The people around here know they can't get away with overt displays of loyalism, so they do it in other ways, like concern trolling. Loyalism is absolutely alive and well on this forum.
Anyway, yes, Versus should go multiplatform, and it probably will.
It's not even about that though, the team of Versus has been working since day one to maximize it on PS3 hardware, so even if it was ported to Xbox, it would be one crappy port.
That battle is completely possible with a good SEN monster and lots ofHeh, 99% sure this is a typo, but still... http://us.playstation.com/games-and...fantasy-xiii-3-opponent-lightning-amodar.html
Well, finally platinumed the game. I won't post in-depth impressions, everything's been said pretty much. I loved the game. Here's a few thoughts though...
-The "those sheeps are adorable" line from the Steppe NPC cracks me up, EVERY TIME.
-Whenever I heard "save the future, save the world", I couldn't stop thinking "but what about the cheerleader??"
-The quizzes COULD have been a nice element to the game. I mean, there's a god damn datalog to study, why not take your questions there?
-The game isn't really as easy as people say it is if you don't fragment hunt. My gf is playing through the game mostly for the story, so she avoided pretty much any side quest. The (slight episode 4-5 spoiler)-I must be one of the only people looking forward for a FFXIII-3 now!Serah vs. Caius fight is pretty much impossible on Normal
But Versus could be less awesome on PS3, if they know they need to do it on 360. Look at XIII-2, XIII had all it's cutscenes prerecorded, but in an effort to get the disc count down with XIII-2, now they're not, and they're far worse in terms of performance. XIII seemed uncompromized, as promised, XIII-2 is certainly not.Well good enough. That was the case with XIII, too. It was a crappy port on 360, but good enough for the less hardcore fans. The point is just extra sales + exposure. If you want the best FF experience, get it on PS3. I think that's what most of the hardcore players are already doing....
Reveirg, what were your levels for that battle? For me it lasted like 10 seconds but then I'm stupidly overpowered. :lol
But Versus could be less awesome on PS3, if they know they need to do it on 360. Look at XIII-2, XIII had all it's cutscenes prerecorded, but in an effort to get the disc size down with XIII-2, now they're not, and they're far worse in terms of performance. XIII seemed uncompromized, as promised, XIII-2 is certainly not.
More sales and greater exposure, are certainly a positive for SE, but ultimately, if it hurts the product in anyway, I'd rather it not happen. If like XIII is makes no difference, there is no reason not to, and I hope they do, but it's not that clear cut I don't think.
I think that's what most of the hardcore players are already doing....
But Versus could be less awesome on PS3, if they know they need to do it on 360. Look at XIII-2, XIII had all it's cutscenes prerecorded, but in an effort to get the disc count down with XIII-2, now they're not, and they're far worse in terms of performance. XIII seemed uncompromized, as promised, XIII-2 is certainly not.
More sales and greater exposure are certainly a positive for SE, but ultimately, if it hurts the product in anyway, I'd rather it not happen. If like XIII is makes no difference, there is no reason not to, and I hope they do, but it's not that clear cut I don't think.
Or maybe, because the cutscenes aren't prerendered this time. Why did they prerender them before if there was no performance advantage? Just to force them on to a dual layer disc and cost them more money?Are we seriously going to do this again? First, it was decided that FF13 became a "corridor game" because of the 360 port, and now the 360 port is at fault for FF13-2 running poorly on PS3? Why don't we blame it on something that makes sense, like the areas being much more open, with lots of NPCs all over the place, and possibly receiving less love than FF13 did because many of the staff is now off working on Versus?
Annoying battle, I used blood damage skill on him until his hp was very low and I was able to actually kill him with normal attacks. Otherwise he constantly heals back and you have to start all over.
I will never understand the reasoning behind some of these localization changes. At all.That battle is completely possible with a good SEN monster and lots ofbloodwound damage.
Haha. Yeah, you think so?
I will never understand the reasoning behind some of these localization changes. At all.
I guess I would've preferred 'bleeding', since I'm used to the 'bleed' translation from FFXII (though obviously it doesn't do the same thing). Admittedly, "blood damage" isn't English, I'll agree with you on that.I'm not really sure how "blood damage" makes any more sense than wound.
How does it not matter during cutscenes? What you're basically saying is it's not better to have the performance be better in an area it could because it can be bad elsewhere. I guess you could make an argument that the consistency of that is advantageous, but I'd personally rather have it be inconsistent and beneficial in any area it can.So because the cutscenes are not prerendered the game drops frames where it matters? Gameplay? Sure.
How does it not matter during cutscenes? What you're basically saying is it's not better to have the performance be better in an area it could because it can be bad elsewhere. I guess you could make an argument that the consistency of that is advantageous, but I'd personally rather have it be inconsistent and beneficial in any area it can.
I really don't understand what you're trying to say, sorry. I just think it's absurd that you're blaming its poor performance because it is multiplatform. If they would have 'gimped' the engine, then it would be a steady 30fps on ps3.
No, I was only ever referring to the cutscenes. Never the in-game performance. I don't see how a second SKU would make any difference there really, possibly some split focus during polish or whatever, but there's nothing to indicate that's true or not, unlike the cutscenes.I really don't understand what you're trying to say, sorry. I just think it's absurd that you're blaming its poor performance because it is multiplatform. If they would have 'gimped' the engine, then it would be a steady 30fps on ps3.
StuBurns said:How does it not matter during cutscenes?
So because the cutscenes are not prerendered the game drops frames where it matters? Gameplay? Sure.
They tried to do too much and it shows. Where the game mimics 13 in terms of area design it is on par with performance. On the other hand you have Academia 400/4XX and the consoles can't keep up.
Films are a terrible comparison, they have naturally occurring perfect motion blur, video games can't even vaguely approach it when they try, and XIII-2 doesn't even try. It's bad to look at, put it that way, and it didn't have to be, although, it's also not actually the fault of having a second version. They could have had the 360 version have real-time cutscenes, and prerender them on PS3 if they wanted to, it's more work, but it keeps the one disc each version. Like anything, it's never a question of the systems, it's the choices made to support them.Well for a start off, being non-interactive there's no issues of latency to spoil the "feel"; Besides we're used to 24fps movies, and far lower rates in the case of many animated features. So its a non-issue to most people.
Obviously the smoother the action, the more pleasing it is to the eye, but if its a talky exposition sequence there's not a lot of real difference because its all about the "performance" (be it mo-capped or key-framed) anyway.
It's really, like, not. Compare Gran Pulse PS3 to the big grassy area in this game. It just doesn't hold up, IMO. The game almost never hits 30 FPS in the field.
StuBurns said:Films are a terrible comparison, they have naturally occurring perfect motion blur, video games can't even vaguely approach it when they try, and XIII-2 doesn't even try.
If you're watching the XIII-2 cutscenes for the acting and writing, I think you're missing the point. All it has is being pretty, and when it's running shitty, it doesn't even have that.If the tech is all you care about... you're really missing the point imho.
Based on the fact that FFXIII and XIII-2 have sold more on PS3, with a smaller hardware userbase, yeah I do. XIII ran much better on PS3, and XIII-2 ran a little better on PS3. It seems like the smarter version for the gamer who is concerned about such things. Not to mention the legacy of XIII's development on PS3, and the idea that it's the lead platform. I think it's quite fair to say that "most of the hardcore FF fans" are buying it on PS3.
StuBurns said:If you're watching the XIII-2 cutscenes for the acting and writing, I think you're missing the point. All it has is being pretty, and when it's running shitty, it doesn't even have that.
nothing wrong with thatSo now I'm just looking at youtube vids to find the graviton cores.
Absolutely, I just must be getting my entertainment out of a different aspect of those cutscenes, one that requires smooth performance. That's not to say every cutscene is messy, the majority are, but it's certainly not all.Its all entertainment to me. I couldn't give a toss what the frame-rate is if I'm not enjoying myself.
And whoever recommended the Flanitor as a medic, saved my life. His healing was so much stronger, and hyper rescue saved my butt so many times. If I only had the multi-target Esuna for the last boss fight, would have been even easier, lol.
Sure, whatever. But how can you possibly correlate more "hardcore" fans of the series pick up the PS3 versus the Xbox 360 version?
You can't.
Good God, the cutscene in (sidequest area spoiler)is almost Star Ocean 4-calibre. I say this because the camera angles are so bad, and it ends up making the scene rather awkward. It also doesn't help that Serah's voiced by the same person who did Welch.Sunleth Waterscape 400 AF where Serah yells at the flans
So once my silver chocobo drains its RP it'll be unable to race? Is there any way to refill the RP if so?
So once my silver chocobo drains its RP it'll be unable to race? Is there any way to refill the RP if so?
Just take it back out and re-register, and RP is refilled.
Awesome, and for the trophy I have to win the 10,000 in one visit, right?
One visit to Serindipity. Shouldn't matter if you refill RP.
The fragment also made me lol. At least it was self-aware (sentai/power rangers stuff too)! Also, the canon ending is theI thought it was very stupid, but like, stupid on purpose stupid that ended up being comedic.
Also the fragment you get made me giggle.Emo black!