Reading the post, it sounds like you maybe buy the mats with GC, and then they're crafted...? But they're difficult synths.
Also, the ARC is wearing new armor, isn't it?
* New recipes include weapons, armor, and accessories.
* New weapon recipes planned for patch 1.22 are for gladiator, pugilist, marauder, and lancer classes only. Weapons for other classes are planned for release sometime after patch 1.22a.
but I hate the direction weapon/armor design is going in this game.
Off-line Final Fantasy games have always had unique weapon design.
Personally I prefer it, better than a narly old stick on your back.
So do i. I prefer more realistic and less 'korean-alike'..
Garuda's weaponery,
http://www.youtube.com/watch?feature=player_embedded&v=BG5zq96ass0
Reading the post, it sounds like you maybe buy the mats with GC, and then they're crafted...? But they're difficult synths.
Also, the ARC is wearing new armor, isn't it?
[Date & Time]
Apr. 25, 2012 from 2:00 p.m. to 7:00 p.m. (PDT)
Lol so apparently the title for yesterdays update was not 'translated' properly and has been corrected. It makes more sense now but I'm not sure how it possibly got translated improperly XD.
From "Introducing All-new Company Gear! (04/23/2012)." to "Introducing All-new Gear! (04/23/2012)." Basically the new items might/probably have nothing to do with companies at all and Disciple of the Land/Hand are probably the only means to procure the new items.
Most of neogaf is on Sargatanas so I would recommend it.
I want to tank Garuda!
Sigh.
Anyone know of any crafting guides that are up to date as of 1.20? Myself and some friends are just starting a linkshell and we're finding it difficult to find any good crafting information.
[dev1389] The following actions can now be performed upon online linkshell members in the Linkshell interface: Send /Tell, Invite, Promote, Demote, Exile
edit: i don't like so much the imperial stronghold design.. not so inspired (it reminds me warhammer online lol). :/
So there's a mercantile for each city in each city...?
I'm a little confused as to why they're separate areas, and not separate NPCs in each area, or something.
■戦士&斧術士の調整■
Adjustments to MRD/WAR
「できる限りの下方修正は行わない」という方針で、これまで調整を実施/検討してきましたが、
戦士に関しては「敵視が安定し、広範囲に高いダメージが出せ、防御力が高い」と、
あまりにも高性能化してしまったため、一部下方修正が発生します。
この点については、本当に申し訳ありません。
The direction is to "try as much as possible to not make downgrade changes" and we have been looking/making adjustments but for Warrior the hate is optimal, at same time can deal high damage and has high defense, it became too strong so parts of it will be down graded. For this one I am really sorry.
I mean... I get that? But also don't.
Just letting people buy things from three different areas (in each city) is already going to be a huge improvement, I think. Subdividing it further just means people are going to favor one city again out of laziness, in all likelihood. And guess which one that will be?
Now if I want an item, I will potentially need to search from three different zones. I have to go in, search, not find it, change zones, search, not find it, change zones. But, in reality, everyone is probably just going to keep their stuff in Ul'dah, and the other zones will be rarely-used overflow zones.
And... I bet you can't dispatch retainers to any of the cities from anywhere else? And since Ul'dah will likely remain the only real sales hub, that means people are still going to stay in Ul'dah to use that feature.
It will still probably help some, but I don't think it's going to be that big of an improvement at all.
http://mooglebox.com/ is the best for recipes.
http://mozk-tabetai.com/ is best for new items after a patch (prob new recipes as well)
New Raven post on the lodestone, excitement is building
Looks like Garuda is actually in the Black Shroud near Quarrymill.
New recipes on the lodestone.
Armouror
Blacksmith
Goldsmithing
Tanner
Weaver
Alchemy
Carpenter
Culnarian
There are other item but they have no pictures yet.
Finally a use for clusters o/
Never seen that magitek armor before, pretty awesome. The new heavy darklight colors look good.
So what's the deal with the new armor and weapons...?
The recipe only works with the HQ blade/chestplate/etc.? You just throw the regular one away, or what?
There is other gear in the dats btw, mage gear, nice purple robe and hat, plus Hippogryph leather stuff, I guess thats not being added til 1.22a/b though.