Zoe
Member
You have to memorize the connecting points. You can't just connect same-crystals willy nilly or you fail and it starts you over.
You just have to connect pairs of colors. I never memorized the pattern.
You have to memorize the connecting points. You can't just connect same-crystals willy nilly or you fail and it starts you over.
Wow. I am surprised to see Rahxephon finally give in all the peer pressure and try to act cool to the FF13haters crowd (good job I guess). This game has and continues to be a FF13 lover's dream, fleshing out the storyline of 13 and giving us 700 freaking years of history to digest. The main storyline is fine. Far better than Skyrim's generica snorefest. It at least tries to be unique.
Hey Hey. I still really like XIII. But just because I like XIII, doesn't mean I have to like XIII-2. And doesn't mean I can't try and be objective with how I look at the games either. I like parts of XIII-2. I like soundtrack quite a bit, I like Noel, and even parts of the story are ok. But I have issues with the battle system, the way monsters are done, the levels, time travel, and no I don't like the story. And I'm allowed to. Just because I like XIII, does not mean I have to agree with everything about XIII-2. It doesn't even make sense when I liked the linearity and battles of XIII, things XIII-2 changes. Just because XIII-2 throws more at you doesn't mean it's good. I somewhat liked XIII, because it was focused on specific things. Maybe less is more?
The alt looks far worse to me. I think they just lack talent.I think they purposely made Noel's default costume shitty so people would buy the alt. I'm thinking about it D:
Are you sure you didn't just grow some teeth between XIII and XIII-2, in terms of willingness to criticize? I certainly wouldn't imply that's necessarily the case... but it's possible right?
Yes, and? I never said this wasn't the case... people can have varying opinions. This is human nature. It's how people come to the conclusion in some cases that pisses me off. This is the core of my argument. No more, no less. You assume too much. You seem to be having a kneejerk reaction to people having disdain for the dudebro gaming demographic. Sorry if that rubs you the wrong way. Stu thought I was hung up on the OST or something.You know. Or maybe it's possible XIII-2 just isn't a great game. It's gotten some 8s, 7s, and some 6s. Those are pretty ok reviews. The game is pretty ok. It's not a indisputable great game. Some are really going to like it. Some are really not going to, and some are just going to be "eh whatever".
It has nothing to do with agreeing or disagreeing. XIII-2 has some problems that have indeed been properly identified. I'm speaking to, AGAIN, the method in which some reviewers (not just for FF, but damn near any review for something that isn't a dudebro FPS this gen) choose to criticize and how much sense it doesn't make. People are entitled to their opinions, but sometimes, you can tell they are extremely biased and dismissive, or haven't even played enough of the game/barely paid attention to it and have studied other reviews just enough to form an opinion.Reviewers aren't idiots. Not all of them. This generalization of them is quite annoying. I get it. They suck when you don't agree with you. I haven't read every review of XIII-2, but I have read some. Like Jeremy Parish's review. Mr. Parish is not an idiot and he sure doesn't go on this "Japan sucks" rant. In fact, no review I've read has done that. I'm not sure where this bias is. Some examples would be nice.
Again, taking my comment out of context. I'm not really talking about one OST versus another. I'm talking about how opinions are formed. That's it. They don't have to like the new OST. I certainly don't like it as much.Um no????? So they have a bias because they dislike the new OST and aren't talking about the reusing of XIII tracks...and the reuse is supposed to be good? No, I don't see a bias here. I think most reviewers just want to mention the new music because well...it's new? And well maybe they don't like it, but the fact that it has some tracks for XIII isn't going to change the fact that the OST for XIII-2 may or may not be good.
I think it's about the same. Frankly XIII didn't have a great story either so when I say I like XIII-2's more, it's not really saying a whole lot, other than time travel giving at least a different kind of perspective to keep you playing.And a great many think the story of XIII wasn't presented well and just wasn't good. Many reviews pointed that out. So saying it's nowhere worse then XIII doesn't say much. Regardless, I do think it's much worse then XIII, but even if a reviewer was to say otherwise I sure wouldn't think is a weaboo or something. No, I would just think he has another opinion.
The entirety of XIII/2's plot doesn't really make a lot of sense if you really take a step back and try to digest it all.And I think the time travel aspect is incredibly shitty and makes for random plot lines that hardly make sense.
A lot of the boss fights are like XIII's, but the regular battles seem to be much easier. Maybe we will get hard mode DLC someday.As for XIII-2 being better every way? I don't agree. The battle system is hardly utilized as well as XIII. The story isn't as good as XIII. And I'd say the worldview isn't. Does this mean I'm an idiot with some sort of bias? No, it just means I think XIII is better.
When COD wins best ending with Halo right behind it, that's pretty telling. I am not totally biased, nor do I hate all open world western games, but I think Skyrim is overrated. I don't think any previous single player FF's had a world as open as Skyrim's, not even FFXII, so I'm not sure how your are making a comparison there. I guess FFXI could count but it's an MMO first and foremost. But a game does NOT necessarily have to be huge and open to only then give you a complete sense of exploration.How is this true? Plenty of games that aren't these types still get good reviews. Dark Souls, Bayonetta, Catherine, Mirror's Edge, Child of Eden. I mean Dark Souls was a heavy contender for GOTY at many places. No good games regardless of what they are still get heavily praised. Do you have a bias against "open world games or FPS". It seems if anything you seem upset that they get good reviews and not something Japanese like FFXIII-2. But those games are good and provide quality experiences for what they are going for. Skryim is an incredibly detailed and atmospheric world that sucks you in. XIII-2 isn't. Likewise, past FF games did have incredible well realized worlds, and they got good reviews. On the other side, Xenoblade, a jrpg also gets good reviews because it's world is unique and interesting. People want to experience it.
You are getting caught up in nuanced instances of praise. I'm talking about reviews in general, and how the younger demographic have different opinions about what makes a game have anything ranging from a good story or ending to what makes it a good RPG or a "hardcore" title. I don't necessarily disagree with what you said; of course games that aren't just COD can still get a good review.I mean to go back to your list you have games like Catherine that is nothing like a FPS or open world game targeted at dudebros. It's a erotic thriller and puzzle game. It got good reviews, because it was a good game that provided a uniqueness that other games don't have. It stayed true to what it was and it's story and characters were well respected because they were relatable. They were well written and they tackled a subject that games don't. So in this quote on quote dudebro era, a Japense erotic thriller puzzle game got good reviews because it had good characters. XIII-2 doesn't have that. It's characters arent anything special, nor is the story.
I look at it as more than an apology. It's better in every way. You have to appreciate that. They did not handle XIII very well, and can't change the past. All they can do is listen to criticism and improve the experience, and that's exactly what they did. I can't fault them for that. I can fault them for many mistakes made in the past, but 13-2 is a step in the right direction. If it was in a completely different world where the story and characters could all be new I'm sure the story would also be much better as well. But they're kind of stuck with that.XIII-2 doesn't. All it's features pretty much represent someone apologizing for their last game. And for all their passion or imagination, they still can't tell you about their world as well as past FF games did or any other games.
Because if you actually have a conversation with someone -- not just on a message board -- who really only plays COD, Halo, and MW, calling themselves "hardcore", there's more than enough justification to generalize. All of those other games have an audience, yes, but the COD/MW's are king. Which from my perspective is a bit worrying, because it's a lot of unimaginative one-dimensional dudebros out there contributing to keeping those brands so highly reputable and profitable. Do you think it's just a coincidence that S-E wanted FF13 to be as linear as it was so it could be in the vein of a FPS? They were clearly attempting to pander to emerging trends in the market, demonstrated by younger gamers (a key demographic that S-E has always needed for FF to stay relevant) that they felt compelled to respond to.Why do we need to generalize people who like CoD? And what does them liking CoD have to do with anything? It hasn't stopped games like Red Dead Redemption, The Witcher 2, Bioshock, Dark Souls, Mass Effect, Bayonetta or whatever from being made and finding an audience. People like those games and think they are good. Those games caught on and they sure aren't gruff military games. If FFXIII was great, people would have bought into just as well as they did previous games.
We all have bias; the question is what fuels it. I don't mind FPS games even though I'm not heavily invested in them; what I do mind is how they are somehow able to make everything else seem less relevant, as though any other kind of game is not 'hardcore' enough, unless it is an open world WRPG like Skryim. It's the attitude of these kinds of gamers and reviewers alike that pisses me off. There's more to gaming than this. And while there are plenty of games that reflect that, they are no doubt overshadowed, even by the sales alone of games like COD. And it's pretty awful.While I can't argue that there hasn't been a change in taste and views towards Japanese games, because well there has. But I can't blame everything on CoD or claim that anyone who plays it is one-dimensional. What does that do? Doesn't really reflect well on you. How about people just like those games, because they think they are fun? All this post did was make me think you have a bias.
Wow. I am surprised to see Rahxephon finally give in all the peer pressure and try to act cool to the FF13haters crowd (good job I guess).
Should I play this game if I haven't played FF13?
Question about the spoiler thread: Is thediscussion tagged in the spoiler thread, or is that also being freely discussed?secret ending
Wanted to go read through the thread but thought I would ask since I haven't seen it.
The game has a chapter by chapter voiced recap of the events transpired in XIII for people who haven't played it, so yes.Should I play this game if I haven't played FF13?
I don't think so. I mean go into a MGS thread and see I can and have always been able to criticize games I don't like. And it's not like I was never able to criticize XIII as well. I simply had less to, because well I like a lot about the game. I simply do not find XIII-2 to be that great. I never said it was bad, just not exactly great.
Freely discussed.
I really liked the little sidestory in Oerba 300/400. Mog is cool.
I would at least say that XIII-2 found a good balance between comedic and "serious" scenes. Some of the scenes are quite random (Serah and the flans...) but I still like it.
I think for every aspect XIII-2 gets right, it fucks something up, probably more on the fuck up side really.
Worse OST
Worse battle system (the Pokemon thing is awful)
Worse character design
Worse technical performance
Worse difficulty balance
Worse character evolution system
Better towns
Better level design
Better flexibility in destination
Better side quests
Better antagonist
Better story
Such a bizarre game really, they over shot so much of what was wrong I think.
To be fair, I'm not sure it's the pokemon specifically I don't like, more that otherwise there are only two playable characters, neither of which look cool, if the Pokemon system was in XIII I think I'd have liked it more.I agree about the performance and balance. Disagree very strongly about the "Pokemon thing" (lol) being awful, since it's the main thing I love about the game. I think the new crystarium is better, too, and I like the way you level monsters as well.
I think the new crystarium is better, too
The OST is worse, but XIII's really raised the bar so didn't expect XIII-2 to follow suit. You can't just replicate that. Hamauzu is a genius. As soon as I learned XIII-2 would be a collaborative effort, I figured it would be lacking in comparison, but it still can hold its own (my main gripe is that there are too many vocal tracks and alternate versions).I think for every aspect XIII-2 gets right, it fucks something up, probably more on the fuck up side really.
Worse OST
Worse battle system (the Pokemon thing is awful)
Worse character design
Worse technical performance
Worse difficulty balance
Worse character evolution system
Better towns
Better level design
Better flexibility in destination
Better side quests
Better antagonist
Better story
Such a bizarre game really, they over shot so much of what was wrong I think.
I'm not sure what I think about the new Cyrstarium. 13's could have been better if it was more open, but it wasn't, so that's invalid. FFXIII-2's is better in that it is not restricted in terms of growth, but you can max everything out by grinding which allows you to semi-abuse it.I agree about the performance and balance. Disagree very strongly about the "Pokemon thing" (lol) being awful, since it's the main thing I love about the game. I think the new crystarium is better, too, and I like the way you level monsters as well.
Are you sure you didn't just grow some teeth between XIII and XIII-2, in terms of willingness to criticize? I certainly wouldn't imply that's necessarily the case... but it's possible right?
Worse OST
Worse battle system (the Pokemon thing is awful)
Worse character design
Worse technical performance
Worse difficulty balance
Worse character evolution system
I think for every aspect XIII-2 gets right, it fucks something up, probably more on the fuck up side really.
Worse OST
Worse battle system (the Pokemon thing is awful)
Worse character design
Worse technical performance
Worse difficulty balance
Worse character evolution system
Better towns
Better level design
Better flexibility in destination
Better side quests
Better antagonist
Better story
Such a bizarre game really, they over shot so much of what was wrong I think.
Worse OST - Disagree Strongly
Worse battle system (the Pokemon thing is awful) - Disagree
Worse character design - Agree
Worse technical performance - Agree
Worse difficulty balance - Agree
Worse character evolution system - Disagree (FFVIII and XII)
Better towns - Agree but I do wish Academia had some NPC bonding quests like the ones in Xenoblade
Better level design - Agree
Better flexibility in destination - Agree
Better side quests - Agree
Better antagonist - Agree
Better story - Not really sure at the moment
If S-E is really listening to fan criticism like they said, maybe they'll address that.The other things I agree can be seen as fuck ups, especially the difficulty, its really the elephant in the room here.
What do you mean 8 and 12? That says worse, not worst if that's what you mean.
I played around 12 hours... and I don't understand why people is so mad with the game.
They fixed nearly all the complains about the previous game... and is still below in MetaCritics and reviews are even harsher than with FF XIII. It seems that with all the FF XIII and FF XIV issues, having FF in the name, instead of giving you an undeserved +2 in the score, now give an undeserved -2.
Lack of sidequests: fixed
Maps too simple: fixed
Annoying characters: fixed
20 hours tutorial: fixed
Non-physical shops: fixed
Lack of towns: fixed
All they need to do is patch with a hard mode like they patched XIII with an easy mode for free in Japan.If S-E is really listening to fan criticism like they said, maybe they'll address that.
Doubtful.
In the case of VIII the Junction System has to be by far the easiest to abuse. You can totally break it. XII's License Grid was kind of boring, at least in the non-ZJS ver which is all I ever played.What do you mean 8 and 12? That says worse, not worst if that's what you mean.
Well, it isn't selling that great to begin with afaik, so hard mode DLC would be too little too late. They could put it out there for us regardless, it would not be a very costly or tough thing to do on their behalf.All they need to do is patch with a hard mode like they patched XIII with an easy mode for free in Japan.
They need to hurry up with it though before people lose interest in replaying or something.
I do think a Hard mode DLC or something is on the way though, it only makes sense if theres a Easy & a Normal mode that there would be a HArd mode...it only makes sense...
Worse technical performance...I dunno but I don't care if there is a slight framerate drop, I'm someone who barely notices it...its not a big fuck up at all for me its a minor annoyance..a very minor annoyance.
What do you mean 8 and 12? That says worse, not worst if that's what you mean.
Yes, definitely. On the other hand XIII wasn't really done well, either. I don't think it's a sign of good balancing if you have to install random level caps throughout the game to keep the player where you want him.
Also, for people who don't like XIII and XIII-2's battle system, battles don't get in the way as much in XIII-2, just because it's so much easier..
I don't think it's a sign of good balancing if you have to install random level caps throughout the game to keep the player where you want him.
I played around 12 hours... and I don't understand why people is so mad with the game.
They fixed nearly all the complains about the previous game... and is still below in MetaCritics and reviews are even harsher than with FF XIII. It seems that with all the FF XIII and FF XIV issues, having FF in the name, instead of giving you an undeserved +2 in the score, now give an undeserved -2.
Lack of sidequests: fixed
Maps too simple: fixed
Annoying characters: fixed
20 hours tutorial: fixed
Non-physical shops: fixed
Lack of towns: fixed
Well, it isn't selling that great to begin with afaik, so hard mode DLC would be too little too late. They could put it out there for us regardless, it would not be a very costly or tough thing to do on their behalf.
There's only a few places where the frame rate drops so much that it's annoying. Since you said you only played 13 hours, maybe you haven't reached them yet? It's in some later areas.
But it's still as soulless and convoluted as its predecessor, potentially even more so.
Not really, I found XIIIs to feel more open. And the cap never bothered me, probably because the game felt fairly balanced.Isn't the levelling system the same as it is in XIII? My minds a bit foggy on XIII's, but isn't the only difference the lack of a cap in XIII-2?
Listed VIII and XII since I prefer the Crystarium over their respective systems.
Isn't that the point though? Different outcomes/paradoxes and whatnot. Of course it would be out of line with the main story (if that is what you were referring to)?What does that mean?
There are a lot of scenes that are quite emotional in both games, but especially in FF13-2, though admittedly, several are out of the path of the main story.
If someone doesn't like the Paradigm Shift system, there is really no reason to play the game at this point (especially in the advent of youtube to still be able to watch the story). So saying that the battles don't "get in the way" doesn't really mean much in the grand scheme of things.
But as for XIII's level cap, I think it works when the developers actually design the game to sufficiently accommodate for it. For the most part, I felt that XIII did this adequately enough; you never felt underleveled or overleveled.
XIII's level cap may be more apparent than say... Xenoblade's "cap" in areas
Its one of those moments where a developer actually does try to weave story and gameplay together in a consistent fashion, even if it really is harder to do in an RPG than otherwise. At the very least, it made some boss battles pretty intense when the story wants them to.
In contrast, look at Episode 5 of XIII-2
I don't usually give games 'scores', per se, but I ended up giving FFXIII a 3/5 when people asked.They reviews are pretty much right on the money. It's a run of the mill game with a bunch of crap in it. A jack of all trades, but master of none. Sure it has towns, but they aren't that great. Sure it has better level design, but nothing really remarkable and they just feel like levels not an actual world, something FFX was able to feel like even though it was also linear. Sure it has no annoying characters(well it does have Mog), and Noel is great, but Serah is just bland and the story is well.....terrible.
It's at best an 8 and at worst a 5.
Naw, naw, this is the cutest moogle in FF.I hated Moogles until FFXIII-2. It made me a believer. I wish there was a hug button for hugging Mog like in A Boy and His Blob. Mog also has like the cutest voice ever. Soooo cute. When Serah says, "That's my Mog!" and Mog just go"KUUPOOO!" and I just went awww...and I never go awwww.
Yes. His design really makes me want to punch him in the face several times. Not to mention his voice. I genuinely dislike his design. At least the Crystal Chronicles moogles were all puffy and cute. And the moogles in Ivalice are all smart and stuff. FFXIII-2 Mog is... ugh.Yeah, I'm the exact opposite: I like Moogles in most every game and loathe him in this one.
I really hate the design, but on top of that I think of it as just a floating trollface in every single cutscene. Mog is just the most prominent reminder of how Toriyama shat up the XIII universe with inconsistent, atonal bullshit. Followed closely by the ever-feculent Chocolina.
Yes. His design really makes me want to punch him in the face several times. Not to mention his voice. I genuinely dislike his design. At least the Crystal Chronicles moogles were all puffy and cute. And the moogles in Ivalice are all smart and stuff. FFXIII-2 Mog is... ugh.
And don't get me started on Chocolina.