Alex
Member
Man, I don't even know if I could find a way to vent that much MP on Susano. I healed it for the first time earlier and there's no real GCD need in the first half of the fight (barring untimely dice fails or people playing in the sea) so it's mostly just DPSing until post ultimate with an early Lucid and Thin Air to get their cooldowns rolling while staying at 80-90% MP. I did it as WHM but AST can basically do the same and even extend their first Lucid when extending their pre-pull card anyway and have that cover the first half of the fight. I basically just threw rocks for sword phase and let the AST handle most the GCD burden with shields / Earthly Star while I let a pre-cast Med 2 and oGCDs handle anything else. Because I had rocks to throw.
After tanking a bunch of Susanos in PF, I kind of just assumed the MP situation was more dire than it ended up being when I got around to healing it. From the WHM side of it, Lucid is up pretty often, Assize is up a lot, and Thin Air handles any actual GCD burn time (that I tended to waste on DPSing because I get antsy sitting on cooldowns) so it seems pretty hard to actually run out of MP.
Susano is mechanically in the ballpark of Titan but with an attrition style DPS check rather than a Patchwerk. The fight is largely on the backs of the DPS, they will either do their job or you will slowly lose the fight even if you're managing to tread water.
Issue is that there are a *lot* of really poor PF DPS, people literally pulling half the damage (or less) than they should be doing which is why pug experiences with Susano swing so widely.
MP is only as dire as these groups make it, although even in a poor group I don't know how you'd hit the ult phase with low mana like that unless multiple people are biting it before the transition, even on AST or SCH. WHM is tuned to have the highest throughput and longevity, so it is going to suffer somewhat less problems with core things like that regardless.