it really worth it? I don't know. I didn't give 12 a fair shake on release but I intend on rectifying that now.
Caved in and bought this. Holy shit the textures are horrible. FFX HD looks so much better than this...
Excited to finally play this. Only main FF that I've never touched. Only a couple of hours in, but it feels like the game I've been longing for. Like, just classic Final Fantasy.
Only two nitpicks really. First, the dialogue options or whatever are hilarious. There are always two choices, and they are either "do what you need to do" or "do nothing."
Also, holy shit, what is with the compression on the voices? Has to be the worst sounding voice quality I've ever heard in a game. Not really hurting my enjoyment, but pretty weird.
Caved in and bought this. Holy shit the textures are horrible. FFX HD looks so much better than this...
12 shits on 10 visually both then and now.
Come at me brehs
Wasn't the original soundtrack supposed to only be for the limited steelbook edition?
I got the standard one and it's on the disc lol
Odd. On PS4 pro on my 4K TV I was quite impressed with everything visually for a PS2 era game.
6 or so hours into the game, first real boss downand it is pretty much what I remember when I first played it:Fire horse from literally nowhere! Sure game whatever you say
Solidly okay. The class system is basically meaningless early in the game it seems, nobody has the right gear or skills unless you buy it ahead of time at the shops (before you even get most of your party members..). Combat is fine~ish? Very little to do but auto-attack. Story seems interesting? Voice acting is... surprisingly mediocre for a game near the end of the PS2 era.
Despite all this, with the job boards + gambits this game has a lot of room to grow. It very much has mini-FFXIII syndrome: How long exactly do you need to play before it really gets good? Is it really worth it? I don't know. I didn't give 12 a fair shake on release but I intend on rectifying that now.
I need a quick reminder: are loots meant to be sold only, or is there another use for them (item synthesis, trading, etc)?
How would I identify them? Obvious/fool-proofed in-game instructions or should I follow guide?Sold only with the exception of a couple of items linked to sidequests.