icarus-daedelus said:
Sweet. Team Fang FTW!
It's fine, mostly, I just find it hilarious that fights against Eidolons are clearly rigged so that it's impossible to get any ranking other than five stars. Also, I can get five stars on almost all of the battles in a level and then get, like, two stars on a boss... although that may just be because I suck.
But given the emphasis on speed in this game's battle system, it does actually make sense for rankings to be based on time limits (unlike in, say, VC), and I like that it's done by individual battles and not chapters... action games take note.
Eidolon fights are already capped by doom. Have you looked at the actual formula for the ranking? That might help you a bit with getting 5 stars on some fights. Sometimes reducing your stats helps a lot.
Score = {[(Time Objective) - (Battle Time)] x (Battle Rate)} + 10,000
Time Objective = [(Enemy Strength) / (Party Member Strength)] + 8
Enemy Strength is the sum of the following:
[(HP at the start of Battle) x (enemy level)] / 16
In the case that the enemy's level is above 50, it is calculated as 50.
Party Member Strength is the sum of the following:
[(Attack power x ATB Level) / (3.5 + ATB Level)]
Attack power means the highest value between magic and physical attack.
Battle Rate = [(10,000) / (Time Objective)]
Any score above 15000 is 5 stars.
I would have liked to see VC take into account more than the turn limit, or make it impossible to do order scout rushes. VC2 is kind of similar except you can no longer quick-save, and orders cost a lot more.