I process spoken words differently than instruments and the former gets old very quickly. Also I should have specified "vocals with lyrics". Chants don't bother me.
I'm up to the collect 5 core thing fetch quest, how much left of the main story is there?
I don't really like this game much at all right now: the lack of party members, having all the skills in the paradigm very early on, and the story are leaving this game as one of my least favorite i've tried to finish in a long time, but i'd still like to finish it unless i have a ton more to get through.
Damn, man. Hope you get better with it. Time to bust out the eye patch and get some girls.
Can you cover up your right eye and do everything with your left eye?
Where the hell are Vodianoi and Caterchipillar? Been all over Archylte Steppe, in all weather conditions, can't seem to find them.
After these I'll be pretty close to finishing the Beastiary.
Vodianoi: Grave Ridge, cloudy
Caterchipillar: Clearwater Marshes, rainy
I process spoken words differently than instruments and the former gets old very quickly. Also I should have specified "vocals with lyrics". Chants don't bother me.
also some of these lyrics are really bad
Is cloudly when it looks like a dust storm, or when you can see lightning in the sky?
Is cloudly when it looks like a dust storm, or when you can see lightning in the sky?
Is cloudly when it looks like a dust storm, or when you can see lightning in the sky?
I gave up right after that part myself. Just lost so much steam by that point, and taking the time to do some of the excess sidequests like the casino garbage, chocobo races, and the clock puzzles absolutely killed what shred of enthusiasm was left up to that point.
I'm not sure if XIII-2 my new least favorite FF game, but I do have a hard time debating which I least enjoyed between it and FFXIII.
On the flip, I abhorred XIII but I'm liking this one quite a bit. Still has a fair few faults and I really, really wish they'd stop giving the FFX art director work, but it's good stuff, for me, and a nice change from the last few years of garbage.
I hate Nier and still think it has one of the best gaming soundtracks of the gen. I think tastes are subjective with music (they are!), but there are some soundtracks that are so good they grows a consensus. I think FFXIII-2 is going to be much harder to gain that consensus
Huh? Yusuke Naora didn't work on FF13-2. I sure wish he did. FF13-2's art director is Isamu Kamikokuryo.
Huh? Yusuke Naora didn't work on FF13-2. I sure wish he did. FF13-2's art director is Isamu Kamikokuryo.
Haha, thanks guys.
I remembered I still have brain blast to do.
I would highly recommend following a guide when completing those challenges. Some of questions are very strange and you don't get a hint as to what they would be throughout the game.
So for those who are trying to get Lightning or the other guy from the DLC, kill whoever you need the crystal for last. There is a rumor that the last one killed is the only way to get that crystal/rare item. I had over 50+ battles trying to get Lightning, always killing her first and never got it. First time I killed her last I got her crystal and rare item. Take that for what you will.
The character designs seem the same ol', same 'ol to me, so my mistake. Just weird ass costumes, hair styles, overly gaudy color design. Anything from the FFX team is just eye searingly. Something about it all just goes over very poorly with me.
I gave up right after that part myself. Just lost so much steam by that point, and taking the time to do some of the excess sidequests like the casino garbage, chocobo races, and the clock puzzles absolutely killed what shred of enthusiasm was left up to that point.
I'm not sure if XIII-2 my new least favorite FF game, but I do have a hard time debating which I least enjoyed between it and FFXIII.
The hints are right in the questions themselves, you just have to think it out. Three of the answers are always obviously wrong.
I always got the Lightning crystal killing her last. Army of One is a lot easier to deal with than Daddy Bear Claw anyway.
Were the battle system designer and whatever they call the guy that designs the leveling system the same for both games?
Some of the questions can be answered that way but not all of them are really that obvious. Some actually have a few different options that would make sense.
Ughhh... (post game spoilers)
Fucking solo battle with Caius is fucking my day up. He's just destroying me. I have maxed out Serah but that's just... irrelevant. lol.
Better paradigms/monsters needed. Debuffs fuck him up, and buffs will help you.
Well, I did spend like 3 hours doing all those quizzes... it was fun! You get hit with a lot of different questions
Cast wound for 8 minutes straight. Win
I really hope this game is successful in the states, shows that there's a market for a sweet fairly-traditional HD RPG in this day and age.
I can't believe you hated Nier!?!? It has honestly been my favorite game this generation. I completely agree that the soundtrack is simply amazing though. I listen to it all the time.
Music can be very subjective for games though so what one person likes, not everyone else will. I have found XIII-2's soundtrack to fit pretty well so far though. I am just happy I haven't had to hear the awful chocobo song.
The character designs seem the same ol', same 'ol to me, so my mistake. Just weird ass costumes, hair styles, overly gaudy color design. Anything from the FFX team is just eye searingly. Something about it all just goes over very poorly with me.
Amir0x, Emi Evans, the vocalist from Nier did a song in FFXIII-2 as well.
which song?
The one that plays duringthe end of the world, when the sky is all red and stuff, and you learn of Noel's past. I don't know if it's in the OST or not.
Isn't that Noel's Theme?
Yeah, you're right. Can't remember where I heard that she did some vocals for the soundtrack, so I could be wrong, but I'm pretty sure the vocalist was Emi Evans.
I don't understand the thought process behind this area. Even when I first got there the battles were all extremely easy, but they're so frequent...that place is damn annoying to return to.
The vocalist for Noel's Theme is actually Kokia.
Are you saying that doesn't stop after you do the plotline there?
It might be? But I have the Japanese soundtrack and it's sung in English already.Then I guess I fail and am wrong. :c
I was pretty sure the English vocal version was Emi Evans...
There are already 'fairly-traditional' HD RPGs that have been successful this gen... and besides, FF being successful doesn't really say anything about the health of the HD RPG market. Mainline Final Fantasy games do well seemingly despite the decline of the jRPG market, by name recognition alone
I respect the opinions of those who liked Nier, but I'm always perplexed as to how they act as if it is somehow beyond comprehension that there are people who disliked it greatly.
Since it's off-topic, I'll spoiler it and you can respond if you like or not:
People like to laud it as some high watermark in game storytelling, but it was just as disjointed, poorly written and jampacked with plot holes and no subtlety and nuance as the next jRPG. It just was 'sad' for some people (for me it was emotionally manipulative, not earning its notes at all) which I guess is code for 'quality' for some people. By no standard can the writing in the game be called good. I don't expect good writing in videogames, though, so I would have looked past it if the rest lived up.
But for me? The battle system was garbage by action game standards. Just a bloody mess. It was stiff, relatively unresponsive and has quite minimal depth. They implemented all sorts of weird systems that meshed together so poorly they might as well have been from different games. The bulk of the game consists largely of doing the most boring, repetitive sidequests known to man - deliver X to Y, deliver A to B, kill Y, kill C. There is little variety and little motivation. The stories aren't compelling. The gameplay wasn't compelling.
The 'dungeons', if that's what we call them, have embarrassingly lazy level design, punctuated by finnicky, unpolished sidescrolling segments with really bargain basement bin quality platforming. Which I'm sure they thought was clever... but I'm a big platforming fan and side scrolling fan, and it just felt like the inferior of most titles in those genres so it hurt the package overall.
And then worse than that, in order to get the full true story you have to replay huge chunks of the already repetitive gameplay... making the game even more harshly repetitive and chore-like.
They should have focused on nailing the action gameplay, and stuck to that... and then I could have got into it. I don't expect good stories in games anymore, so I could look past that if they nail the subsystems. I play far superior action games, far superior sidescrollers, far superior RPG... the fact that there is some novelty to mashing countless types of genres together does not make up for how flawed the various parts actually are imo.
FFXIII-2's soundtrack is nowhere near Nier. Of course, few games this gen have a soundtrack even close to Nier:
Song of the Ancients Devola
Ashes of Dreams
Emil (sacrifice)
Yonah
God what an amazing soundtrack.
FFXIII-2 has some great tracks though
Caius' Theme
Plains of Eternity
Noel's Theme
Sunleth Waterscape
Huh? Yusuke Naora didn't work on FF13-2. I sure wish he did. FF13-2's art director is Isamu Kamikokuryo.
I'm with Alex though, I would have NEVER guessed the art and design were done by a different person. It all the same gaudy, unrelenting, fashion vomit that is nigh indistinguishable from any previous work this team has done.
In a blind test, I doubt most could decipher that Tidus and Noell were created over a decade apart and in entirely unique games.
(Though most would hopefully agree they are equally embarrassing looking).
Why use Wound damage? He doesn't actually 'heal' himself, IIRC, he resurrects himself after death as a mildly different fight with a lower chain gauge limit.
Oh, you're talking about character designs. That's different from art director! Nomura of course designed the characters in FF10, but FF13-2's clothing and stuff is by someone else (I forget who off the top of my head).
I have an extreme hate of all chants, but that's because I took music history courses at conservatories. I can't really explain it or what happens in those courses, but just know I have an ever-burning hatred of them because of that.