LowParry
Member
Some good changes, although I wish there was more in-depth information for jobs on the whole considering we're one month out.
We'll probably get that with patch notes.
Some good changes, although I wish there was more in-depth information for jobs on the whole considering we're one month out.
PLD needs some DPS love.
Well, let's put it in another way. Given what we know, PLD blows out of the water WAR in 4,0, just like in 2.0.
Time to start leveling PLD I guess.
Use party finder for coil. Run it unsynced and mention that you're running it unsynced with bonus in your pf and you'll clear it in a day or two.
Well, let's put it in another way. Given what we know, PLD blows out of the water WAR in 4,0, just like in 2.0.
Time to start leveling PLD I guess.
I've been recommended this solution before, but looking at similar requests of PF, they sit at like 2 or 3 people max. It left me wondering if people even care.
But I guess I can try it tomorrow considering WTs and all that.
Like tomo said, you don't need a full party if you're running it unsynced. Just make sure you mention that you're running it unsynced with bonus otherwise you might be stuck waiting for a while.I've been recommended this solution before, but looking at similar requests of PF, they sit at like 2 or 3 people max. It left me wondering if people even care.
But I guess I can try it tomorrow considering WTs and all that.
If there is anything I learned from 3.0 it's that proc based classes and the majority of the player base don't get along.Red Mage is a lot like Machinist and that means there are going to be a lot of very, very bad red mages for a while and people are gonna burn out so hard.
Bless SE.
You only need 2 or 3 other people at max level to do most of coil unsynced.
Like tomo said, you don't need a full party if you're running it unsynced. Just make sure you mention that you're running it unsynced with bonus otherwise you might be stuck waiting for a while.
I'm trying to think of a situation where I would need an AOE provoke over just a normal AOE attack to grab aggro.
It's incredibly fucking lame for a 650 AoE nuke.someone found out blm umbral hearts use, it reduces mp cost of astral fire spells during astral fire status
i'm even more convinced now blizzard 3 opener is the right way to go
surprised foul is an aoe though, and i'm hoping they upgrade the graphical effects some time in the future like what they did to mch early on, it just seems kinda lame compared to what other classes are having
>> Addle - Reduce target INT and MND by 15% // 10s duration // 120s cooldown
>> Break - Unaspected magic damage spell with potency of 50, applies 40% heavy for 20s // Cast time = GCD
>> Drain - Unaspected magic damage with potency of 80, portion of damage dealt is converted to health // 600 MP
>> Diversion - Same as quelling strikes // 15s duration // 120s cooldown
>> Lucid Dream - Halves your enmity and refreshes MP with potency of 80 // 21s duration // 120s cooldown
Swiftcast - Unchanged
>> Mana Shift - Transfer up to 20% of your max MP to target party member // 150s cooldown
>> Apocatastasis - Reduce magic damage received by target party member by 20%, cannot be cast on yourself // 10s duration // 150s cooldown
Surecast
>> Erase - Remove DoTs from target party member, cannot be cast on yourself // 90s cooldown
I'm surprised SCH, BLM and RDM get Lucid Dream, which is basically just Shroud.
SCH especially. SCH has never generated a whole bunch of enmity and MP is only a real problem if you misplan and things go really bad for any reason.
It's incredibly fucking lame for a 650 AoE nuke.
*edit*
(in retrospect a Deathflare comparison by potency was a bad idea)
Regardless, Foul looks and sounds not so hot.
yeah but you have to realize foul builds up every 30 seconds
what other dps class builds up their stack/bar/stance that quickly?
considering we're going to see this spell so often i think i understand they might not wanna make this too crazy
I expect the good red mages to be absolutely godlike, since their movement abilities aren't on that long of a cooldown, and they can use them to dodge an aoe and move into the boss for their close-range attacks, and then instead of immediately flipping back out they wait for the next aoe.Red Mage is a lot like Machinist and that means there are going to be a lot of very, very bad red mages for a while and people are gonna burn out so hard.
Bless SE.
If there is anything I learned from 3.0 it's that proc based classes and the majority of the player base don't get along.
I expect the good red mages to be absolutely godlike, since their movement abilities aren't on that long of a cooldown, and they can use them to dodge an aoe and move into the boss for their close-range attacks, and then instead of immediately flipping back out they wait for the next aoe.
Black mage started bursting a pack before you got aggro?
Does anyone play FFXIV with an Xbox One controller? I've been using a DS4, but I generally like the Xbox 360 and Xbox One controllers better. However, the way the XHB system works - with the D-pad basically acting like "left face buttons" - feels like it's specifically tuned for the PS controller D-pad/layout, and wouldn't work as well on an Xbox One D-pad.
tfw you have been gone from the game for years and you are trying to catch up
I'm expecting a load of Genji quotes for Samurai. Especially for their LB.
Well, at least it ain't Bleach quotes/names.
In another note, is Reddit right on MNK having an ability to boost party wide DPS? That's huge, it's making me torn on maining SAM over MNK now.
tfw you have been gone from the game for years and you are trying to catch up
Yoshi said MNK would get a raid wide physical damage boost, yeah, but not sure which one it'll be.Well, at least it ain't Bleach quotes/names.
In another note, is Reddit right on MNK having an ability to boost party wide DPS? That's huge, it's making me torn on maining SAM over MNK now.
The solution is to just play again and have Tiv carry you to the current stuff while she goes through it too, problem solved!
Well, good news is that you're going to reactivate and play with me.
caster role actions
i think as a blm i'll choose addle, diversion, swiftcast, mana shift, apocatastasis
i might mess around with drain if the hp drain is decent, maybe 1.5-2k hp drain and i might take it, but anything less than that and i'll pass
tfw you have been gone from the game for years and you are trying to catch up
It's too late for me. :c
tfw you have been gone from the game for years and you are trying to catch up
tfw you have been gone from the game for years and you are trying to catch up
Time to buy jump potions. Feed the machine.
Also, playing on PS4, how is the lag between countries?
I feel like there is a lot of stuff that I thought I dodged, but I end up getting hit anyway. Or times when I'm waiting for each individual mudra input to go through and it throws off the timing--is that a product of lag?
Ugh, I don't want to start a new character on a JP server, nor do I want to pay $$$ to transfer servers...dammit.
edit: Any JP servers with a GAF presence?
I'm sticking with MNK through the thick and thin
I'm expecting a load of Genji quotes for Samurai. Especially for their LB.
The Bard rework is one of the coolest things I've seen in the game. I'm super interested to see how people try to maximize it when it's released. Huge emphasis on songs and away from how bard has worked since 2.0
Also no cast bars makes Bard and Empyreal Arrow work so beautifully.
I kind of want to go back to playing that if I can't main Samurai in SB.
Embolden
Lv.58 - Increases magic damage dealt by 20%
Effect decreases by 4% every 4 seconds
Additional effect: Increases nearby party members' physical damage dealt by 10%
Additional effect decreases by 2% every 4 seconds
Duration 20s // Cooldown 120s
Were any explanations offered on the SCH pet gauge and what it does?
tfw you have been gone from the game for years and you are trying to catch up