Some people are not comfortable playing the game at 150-200+ levels of ping. Which is why my post did not even include that specific sequence of words "east coast" at all. I specifically targeted people who are being moved into a range they are not comfortable playing at.
No but the implication is there with the whole irony bit; there's no irony in them saying that about EU players getting an even worse situation but there is with those who've they've essentially swapped positions with. If you're just referencing EU and such with that then sure, they're suddenly facing a situation of their ping getting worse but, realistically, they were always facing that with the move anyway. Don't get me wrong, anyone facing unplayable situations should be upset over it, just I'd not take all that information from their ping going up some. Again, barring like 150-200 as that is at a pretty bad point, even with a lot of the leeway in the systems.
Still, I stand by the whole people are making a bigger deal of the raw distance and not the infrastructure changes. The biggest issue most everyone had was the Level 3 node that literally could not handle the load before it which created that bottleneck. The instability there, in either just straight jitter or just outright packet loss, is a far bigger deal than strictly raw latency with regards to how XIV operates. By all means, crucify them if your latency is garbage, your packet loss is through the roof, and it still spikes like crazy; just don't ignore that the raw latency isn't the end all of the situation.
Wait wait wiat wait.... Did they change public address? Because if they did then the whole Sacramento thing is just a pile of shit.
That's where it gets to be the fun part of the speculation. If you just go via the domain (neolobby02.ffxiv.com and neolobby04.ffxiv.com; 06 is EU), that does point to the new IP (204.2.229.9) when it used to point to the old Montreal lobby. So we'll see what happens in a bit as there's explanations in both directions for the location.