Switch your Monk and Bushi to make both combinations a lot stronger.
Alrighty, so:
Baltheir - Monk/Black Mage
Ashe - Bushi/Uhlan
Or do you mean:
Baltheir - Bushi/Uhlan
Ashe - Monk/Black Mage
?
Switch your Monk and Bushi to make both combinations a lot stronger.
Yeah, not nearly as bad as that. Already not noticing it after the first hour of playing.
Quick question : Can you obtain the 3 Quickening licenses on EACH class board, or is it just 3 across the 2 class boards?
Quick question : Can you obtain the 3 Quickening licenses on EACH class board, or is it just 3 across the 2 class boards?
This is my setup now as well haha. Still not satisfied with Balthier, but I'm just gonna blame the devs for that one, because he doesn't have incredible options and Machinist has a hard time carrying itself.So this should be ok?:
Vaan - Shikari/Red Mage
Balthier - Machinist/White Mage
Fran - Monk/Foebreaker
Basch - Bushi/Uhlan
Ashe - Knight/Time Mage
Penelo - Black Mage/Archer
Or should I swap any of the second jobs?
Let's be real, a huge percentage of people in this thread either skipped by or straight up hated FF12 back then, but now we're talking about it being a misunderstood gem etc etc.
Same will happen with 13. The latest or near latest FF always gets shat on. I remember people loving 7 but hating 8, then loving 8 but hating 9. So on and so forth.
I remember people thinking X was too big of a departure with voice acting etc.
Like I said in my first post, 13 has a LOT of good going for it. Some bad, but so does every FF.
They'll make a 13 remaster and this OT for that game will be FULL of people talking about how much they appreciate it and are enjoying it, i guarantee. You could probably trace their post history to the original release and talking about how it's the worst thing ever.
I'm a bit jealous honestly. The battle menu lag is still bothering the fuck outta me.
This was EXACTLY my reaction to the title menu!! Hahaha I was worried that it was my TV, but I haven't really noticed it outside of that.YES time to return to the Zodiac Age!
Oh? It's starting on Load Game? An easy fix!
*presses up once*
...
....
...
....
..
.....
*cursor moves up*
...so this is how it's going to be huh. With the worst input lag since Perfect Dark Zero and Enslaved? We're doing this? We're doing THIS?
...fuck let's see how deep the lag goes...
Oh I searched the thread, but didn't find anything specific, did the Diamond Armlet mechanics change in this version at all? Should I be running around with it on the party leader at all times, or will I just be drowning in a sea of knots of rust for no benefit?
I agree, the menu lag during battle is annoying, especially so in the beginning if you are constantly manually stealing, but I can live with it; just gotta make sure I have good gambits.
So how are people going with their team? An OP team of 3 or using them all? I usually just use 3 but on the journey north I started using a bit of everyone but having Ashe as lead always.
Kinda preferring it this way since even losing my team is no major issue with a fully geared set of reserves.
So how are people going with their team? An OP team of 3 or using them all? I usually just use 3 but on the journey north I started using a bit of everyone but having Ashe as lead always.
Kinda preferring it this way since even losing my team is no major issue with a fully geared set of reserves.
Lol this is never happening.
Ffxiii has garbage characters, awfully boring gameplay, gives 0 freedom in where to take characters or advance story and side quest for 70% of the game, pulse is an overrrated and repetitive borefest... yikes I never want to revisit final corridor xIII.
FFXii on the other hand has a huge world with tons of stuff to do. People didn't like it back then because the story felt impersonal and the gameplay was too vague for most people. I think all the improvements in Zodiac Age make the game far more compelling.
I can't see what you could change in ffxiii to make it better, since the game is bad by design.
So how are people going with their team? An OP team of 3 or using them all? I usually just use 3 but on the journey north I started using a bit of everyone but having Ashe as lead always.
Kinda preferring it this way since even losing my team is no major issue with a fully geared set of reserves.
Are they set to Target party leader's target?Can someone please explain the deal with characters switching objectives back and forth every attack? I have the same setup for Balthier, Vaan and Basch but the later keeps attacking every enemy once and switches to the other one. I can't figure out what's wrong with his gambit.
Can someone please explain the deal with characters switching objectives back and forth every attack? I have the same setup for Balthier, Vaan and Basch but the later keeps attacking every enemy once and switches to the other one. I can't figure out what's wrong with his gambit.
Alrighty, so:
Baltheir - Monk/Black Mage
Ashe - Bushi/Uhlan
Or do you mean:
Baltheir - Bushi/Uhlan
Ashe - Monk/Black Mage
?
Can someone please explain the deal with characters switching objectives back and forth every attack? I have the same setup for Balthier, Vaan and Basch but the later keeps attacking every enemy once and switches to the other one. I can't figure out what's wrong with his gambit.
I went with this;
Vaan - Shikari/Foebreaker
Balthier - Machinist/White Mage
Fran - Archer/Red Battle Mage
Basch - Knight/Time Battle Mage
Ashe - Bushi/Uhlan
Penelo - Monk/Black Mage
I think this is good according to that Reddit post.
First one, sort of. If you activate, for example, the Quickening license that costs 50 LP on board 1, it's also activated on board 2 if it has a 50LP license. I believe there are 50LP, 75LP, 100LP, 125LP and 150LP Quickening licenses. Some combinations might share 3 Quickening licenses, in which case you could technically activate 6 of them (the corresponding 3 on both boards).
Three across both boards. Once you unlock one on one board it will also unlock the same one on the other board.
White Mage/Uhlan doesnt have 3 swiftness, I do not recommend
See rule #4 from the reddit post for reasonings why
The second option.
Are they set to Target party leader's target?
Or something like enemy with highest HP or nearest visible?
So it's possible to unlock a good "Quickening" that doesn't lock abilities out, but lock yourself out from abilities on the other board because the equivalent could be a dud?
Right! Raithwall is done and time to fix my jobs.
So I mainly want to play as Ashe, Balthier and Fran. My main problem now is not having any good magic, so I'm thinking I should probably cover Black Mage, White Mage and Red Mage all at once, or is that unnecessary?
Ashe: Knight + ? (I kinda want to go White Mage with her, but she's also the tank so someone else might be better to heal)
Balthier: Machinist + ? (doesn't really matter either way for him)
Fran: Time Mage + ? (she's currently side healer but would prefer to have her go straight damage if a White Mage can handle healing entirely)
Can I put all my magic users in the main group or will I have to use all six at some point?
Rarely. Btw. you want to unlock Quickenings that DO lock out other abilities to access them.
Most boards don't lock new licences behind all four Quickenings, so in nearly all cases you will be able to unlock everything. Also there are only four different Quickenings per board, there is no 150 LP one.
Shikari is the only board where all four Quickenings lock abilities. And only some job combinations have all four different Quickenings lock abilities.
Shikari is the only board where all four Quickenings lock abilities.
I went with this;
Vaan - Shikari/Foebreaker
Balthier - Machinist/White Mage
Fran - Archer/Red Battle Mage
Basch - Knight/Time Battle Mage
Ashe - Bushi/Uhlan
Penelo - Monk/Black Mage
I think this is good according to that Reddit post.
So it's probably best to just ignore Ninja Swords 1 then, huh, and go for the more powerful options.
YES time to return to the Zodiac Age!
Oh? It's starting on Load Game? An easy fix!
*presses up once*
...
....
...
....
..
.....
*cursor moves up*
...so this is how it's going to be huh. With the worst input lag since Perfect Dark Zero and Enslaved? We're doing this? We're doing THIS?
...fuck let's see how deep the lag goes...
Does the order you choose a class matter? Is shikari/foebreaker = forbreaker/shikari? Also did they add a LP cap in this game, can I learn all boxes on the board I choose?
It's not the best setup, but this is what I'm gonna end up with:
Vaan: Shikari/Foebreaker
Penelo: Monk/Black Mage
Basch: Knight/Bushi
Balthier: Machinist/White Mage
Fran: Archer/Red Mage
Ashe: Uhlan/Time Mage
I'm really digging this game, but it has one major issue: it's far to easy. Even without any grind, the challange is really minimal. Withount using specific accessoires you are overleveled real quick. Making an easy game even easier was a mistake.
I'm really digging this game, but it has one major issue: it's far to easy. Even without any grind, the challange is really minimal. Withount using specific accessoires you are overleveled real quick. Making an easy game even easier was a mistake.
It's fairly easy but it can be challenging at times with certain rules:
- Never use mists in combat
- Do hunts and esper fights asap when they appear (this is where the occasional challenge is)
- And obviously keep grinding to a minimum so you aren't overleveled
Is there anywhere I can still buy the Steelbook?