I saw DPS once. I couldn't believe my eyes.
I saw it a couple times immediately after Heavensward dropped. Everyone was playing Dark Knight in those first 2-3 weeks.
I saw DPS once. I couldn't believe my eyes.
The humbling wasn't even authentic to me. In terms of Zenosnot having the natural talent or power to fight you, he had to be genteically enhanced to barely be better than you, as you could still break his weapons and armor confronting him. The game did a terrible job at trying to humble the player. Almost rolled my eyes when I found out Zenos' powers were fake.
Man, I don't even know if I could find a way to vent that much MP on Susano. I healed it for the first time earlier and there's no real GCD need in the first half of the fight (barring untimely dice fails or people playing in the sea) so it's mostly just DPSing until post ultimate with an early Lucid and Thin Air to get their cooldowns rolling while staying at 80-90% MP. I did it as WHM but AST can basically do the same and even extend their first Lucid when extending their pre-pull card anyway and have that cover the first half of the fight. I basically just threw rocks for sword phase and let the AST handle most the GCD burden with shields / Earthly Star while I let a pre-cast Med 2 and oGCDs handle anything else. Because I had rocks to throw.
After tanking a bunch of Susanos in PF, I kind of just assumed the MP situation was more dire than it ended up being when I got around to healing it. From the WHM side of it, Lucid is up pretty often, Assize is up a lot, and Thin Air handles any actual GCD burn time (that I tended to waste on DPSing because I get antsy sitting on cooldowns) so it seems pretty hard to actually run out of MP.
I thought he onlygot the power until later after the scientist guy did the experiment on Fordola? Or maybe they mentioned it somewhere else and I forgot.
Nevermind running out of MP, I rarely go below 10k MP while DPSing the entire fight and if there's a BRD around I'm basically topped off for most of the fight lolMan, I don't even know if I could find a way to vent that much MP on Susano. I healed it for the first time earlier and there's no real GCD need in the first half of the fight (barring untimely dice fails or people playing in the sea) so it's mostly just DPSing until post ultimate with an early Lucid and Thin Air to get their cooldowns rolling while staying at 80-90% MP. I did it as WHM but AST can basically do the same and even extend their first Lucid when extending their pre-pull card anyway and have that cover the first half of the fight. I basically just threw rocks for sword phase and let the AST handle most the GCD burden with shields / Earthly Star while I let a pre-cast Med 2 and oGCDs handle anything else. Because I had rocks to throw.
After tanking a bunch of Susanos in PF, I kind of just assumed the MP situation was more dire than it ended up being when I got around to healing it. From the WHM side of it, Lucid is up pretty often, Assize is up a lot, and Thin Air handles any actual GCD burn time (that I tended to waste on DPSing because I get antsy sitting on cooldowns) so it seems pretty hard to actually run out of MP.
Nobody cares about it anymore. Even silver chests are ignored nowWhy don't people use items in PotD..........
So I'm getting back to it sometime next week. I bought Stormblood a few days ago with my PUR 70% trade in deal. Can someone answer this question for me: Why the fuck won't it update without an active sub? I tried it this morning before work and told me I needed one. So instead of having it download the 50+GB during work, I'm gonna have to do it after work. WTF?
Nobody cares about it anymore. Even silver chests are ignored now
If you have 69/69 you have no reason to care about silver chests while leveling and at that point any non-strength or rage pomander is garbage
It's pretty irrelevant if you're not looking for silver coffers, yeah. Sprint, peek at the entrance of the rooms for the passage, go kill mobs till it opens and done. Traps won't really do anything to you unless you're running 4 SAMs and step on a mine and a summon trap at the same time.Disabling Traps and revealing the floor layout are trash ��
In most strategy videos I've watched, people just hammer the buttons instead of trying to time it correctly.
How to run out of MP as an AST: DPS.
The efficiency on our DPS spells is ridiculously bad. If I DPS thoroughly throughout phase 1 of Susano EX, I'll reach the midpoint with less than half MP probably. If anybody screws up mechanics and needs major healing or (god forbid) dies, then that's even easier.
Last night I did Susano EX and people were messing around not taking it very seriously, so we had 4 deaths in phase 1. I had to use lucid dreaming before the phase transition!
Thin Air plus Lucid Dream at half mp = lololI don't know about AST or SCH, but WHM MP tools are so good now I can raise from the dead in Sus EX and have half+ MP back in no time.
We need all tanks to go on strike and see how far we can push this
No more queues for anyone until our demands are met
100 extra verity and a random omega piece drop for EXDR, 30 extra capped currency for trial roulette. And free dental coverage
Susano is mechanically in the ballpark of Titan but with an attrition style DPS check rather than a Patchwerk. The fight is largely on the backs of the DPS, they will either do their job or you will slowly lose the fight even if you're managing to tread water.
Issue is that there are a *lot* of really poor PF DPS, people literally pulling half the damage (or less) than they should be doing which is why pug experiences with Susano swing so widely.
MP is only as dire as these groups make it, although even in a poor group I don't know how you'd hit the ult phase with low mana like that unless multiple people are biting it before the transition, even on AST or SCH. WHM is tuned to have the highest throughput and longevity, so it is going to suffer somewhat less problems with core things like that regardless.
It boggles my mind that a DPS meter isn't implemented in the game. I know a lot of people complain about it, but that's the only way to figure out if you have a DPS that's literal trash and is holding the group back. Coming from WoW, a lot of the stuff that is standard seems to be absent from this game, but goddamn am I loving it. Hoping to get into a Savage group.
It boggles my mind that a DPS meter isn't implemented in the game. I know a lot of people complain about it, but that's the only way to figure out if you have a DPS that's literal trash and is holding the group back. Coming from WoW, a lot of the stuff that is standard seems to be absent from this game, but goddamn am I loving it. Hoping to get into a Savage group.
Their reasoning is to try and discourage toxic behavior
It boggles my mind that a DPS meter isn't implemented in the game. I know a lot of people complain about it, but that's the only way to figure out if you have a DPS that's literal trash and is holding the group back. Coming from WoW, a lot of the stuff that is standard seems to be absent from this game, but goddamn am I loving it. Hoping to get into a Savage group.
It boggles my mind that a DPS meter isn't implemented in the game. I know a lot of people complain about it, but that's the only way to figure out if you have a DPS that's literal trash and is holding the group back. Coming from WoW, a lot of the stuff that is standard seems to be absent from this game, but goddamn am I loving it. Hoping to get into a Savage group.
If DPS becomes too visible to players, it suddenly becomes obvious which jobs aren't getting the TLC they need, and I think they might be trying to avoid that.
But it's really hard to try and guess what this development team is up to.
The people that would complain about job imbalances are going to be using a dps meter anyway.
I'm learning now:
If the party fails with large pulls it's the tank's fault
If the party succeeds on a big pull it because dps was good and healer did their job.
Man :|
I saw it a couple times immediately after Heavensward dropped. Everyone was playing Dark Knight in those first 2-3 weeks.
Man I sure have been running into a lot of tanks trying show off their dicks in dungeons and pulling clearly too many mobs or not paying attention to the dps make up when large pulling.
And I don't mean Expert roulette tanks but tanks currently leveling and aren't equipped to tank third of the mobs in the first section of the dungeon in one go.