Xux
Member
The four elemental spells are pretty underwhelming. I was hoping there'd be more of a tie-in to the other mages like having an ice spell to regen MP somehow and having wind and lightning spells be DoTs. White and Black Mana being identical is really boring. Auto-attacks being negligible and melee being worthless outside of dumping mana is disappointing, too.As far as I know in past FF games red mages just cast the same black or white magic as the other mages, just with a more limited repertoire. I imagine they added the "Ver-" prefix to differentiate the spells since RDM's spells are actually nothing like their BLM or WHM counterparts in this game.
I plan to main RDM, and look forward to it, but this rendition actually isn't anything like previous incarnations. It's supposed to be a hybrid mage but this job might as well just cast "Red magic" because all of their spells are unique in function except for Vercure and Veraise
Jolt II has a neat sound effect, though.