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Final Fantasy XIV |OT| ARR: Alpha Closed. Beta mid-Feb

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Ravidrath

Member
The Sanction buffs sound good, but the 3 hour time limit on them doesn't.

Also, you need to get them at the HQ? Seems like they should have NPCs at the towns to do that, since presumably that's what they're mostly for.
 
There is other gear in the dats btw, mage gear, nice purple robe and hat, plus Hippogryph leather stuff, I guess thats not being added til 1.22a/b though.

New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.
 
New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.

Yeah, I don't understand this. Once you have a class's job, there's no reason to go back to the base class, right? I'm honestly curious, because I don't have any of my jobs unlocked yet.
 
They need a hate nerf :eek:

No, PLD needs a hate buff so that WAR can take it from anyone that isn't PLD.

WAR should be able to generate high amounts of hate if they're continuing on this path of them being an off-tank. Now if they say "screw it" and make them melee AOE DPS (which I doubt because that's one of DRG's functions) then yeah, nerf enmity all they want.
 

Allard

Member
Got some early impressions of the patch. Did the new Limsa rank quest, the CS and fight was awesome, you will need some help for the quest, bring 3 people lvl 50.

But the biggest change is the new AH search and Crafting, I don't know what voodoo they did behind the scenes but they are amazingly fast and nearly lag free for me. I am getting through crafts using abilities, going for Quality faster then turbo crafting right now. The animation and lag change is that big. Furthermore... no more turbo crafting anymore, the new instability system and the usefulness of the abilities basically requires you use them if your purpose is leveling. Furthermore you will want to have at least one 'Brand of element' to disperse instability when you will likely get to it. Right now I'm crafting fast and getting EXP at lightning speeds while actually using my mind to do it, its awesome. I think im going to focus on crafting a lot more after this update, I might even need to spend more time procuring resources then crafting them now :D
 

Teknoman

Member
I think its that the structure of the database and the way the servers act they can't consolidate all the information through one interface, that being said I still don't know why they couldn't have 1-3 NPC's in the same place each with 3 options.

Allard thing is with FF11 is gave the choice, they later consolidated all the AH's together also from the same interface.

TBH there shouldn't be an excuse for this kind of convoluted design in 2012, servers and programming has come a long way since FF11.

It's better than it was though so guess we should be thankful for that lol.

War nerf in 1.22a.



PLD is being buffed with HP more damage and better blocking abilities, DRG is being buffed to do better damage on long fights.

Awesome. Also I had no idea 1.22 would hit so soon...being used to waiting since pre-job patch. Then again, they did say patches would arrive faster afterwards. I really hope Hamlet Defense is fun, since I need a general activity to do besides leveling and running bosses.

still stuck on the downloading update

http://tehkrizz.net/FFXIV/downloads.php

New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.

Well they did say they would introduce some Class only weapons even after jobs...but I honestly dont see the point, since no one really wanted to stay as a class in the first place.
 
This game just had emergency maintenance.

PSO2 beta is going into maintenance.

Was trying to play Dark Souls and couldn't log into PSN.

...Garuda broke the Internet.
 

Jinko

Member
Oh well did the Garuda fight lvl 40 easy, was fun, seems the fight is pretty straight forward she didn't split into multiple versions of herself though.

Servers are down now though so will pick it back up tomorrow.

Need to get some mining done tomorrow before I miss the gold rush and maybe check out hamlet.

Well they did say they would introduce some Class only weapons even after jobs...but I honestly dont see the point, since no one really wanted to stay as a class in the first place.

This pretty much.

It seems like taking a step backwards, its too bad because I thought the pgl block and the blm staff were both cool. :(
 

kiryogi

Banned
Yeah, haha.

-Gets off PSO2 for 1.22
-1.22 starts, EMERGENCY MAINTENANCE FOR 5 HOURS, PLEASE LOG OFF.
-Gets back on PSO2

Cept PSO2 is also in maint or Id join up and party with you guys.

What is there to do. D: Fuck it, I'll watch Kara no Kyoukai 7.
 

Teknoman

Member
Either way, I need to blitz forward on Warrior...and I still havent even finished Aurum Vale or Cutter's Cry once >_>. Its crazy how I really havent had any downtime, but I guess I cant complain.

By the way, how do you get your character info to appear on our site?

EDIT: Just saw the video...wow that is not fair at all. Every weapon looks good, especially the sword and the staff representing Hydaelyn, Dalamud and whatever the other moon is. and they related them to classes only? Since the game can still change drastically between now and 2.0, we really need a players poll to see just how many people still want to play as classes instead of jobs.

At least the Garuda weapons look nice...aside from the bow. Garuda's theme is pretty cool too.

[dev1394] When using an item, only valid subtargets can now be selected. Likewise, when the player is the only valid target, the item can be used without needing to specify a subtarget.

Finally.

Were AF weapons delayed and anyone get to see Dalamud before the servers went down?
 

kiryogi

Banned
Either way, I need to blitz forward on Warrior...and I still havent even finished Aurum Vale or Cutter's Cry once >_>. Its crazy how I really havent had any downtime, but I guess I cant complain.

By the way, how do you get your character info to appear on our site?

EDIT: Just saw the video...wow that is not fair at all. Every weapon looks good, especially the sword and the staff representing Hydaelyn, Dalamud and whatever the other moon is. and they related them to classes only? Since the game can still change drastically between now and 2.0, we really need a players poll to see just how many people still want to play as classes instead of jobs.


Did anyone get to see Dalamud before the servers went down?

Practically every single job is superior to it's class. There's really no arguing it.
 

kiryogi

Banned
dalamud122.png
 

Allard

Member
I can't login right now but.. what is the purpouse to check the bed in the INN lol?

I got "It looks warm and comfy". Maybe it will have a purpose later but it doesn't appear to have one right now XD. Maybe there is a mog under the bed later!

Edit: The other possibility is what the bed says might allude to how rested you are since when you are a lvl 50 you can't see just how rested you are.
 

Munba

Member
I got "It looks warm and comfy". Maybe it will have a purpose later but it doesn't appear to have one right now XD. Maybe there is a mog under the bed later!

Edit: The other possibility is what the bed says might allude to how rested you are since when you are a lvl 50 you can't see just how rested you are.

Lol maybe. Btw, they put the "take a nap" animation when you logout from the bed. Sweet!

edit:
someone got this when checked the bed..

heckthebed.png


Ahah XD
 

Nohar

Member
Hmmm...

I'll maybe join the game later, when the 2.0 will be ready. Seems to be a safer bet. I believe I read that the game isn't anymore the mess it was upon release ? What makes it interesting (compared to its predecessor, the highly anticipated Guild Wars 2 and even WoW), apart from music (I heard quite awesome pieces on YouTube) ?
 

Jinko

Member
Servers are down again.

What with my current internet issues and the servers going down, doesn't look I'll be killed gurada any time soon.
 
Can you tell me a bit about FFXIV, GAF
I want something a bit more slow paced to compliment Tera, and I think, if it's anything like XI, this would be a good game for it

1) Is it largely solo-able or am I going to have to party to do the majority of content?
2) Is there a big story focus with both main/sidequests and is there a lot of them, or is it more bare bones in this regard?
3) Is exploration left to your own curiosity or does the story itself spur you forward?
4) Is it grindy?
5) I understand your equipped gear determines your class, so can I be any class in the game providing I have the equipment? Or is there a limit?
6) See above only for Jobs
7) There were lots of complaints over poorly designed maps and copy pasted content, are we still waiting for the changes here?
8) Is there an auction house

Thanks!
 

Allard

Member
Can you tell me a bit about FFXIV, GAF
I want something a bit more slow paced to compliment Tera, and I think, if it's anything like XI, this would be a good game for it

1) Is it largely solo-able or am I going to have to party to do the majority of content?
2) Is there a big story focus with both main/sidequests and is there a lot of them, or is it more bare bones in this regard?
3) Is exploration left to your own curiosity or does the story itself spur you forward?
4) Is it grindy?
5) I understand your equipped gear determines your class, so can I be any class in the game providing I have the equipment? Or is there a limit?
6) See above only for Jobs
7) There were lots of complaints over poorly designed maps and copy pasted content, are we still waiting for the changes here?
8) Is there an auction house

Thanks!

1) Core leveling can be soloed along with a majority of sidequests but decent equipment and later job advancement will need some help from parties. Up until fairly recent the main storyline stuff could also all be soloed at level you get them, but this past patch added small party required content to the new stuff.

2) Yes and No, majority of the content is sidequest/mainquest related with story focus but it still hasn't been expanded as much as I'd like, but for a new player it should be decent enough. 3 Class quests for all classes (including Craft and Gathering classes) about 15 main storyline quests (Which are not completed since these came out at launch), about 13 total Grand Company quests including some of the quests you need to do in another company. Plus numerous little side quests that behave more like contemporary EXP/Item fetch quests.

3) Exploration is largely left up to you although as you level up you get main missions that might take you to another area of the world, or leve quests that point you to a new camp to use them. But there is no centralized level content in specific zones at the moment, you go to camps to complete stuff or grind, but not because of a linear chain of quests. Furthermore you must 'discover' new quests rarely do they point the way to a new quest chain, you just decide if its worth it to you to do them.

4) Yes it can be grindy but less then FFXI was during most of its career. Leve quests are the primary solo method of leveling up and you get 4 new ones every 12 hours up to a max of 99. The leves could take 4 minutes to 30 minutes to complete depending on the type and nature of the leve but most are fairly simple. Escort, kill designated mobs, kill as many mobs as possible, obtain specific items from designated mobs etc. They are quick and easy content that needs little explanation and you get a quest like experience bonus at the end which fluctuates based on level and how fast you finish the fight. Crafting and gathering are grindy in much the same way but the recent change to crafting does make getting new levels more exciting if you get a new ability, they can change some of your leveling up patterns and there are lots of little things to do that open up as you level so its nice to kind of travel around every once in a while to see if something new opened up.

5) Yes. Your weapon or main hand tool = class. Armor you can equip is then tied to this main hand weapon although some older equipment has what is known as 'favored' or 'optimal' conditions which means just about any class can where it at any level.

6)However for jobs you need to equip the right base class first, and then you get the option to equip a special 'stone' to that class to turn into a job. They designed it this way because it seems they intend to possibly give multiple jobs to a single class in the far off future.

7) yes we are still waiting. 2.0 comes out in about 5-7 months which has a completely revitalized world map, server architecture (which still isn't great but some functions did get a bit better yesterdays patch), UI revamp, graphic engine revamp, and several new gameplay systems will get added as well. The great thing is you lose nothing by jumping on now and with the recent legacy campaign push it might be a good idea to join now so you only need to pay 9.99 a month for the rest of the games tenure. That is of course if you end up liking it. The current maps are deeply repetitive, initially you don't notice it or care because its all new to you but there is really only 5 unique over world maps in the game, that is going to become nearly 18-20 in 2.0 because they are splitting up the regions into brand new maps each with their own theme and looks.

8) the market wards now function almost exactly like an AH, there is still an unneccesary middle man but a lot of the issues have been aleivated with the last update. You can now purchase and search all wares from a prompt in specific areas and can find items from any of the Wards/AH in each city. You also can send out retainers to the ward from all the various summon bells in the city now which is what you use to sell items on to the ward. The old system had you going into a specific ward, putting the retainer in a spot you wanted to sell him at, and then going through the wards trying to find your item. Later we got search which allowed us to locate an item on a retainer and find them, then we got the search and buy prompts from outside the wards, but we still needed to go into the wards and place our retainer in it to sell stuff, and if you called the retainer from outside, you stopped selling till you did it again. Its much better now and you get info like last 10 selling prices, current 20 lowest selling wares of a specific item and now with the last patch we got item search, all that's missing from it becoming a standard AH in modern MMO era is better search filters, and ability to sell from the search prompt as well.
 

Ravidrath

Member
http://www.youtube.com/user/Bluegarterls

First video on our channel. This is our first Garuda Kill, and World First. I'm "Twentytwo Obv" the tank. Enjoy

Nice video - really informative.

Would you say this fight is actually a fight against Garuda? Because I feel like the Ifrit fight is actually a fight against the internet itself.

Uh, has anyone else that has fought her seen the kind of insane sorting issues I'm seeing in that video?
 
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