The CGs in the ps3 version are not in 1080p? What?
Yeah, I'm confused. Well if I couldn't tell before I'm certainly gonna see that 720p with my face inches from my PC monitor.
The CGs in the ps3 version are not in 1080p? What?
so what lightning design do you guys prefer?
Amano, Nomura, Inomata (artist of tales of) or Kamikokuryo?
Well, my bad then. Thats weird though. I don't remember noticing any difference in quality back in the day...
The CGs in the ps3 version are not in 1080p? What?
So I'm thinking Lightning Returns will benefit the most here (if these are quality ports that is). I never got a chance to play it but watched a few bits of walkthroughs and the frame rate was just atrocious.
yeah, I also can't believe it the first time I open the files in VLC
actually it got me thinking
some of the cutscenes/non FMV are movie based, not real-time
I wonder if they'll still @ 720p for PC version
So I'm thinking Lightning Returns will benefit the most here (if these are quality ports that is). I never got a chance to play it but watched a few bits of walkthroughs and the frame rate was just atrocious.
It will need a dog retexture model, first and foremost.
What I found funny was the graphics kept getting worse in the series where as most games improve in that regard. Graphics wise 13>13-2>LR
so what lightning design do you guys prefer?
Amano, Nomura, Inomata (artist of tales of) or Kamikokuryo?
takes me an hour to download 6GBs 10 hours of downloading :|
So little love for the Amano version... What's wrong with modern Final Fantasy fans?
So little love for the Amano version... What's wrong with modern Final Fantasy fans?
His art is too stylized and anatomically wrong to me. I can't appreciate it personally.
So little love for the Amano version... What's wrong with modern Final Fantasy fans?
I usually like Inomata's art, but this one specifically looks like some cheap fan-art.
So little love for the Amano version... What's wrong with modern Final Fantasy fans?
Well dont bitch too much about the 60gb. For all we know they actually responded positively to people wanting dual audios or uncompressed video and decided to change it. Or they just made a mistake. Who knows!!
I think you mean "hi quality compressed video"
there is no way retail videos using uncompressed video for distributions
Pretty sure Wolfie right now holds the record at like 48 or so gigs without any DLC. This would top it.
Maybe they have secretly bundled FFXII HD along with it.
I can't imagine another audio language taking up all that extra space.
The original FF XIII was close to 50gb on the PS3 so maybe dual audio could be the cause for this 60gb madness?Pretty sure the CGs on the PS3 version are 1080p. That's the main reason the PS3 version displays in 1080p, even during gameplay (gameplay renders at 720, upscales to 1080). If this is indeed 60GB on the disc and not just the space FFXIII needs reserved for the install, the only explanation I can think of is that it's dual-audio. I remember back when the PS3 version came out Yoshida (or somebody from SE) confirmed that even a Blu-Ray didn't have enough space for a dual audio version of the game.
I think there are a few games right now that are actually around 50 -- basically the absolute limit of a dual-layer Blu-Ray. I know COD Ghosts is in the 40's.
Oh yeah, just realized it's because of the FFXV demo. Duh.
In one swift stroke, Square Enix would take the place of top trolls in the game industry from Kojima.
Since there's a different lypsinc for Japanese and English, that means every CG has two versions of it. If the PS3 version of the game had about 30gb worth of CGs, than a dual-audio would have double that, since they are basically double the amount of CGs. It's not just audio.