I really don't understand why DRG players would want Geirskogul to shave off time from BOTD back lol
Confession: I have never used Geirskogul because it seems like too much of a pain.
Speaking of Scion HQ, please for the love of god tell me there's a quicker way to get there. I can't believe the oversight of not having a crystal in the little outpost it's located at. It's a pain in the ass having to run over there every time I need to report and you have to do so often.
You can take the boat from Limsa (near the arcanist's guild) to get there a bit quicker.
But the animation is so coolConfession: I have never used Geirskogul because it seems like too much of a pain.
Come to think of it, this mess with WHM seems like it was invented so we would stop complaining about the servers.The harder part of DRG is not clipping the double oGCDs anyway. Bloody California.
I believe so. GMG has been good to me for all of my FFXIV purchases.Is GMG still the cheapest place to get the digital CE for Stormblood (PC)?
Also thinking about using my BB reward points to get the standard edition for PS4. Did they mention anything about streamlining the PS4 controls further? I know they're cutting back on job abilities, so that might help.
You make it sound like Glamour Prsims are extremely expensive to buy from the Market Board.Tanks sharing gear is the best. I can just switch between my DRK and WAR whenever I want now that they're both lvl 60.
In other news, I may have to fork over the cash for another glamour crystal since my current leggings kind of clip through my armor.
In other news, I may have to fork over the cash for another glamour crystal since my current leggings kind of clip through my armor.
Have we EVER REALLY gotten a good design philosophy behind certain classes though? I feel like the best we've gotten is rough ideas of how they want to portray the class and less of how they want people to actually play the class. I can't recall a time where YoshiP and the team ever really sat down and ran through the specific goals they had in mind for classes by the set of skills and how they expected to synergize with other skills/classes.
Everything always seems to be left so open ended with regards to how they design classes, they get dropped in, we get shown some skill effects and it's up to the community to place them without any real regard for what the aim was. The whole MCH issue way back when was like the most obvious moment of the team going one way with expectations and the community going the complete opposite and having to try and correct themselves. I don't want classes to be pigeonholed by the team, but at the same time, like a run through of a class when introduced discussing each skill would be nice I guess idk.
You make it sound like Glamour Prsims are extremely expensive to buy from the Market Board.
Those are, as I said, just broad strokes of one way they could balance out the three healing classes, but SE needs to figure out what they want the classes to be before they can balance them out.
That dungeon is pretty awsome.
Wow you are cheap but I don't know if you're naturally cheap or you are currently cheap because you lack the Gill to spend.I'm cheap, and they're the most expensive thing I've had to buy in the game thus far. Still rubs me the wrong way that that's the only way for non crafters to glamour too.
Speaking of being cheap, I just spent 250,000 gil on a barding for a chocobo I never use and I felt like that was way too much.
I still have over 7 million gil.
Seriously considering leveling Red Mage first.
The more I watch it the more I want to play it over any tanks.
Seriously considering leveling Red Mage first.
The more I watch it the more I want to play it over any tanks.
Seriously considering leveling Red Mage first.
The more I watch it the more I want to play it over any tanks.
With the new Role abilities set for Stormblood, does that means as a Ninja, I lose Blood for Blood? Are cross class abilities gone entirely?
As I said, those were just broad strokes and ignored things like healer DPS, which can also affect the viability of each class in the meta-game. Balancing the classes are obviously a lot more complicated than simply adjusting spell potency.Like, if you have a raid-wife AOE sequence mid-fight that requires 100,000 HPS, with this a WHM could heal 50,000, a SCH could heal 40,000 and mitigate 10,000.... and a Diurnal AST could heal 45,000 and then watch as everyone dies.
This is a great point, and I realize that mitigation, as an example, scales more effectively than simple healing power as tanks gear up since it's % based. Regardless, I don't think the natural increase in downtime that comes with gear progression is an insurmountable obstacle to overcome. More downtime from healing means more uptime for doing DPS. If you balance the WHM's DPS against the SCH's DPS and the AST's DPS + buffs, then gear progression shouldn't hurt the end-game viability of 1 class versus the others.They build some amount of margin for error into raids, and as soon as they introduce that margin the 50/50 split means somebody gets downtime. Add in gearing up week to week and the margin increases. The actual heal part matters less, and the everything else matters more.
Seriously considering leveling Red Mage first.
The more I watch it the more I want to play it over any tanks.
Wow you are cheap but I don't know if you're naturally cheap or you are currently cheap because you lack the Gill to spend.
Glamour prices are not the highest amount of Gill I spent on things before but I will say that I did make out like a bandit when all the Glamour Prism Grades were converted into one universal Glamour Prism Grade and I sold so many Glamour Prisms on the Market Board since I had so many on my retainers before the changes took place.
Oh I did a quick GIF edit to represent the situation that two people that I know found themselves in today:
And they were so eager to catch up with only 5 MSQ to go too lol.
Yes, you don't have BfB (Not sure if actually dissapears completly?)
Yes and no, cross class abilities are gone, but it was replaced by a common pool of role actions.
https://gamerescape.com/2017/05/30/ffxiv-stormblood-role-analysis-melee-dps/
Dragoon optimization was also basically just gauging if you'd actually be able to land the 3 geirskoguls/min anyway or if the boss was going to jump away and you'd lose it (hello first cauterize in EX FSoF) and you just burn the 2 there since you'd have no chance of even maintaining it and BoTD is back up in time for the adds anyway.DRG is my raid alt that I almost never actually alt raid with and I totally just chose this for STR loot priority but I think people may have simply expected the timers to loosen up a bit to make 3 easier to achieve with no possibility of a 4th per BotD? Still, I'd rather the idea of min/max accessing super mode stuff as opposed to min/max a timer so eh, I'm not too stressed at the change yet. Besides, the rotation was basically on-rails before anyway.
NIN got some potency buffs on basic abilities. Gust Slash and Aeolian Edge have 20 more potency each, Shadow Fang has one extra DoT tick - 40 extra potency - and DWD has 50 more potency per attack.Yikes,that means I also lose internal release, what did they do for Ninja to make up for this?
Positioning is very important in this boss fight. The boss creates the black portals by targeting a random party member with its red line AOE (Hyperdimensional Slash), so you can "bait" the portals spawn by pre-positioning yourself. He does this twice a row, and then uses Faith Unmoving, which is a room wide knockback relative to the middle. When this happens, make sure that you're positioned in a way that will have you knocked back towards a safe wall. As you probably know, the portals deal moderate ticking damage when you're close to them (this is indicated by a tether between the player and the portal), and puts a stack of vulnerability up with each damage tick. Also, never stand in front of this boss as he does a frontal cleave every now and again.hmm any healers got any tips on doing the MSQ version of "the vault"? I tried it once healing as a whm and we could not get passed the 2nd boss in duty finder before the tank quit. I find myself casting cure II's quite a bit because the damage is insanely high. I can't even go to cleric stance to dps because of constant healing, plus not sure where to postion myself on the 2nd boss. most of the back room was filled with those black portal things that do high amount of damage and only place where I could go is near the front of the tank so I do not get pushed back into a portal and die. Looking for tips, thanks
hmm any healers got any tips on doing the MSQ version of "the vault"? I tried it once healing as a whm and we could not get passed the 2nd boss in duty finder before the tank quit. I find myself casting cure II's quite a bit because the damage is insanely high. I can't even go to cleric stance to dps because of constant healing, plus not sure where to postion myself on the 2nd boss. most of the back room was filled with those black portal things that do high amount of damage and only place where I could go is near the front of the tank so I do not get pushed back into a portal and die. Looking for tips, thanks
How do I get an invite to gaf guild...I'm on ultros name is "Fluffy Delusions"
Look at the OP.
I haven't played in 2 years. I have no idea where this stuff is lol
To address this bit though, you're ignoring the AST's ability to buff the party's damage output. If the AST continuously draws useless cards, then the party may be in a rough spot. But isn't that part of the point of the class? That there's an element of risk or luck in pulling the right card at the right time? Or managing your cards by royal roading and spreading cards to hold them for the right moment?
I think that underscores the key takeaway from all of this. Does SE want each class to be different or unique, or does it want them to be plug and play / interchangeable?
This is a great point, and I realize that mitigation, as an example, scales more effectively than simple healing power as tanks gear up since it's % based. Regardless, I don't think the natural increase in downtime that comes with gear progression is an insurmountable obstacle to overcome. More downtime from healing means more uptime for doing DPS. If you balance the WHM's DPS against the SCH's DPS and the AST's DPS + buffs, then gear progression shouldn't hurt the end-game viability of 1 class versus the others.
Not that any of that is simple or easy.
You unlock the Mist housing area by completing this sidequest: http://na.finalfantasyxiv.com/lodestone/playguide/db/quest/ea31dd080c0/
Then find a person with a GAF tag and follow the directions in the OP. I think you can also submit an application by clicking on the sign outside of GAF's house.
I sent you an invite....just accept.I was in the gaf guild already 2 years ago...do I need to redo this quest or something? Where do I find this housing?
You can teleport to the Mist housing area from the main Aetheryte in Limsa Lominsa.I was in the gaf guild already 2 years ago...do I need to redo this quest or something? Where do I find this housing?
Try teleporting back to the start of a dungeon and walking back through it sometime. Sometimes you see some pretty neat stuff.It took me a year and change to realize the Antitower isupside down.
My excuse is I'm too busy stabbing things to take in the sights.
You can take the boat from Limsa (near the arcanist's guild) to get there a bit quicker.
WHAT.
Only 7 million?Speaking of being cheap, I just spent 250,000 gil on a barding for a chocobo I never use and I felt like that was way too much.
I still have over 7 million gil.